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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
{{infobox area | {{infobox area | ||
|map = | |map = Nemuri snap.jpg | ||
|screenshot = | |screenshot = VR dried pond.png | ||
|treasures = 7 | |treasures = 7 | ||
|caves = 3 | |caves = 3 | ||
|hazards = {{fire}} {{water}} {{poison}} | |||
|obstacles = {{paper bag P2}} {{white bramble gate}} {{poison white bramble gate}} {{water body}} {{bridge P1}} {{clog}} {{buried}} | |||
|pikmin_discovered = [[Red Pikmin]] and [[Purple Pikmin]] | |pikmin_discovered = [[Red Pikmin]] and [[Purple Pikmin]] | ||
|music = ''[[Music in Pikmin 2#Valley of Repose|Valley of Repose]]'' | |music = ''[[Music in Pikmin 2#Valley of Repose|Valley of Repose]]'' | ||
}} | }} | ||
The '''Valley of Repose''' ({{j|ねむりの谷|Nemuri no Tani|Valley of Sleep}}) is the first [[ | The '''Valley of Repose''' ({{j|ねむりの谷|Nemuri no Tani|Valley of Sleep}}) is an area in ''[[Pikmin 2]]'' and the first one accessible to the player. On this snowy landscape, Olimar discovers a group of [[Red Pikmin]] and starts collecting [[treasures]] using their help. [[Purple Pikmin]] are also found on this area's and the game's first cave, the [[Emergence Cave]]. This area bears three [[caves]] and seven treasures, which are valued at {{pokos|990}} total. | ||
When the [[Hocotate ship]] first lands here, it hits a tree branch on the way down, but lands safely. A closer look, however, reveals that Louie fell out of the cockpit. This part of the game acts as a tutorial, starting with the Pikmin and the two leader mechanic, but after the first two days, it acts like all other areas. | |||
==Overview== | ==Overview== | ||
The area is | The area is a snowy region that harbors little amounts of overground flora. As implied by the frigid climate in the region, this area is representative of the Winter, starting the second game's trend of areas being based on seasons. The landscape shows signs of a road, with a manhole, white bars similar to a crosswalk, and a curb. A couple of large snowmen scattered throughout the area introduce a further human element. The shadows cast from above distinctively show leafless trees and a power line. | ||
==Layout== | ==Layout== | ||
The [[Hocotate ship|ship]] and the [[Onion]]s land in the southwestern portion of the map. This area is home to a sparse number of [[Pellet Posy|Pellet Posies]] of varying color. Behind the ship is a small incline that leads to a circular area with three [[egg]]s. To the landing site's right is a ledge that grows a single [[Pellet Posy]] with a 10-pellet that alternates between the three [[Red Pikmin|primary]] [[Yellow Pikmin|Pikmin]] [[Blue Pikmin|types]]. After a [[paper bag]] is flattened, heading north of the landing site directs the player to a fork that leads to the rest of the map. Following the fork left leads to the western portion of the map. This portion is used as a tutorial for the first day. Here [[Louie]] reestablishes contact with the ship and then discovers the [[Red Onion]]. The [[Courage Reactor]] is found on the path connecting the fork to the area with the Onion and is collected on the first day. | |||
The [[Hocotate ship|ship]] and the [[Onion]]s land in the southwestern portion of the map. This area is home to a sparse number of [[Pellet Posy|Pellet Posies]] of varying color. Behind the ship is a small incline that leads to a circular area with three [[egg]]s. To the landing site's right is a ledge that grows a single [[Pellet Posy]] with a | |||
The fork's right leads to a wide circular area with a [[Red Bulborb]] and two (one after the first day) [[Dwarf Red Bulborb]]s on top of a massive manhole. At the outer edge of the manhole is the [[Utter Scrap]] treasure nestled in a snow-covered corner. A white [[bramble gate]] leads to the game's first cave, the [[Emergence Cave]]. Past the cave is a lake which can be drained after a [[clog]] is destroyed. Directly across the lake is a small snowy ledge that houses a [[Spiny Alien Treat|buried treasure]]. Taking a right when crossing the lake leads to a steep incline that holds [[Pink Menace|another buried treasure]] guarded by a [[Burrowing Snagret]]. Following this incline returns the player to the manhole. | |||
