Editing User talk:Waffles
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==Welcome== | ==Welcome== | ||
==Welcome== | ==Welcome== | ||
Hello, {{BASEPAGENAME}}, and welcome to '''Pikipedia''', a wiki with information regarding ''Pikmin''. We thank you for registering, and would like to point you to the '''[[Pikipedia:Helping out|Helping out]]''' page so you can get started right away. If you need to talk to one of us, there's the '''[[ | Hello, {{BASEPAGENAME}}, and welcome to '''Pikipedia''', a wiki with information regarding ''Pikmin''. We thank you for registering, and would like to point you to the '''[[Pikipedia:Helping out|Helping out]]''' page so you can get started right away. If you need to talk to one of us, there's the '''[[Special:WebChat|Chatroom]]'''. We hope you enjoy your stay! — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 07:56, 10 November 2014 (EST) | ||
==About the high quality images== | ==About the high quality images== | ||
Hey, just a note: while it's awesome that you've been uploading these high quality images of treasures, I think they're a bit too much. For something as simple as a screenshot of a treasure, the reader doesn't need something with such high quality. Especially not for a game like Pikmin 2, where the textures become so stretched at that resolution that you don't get any additional detail by having it so high-resolution. There is another problem: these images are massive in size! 5 MB means the server has to work harder to present the image, and viewers have to use up a lot more bandwidth to open the image – this is especially fatal if they are using mobile data. I want to ask you to please upload images of treasure analyses screenshots you think are needed, but please don't inflate their resolution with Dolphin, and whenever possible, try using JPEGs of quality 95 to 98. Thanks! — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:26, 15 May 2017 (EDT) | Hey, just a note: while it's awesome that you've been uploading these high quality images of treasures, I think they're a bit too much. For something as simple as a screenshot of a treasure, the reader doesn't need something with such high quality. Especially not for a game like Pikmin 2, where the textures become so stretched at that resolution that you don't get any additional detail by having it so high-resolution. There is another problem: these images are massive in size! 5 MB means the server has to work harder to present the image, and viewers have to use up a lot more bandwidth to open the image – this is especially fatal if they are using mobile data. I want to ask you to please upload images of treasure analyses screenshots you think are needed, but please don't inflate their resolution with Dolphin, and whenever possible, try using JPEGs of quality 95 to 98. Thanks! — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:26, 15 May 2017 (EDT) | ||