Editing Unused content in Pikmin 4
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''[[Pikmin 4]]'' has various '''unused content''' left in its game files. | ''[[Pikmin 4]]'' has various '''unused content''' left in its game files. | ||
== Unused graphics == | ==Unused graphics== | ||
=== Green Onion === | ===Green Onion=== | ||
In a spritesheet containing various icons for the [[radar]], there is an unused icon for a light green [[Onion]] after the other Onion types. It is unknown what it might have represented. | In a spritesheet containing various icons for the [[radar]], there is an unused icon for a light green [[Onion]] after the other Onion types. It is unknown what it might have represented. | ||
== Unused parameters == | ==Unused parameters== | ||
=== Pikmin type parameters === | ===Pikmin type parameters=== | ||
[[File:2014 Nintendo Game Seminar prerelease Pikmin.jpg|thumb|right|200px|A piece of ''Pikmin 3'' concept art, featuring various Pikmin type ideas.]] | [[File:2014 Nintendo Game Seminar prerelease Pikmin.jpg|thumb|right|200px|A piece of ''Pikmin 3'' concept art, featuring various Pikmin type ideas.]] | ||
Various parameters for Pikmin types include unused parameters for a "Bean" type. There are no models or other information about this Pikmin type. A piece of {{p3}} concept art features a Pikmin shaped like a bean, so it is possible that this type was considered for the game early in development. | Various parameters for Pikmin types include unused parameters for a "Bean" type. There are no models or other information about this Pikmin type. A piece of {{p3}} concept art features a Pikmin shaped like a bean, so it is possible that this type was considered for the game early in development. | ||
{{clear}} | {{clear}} | ||
==See also== | |||
== See also == | |||
*[[Unused content]] | *[[Unused content]] | ||
*[[Pikmin 4#History|''Pikmin 4'' prerelease history]] | *[[Pikmin 4#History|''Pikmin 4'' prerelease history]] |