The | Another gate bars entrance to the eastern portion of the map. The ground increases in elevation here and returns to the pavement terrain. A small creek inhabited by [[Water Dumple]]s is required to be crossed to further access the eastern portion. A [[bridge]] can be built over the creek to allow all the types of Pikmin into this portion. After the bridge the area splits into a northeast area and a far-east area. The northeast area consists of a small pond where more [[Water Dumple]]s make their home as well as a [[Fiery Bulblax]] that has ingested the [[Temporal Mechanism]]. Prior to the pond is a small area that leads back to the manhole. In center of this small area is a large snowy cliff that has the [[Fossilized Ursidae]] on top of it. The far-east area is accessed by heading straight after crossing the bridge. This area consists of many creatures. Two [[Decorated Cannon Beetle]]s meet the player after crossing the bridge. Past them is the a single [[Cloaking Burrow-nit]] and two [[Fiery Blowhog]]s. Taking a detour to the right when advancing forward leads to the [[Subterranean Complex]] which is protected by a [[Watery Blowhog]] and a poisonous white bramble gate. Continuing forward leads to the end of the pavement and a more compact area. A single [[Withering Blowhog]] floats about this region that guards a bridge. This bridge, after being built, leads up a plateau with the [[Frontier Cavern]]. Also present here is a large snowman capped with the [[Unspeakable Wonder]]. The slope leading the top of the snowman contains an [[Armored Cannon Beetle Larva]] that burrows up from the ground. | ||
==Caves== | ==Caves== | ||
*[[Emergence Cave]] | |||
*[[Subterranean Complex]] | |||
*[[Frontier Cavern]] | |||
==Objects== | ==Objects== | ||
=== Treasures === | === Treasures === | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Courage Reactor|y}} | *{{icon|Courage Reactor|y}} | ||
*{{icon|Fossilized Ursidae|y}} | *{{icon|Fossilized Ursidae|y}} | ||
*{{icon|Pink Menace|y}} | *{{icon|Pink Menace|y}} | ||
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=== Enemies === | === Enemies === | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Armored Cannon Larva|y | *{{icon|Armored Cannon Beetle Larva|y}} × 1 | ||
*{{icon|Burrowing Snagret|y}} × 1 ( | *{{icon|Burrowing Snagret|y}} × 1 (after day 5) | ||
*{{icon|Cloaking Burrow-nit|y}} × 1 | *{{icon|Cloaking Burrow-nit|y}} × 1 | ||
*{{icon|Decorated Cannon Beetle|y}} × 2 | *{{icon|Decorated Cannon Beetle|y}} × 2 | ||
*{{icon|Dwarf Bulborb|y | *{{icon|Dwarf Red Bulborb|y}} × 2 (one disappears after the first day) | ||
*{{icon|Fiery Blowhog|y}} × 2 | *{{icon|Fiery Blowhog|y}} × 2 | ||
*{{icon|Fiery Bulblax|y}} × 1 | *{{icon|Fiery Bulblax|y}} × 1 | ||
*{{icon|Honeywisp|y}} × 2 | *{{icon|Honeywisp|y}} × 2 | ||
*{{icon|Mitite|y}} ( | *{{icon|Mitite|y}} (randomly come out of [[egg]]s) | ||
*{{icon|Bulborb|y | *{{icon|Red Bulborb|y}} × 1 | ||
*{{icon|Water Dumple|y}} × 5 | *{{icon|Water Dumple|y}} × 5 | ||
*{{icon|Watery Blowhog|y}} × 1 | *{{icon|Watery Blowhog|y}} × 1 | ||
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=== Obstacles === | === Obstacles === | ||
{{ | *{{icon|Bridge|y|v=P1}} × 2 | ||
*{{icon|Clog|y}} × 1 | *{{icon|Clog|y}} × 1 | ||
*{{icon| | *{{icon|Paper bag|y|v=P2}} × 2 | ||
*{{icon|Poison white bramble gate|y}} × 1 | *{{icon|Poison white bramble gate|y}} × 1 | ||
*{{icon|White bramble gate|y}} × 2 | *{{icon|White bramble gate|y}} × 2 | ||
=== | ===Plants and Fungi=== | ||
*{{icon| | *{{icon|Foxtail|y}} | ||
*{{icon|Figwort|y}} (small, dying) | |||
*{{icon|Pellet Posy|y}} | |||
==Points of interest== | ==Points of interest== | ||
On the northern part of the map is a large manhole that is unique to this area. It serves as a junction between the western and eastern portions of the map. The western portion of the map where the Red Onion is found grows additional Pellet Posies after the first day has been completed. Behind the landing site is a small collection of [[nectar egg]]s. The lake shortly after the [[Emergence Cave]] can be drained after a clog located behind a submerged white bramble gate is destroyed. | On the northern part of the map is a large manhole that is unique to this area. It serves as a junction between the western and eastern portions of the map. The western portion of the map where the Red Onion is found grows additional Pellet Posies after the first day has been completed. Behind the landing site is a small collection of [[nectar egg]]s as well as a spawn point for [[Honeywisp]]s. The lake shortly after the [[Emergence Cave]] can be drained after a clog located behind a submerged white bramble gate is destroyed. | ||
==Piklopedia and Treasure Hoard== | ==Piklopedia and Treasure Hoard== | ||
[[File:Piklopedia Valley of Repose map.jpg|thumb|100px|Map of the area when seen on the [[ | [[File:Piklopedia Valley of Repose map.jpg|thumb|100px|right|Map of the area when seen on the [[Piklopedia]].]] | ||
When [[Hocotate ship|the ship]]'s icon is on top of the Valley of Repose on the [[Menu#Area selection|area selection menu]], and the [[ | When [[Hocotate ship|the ship]]'s icon is on top of the Valley of Repose on the [[Menu#Area selection|area selection menu]], and the [[Piklopedia]] or the [[Treasure Hoard]] are entered, they will display [[enemies]] and [[treasure]]s on an area themed like the Valley of Repose. The area is quite large, almost the size of the actual Valley of Repose, and is also quite similar, but differs notable from the in-game version. | ||
The landing site is the same, although the twig on top of the [[bag]] is now a thick branch. The entire path to the south, where the [[Red Onion]] and the [[Courage Reactor]] are found, and where [[Louie]] crash lands, is completely missing. The alcove where the [[Emergence Cave]] is does not exist, and there is a crack on the floor further down the path, indicating that a [[clog]] used to be there. The bit after the Emergence Cave, but before entering the open plain with the crosswalk is considerably simpler, and has a circular structure similar to the one the [[Frontier Cavern]]'s entrance is on. To the north of this | The landing site is the same, although the twig on top of the [[paper bag]] is now a thick branch. The entire path to the south, where the [[Red Onion]] and the [[Courage Reactor]] are found, and where [[Louie]] crash lands, is completely missing. The alcove where the [[Emergence Cave]] is does not exist, and there is a crack on the floor further down the path, indicating that a [[clog]] used to be there. The bit after the Emergence Cave, but before entering the open plain with the crosswalk is considerably simpler, and has a circular structure similar to the one the [[Frontier Cavern]]'s entrance is on. To the north of this, the map is very empty. A lot more of the sidewalk's markings can be seen compared to the in-game area, as most of the terrain is not covered in snow or walls. Midway through the crosswalk plain is a small pond with two islets. On the northernmost part of the map is the sidewalk, with no notable features on it. | ||
Also to note is that the terrain surrounding the bounds of the area is a lot more populated with pine trees. | |||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
===Main=== | ===Main=== | ||
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File:VR snowman 1.png|A snowman, next to the entrance to the [[Emergence Cave]]. | File:VR snowman 1.png|A snowman, next to the entrance to the [[Emergence Cave]]. | ||
File:VR snowman 2.png|Another snowman, next to the entrance to the [[Frontier Cavern]]. | File:VR snowman 2.png|Another snowman, next to the entrance to the [[Frontier Cavern]]. | ||
File:VR fiery bulblax.png|The pond | File:VR fiery bulblax.png|The pond guarded by the [[Fiery Bulblax]]. | ||
</gallery> | </gallery> | ||
===Pellet Posies=== | ===Pellet Posies=== | ||
<gallery> | <gallery> | ||
Day 1.jpg|These [[Pellet Posy|Pellet Posies]] only appear on | File:Day 1.jpg|These [[Pellet Posy|Pellet Posies]] only appear on day 1. | ||
Day 2.jpg|These Pellet Posies only appear on | File:Day 2.jpg|These Pellet Posies only appear on day 2. | ||
Day 3.jpg|These Pellet Posies only appear on | File:Day 3.jpg|These Pellet Posies only appear on day 3. | ||
Day2-3.jpg|These Pellet Posies only appear on | File:Day2-3.jpg|These Pellet Posies only appear on day 2 and 3. | ||
File:From Day 4 (2).jpg|These Pellet Posies appear permanently in the game after day 4. | |||
File:From Day 4.jpg|These Pellet Posies appear permanently in the game after day 4. | |||
</gallery> | </gallery> | ||
===Other images=== | ===Other images=== | ||
<gallery> | <gallery> | ||
File:Nemuri snap.jpg| | File:Nemuri snap.jpg|Overview map. | ||
File:Pikmin 2 valley of repose.gif|A map of the Valley of Repose. | File:Pikmin 2 valley of repose.gif|A map of the Valley of Repose. | ||
File:VoR paths.png|[[Carrying]] paths on the Valley of Repose. | File:VoR paths.png|[[Carrying]] paths on the Valley of Repose. | ||
File:VoR texture.png|The texture used in the [[radar]] pattern. | File:VoR texture.png|The texture used in the [[radar]] pattern. | ||
File:VoR Shadows.png|The shadow cast upon the area. | |||
Pikmin 2 early 2.jpg|The Valley of Repose in a [[Pikmin 2 prerelease information|earlier version of ''Pikmin 2'']]. Note the different design on the manhole cover and the [[cave]] entrance. | Pikmin 2 early 2.jpg|The Valley of Repose in a [[Pikmin 2 prerelease information|earlier version of ''Pikmin 2'']]. Note the different design on the manhole cover and the [[cave]] entrance. | ||
</gallery> | </gallery> | ||
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==Trivia== | ==Trivia== | ||
[[File:Valley of Repose wobbly wall.gif|thumb|The walls next to the 35 Pikmin [[paper bag]] wobble. This footage is sped up around 7 times.]] | |||
*The Valley of Repose is the only area in ''Pikmin 2'' to not have an [[electric gate]] or a [[Burgeoning Spiderwort]]. | *The Valley of Repose is the only area in ''Pikmin 2'' to not have an [[electric gate]] or a [[Burgeoning Spiderwort]]. | ||
*The Valley of Repose is the only area that is not based on any area from {{p1}}. Because both this one and [[The Forest Navel]] don't have a "counterpart" between the two first games, some fans believe the Valley of Repose to be an altered version of The Forest Navel, despite the lack of similarities. | *The Valley of Repose is the only area that is not based on any area from {{p1}}. Because both this one and [[The Forest Navel]] don't have a "counterpart" between the two first games, some fans believe the Valley of Repose to be an altered version of The Forest Navel, despite the lack of similarities. | ||
*The concrete walls next to the [[bag]] that requires | *The concrete walls next to the [[paper bag]] that requires 35 Pikmin actually wobble back and forth slightly, in sync with the tree shadows. | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Ger=Friedvolles Tal | |Ger=Friedvolles Tal | ||
|GerM=Peaceful Valley | |GerM=Peaceful Valley | ||
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|FraA=Vallée du repos | |FraA=Vallée du repos | ||
|FraAM=Valley of repose | |FraAM=Valley of repose | ||
| | |SpaE=Valle del Reposo | ||
| | |SpaEM=Valley of Repose | ||
|SpaA=Valle del Reposo | |||
|SpaAM=Valley of Repose | |||
|Ita=Val quiete | |Ita=Val quiete | ||
|ItaM=Quiet valley | |ItaM=Quiet valley | ||
}} | }} | ||
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*[[The Forest Navel]] | *[[The Forest Navel]] | ||
*[[Distant Tundra]] | *[[Distant Tundra]] | ||
{{Valley of Repose}} | {{Valley of Repose}} | ||
{{P2 areas|fff|555|555}} | {{P2 areas|fff|555|555}} | ||
[[Category:Valley of Repose| ]] | [[Category:Valley of Repose| ]] |