Editing Unused content in Pikmin 2
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{{ | {{DISPLAYTITLE:Unused content in ''Pikmin 2''}}{{game icons|p2=y}} | ||
{{game icons|p2=y}} | |||
{{external|unused content in ''Pikmin 2''|[http://tcrf.net/Pikmin_2 The Cutting Room Floor]|TCRF | {{external|unused content in ''Pikmin 2''|[http://tcrf.net/Pikmin_2 The Cutting Room Floor]|TCRF.png}} | ||
{{stub}} | {{stub}} | ||
''[[Pikmin 2]]'' has quite a vast amount of [[unused content]] inside the disc. There is unused content about all sorts of aspects in the game, like [[enemies]], [[area]]s, textures, text, and more. | |||
''[[Pikmin 2]]'' has a vast amount of | |||
== Unused graphics == | == Unused graphics == | ||
[[File:Piklopedia zzdummy.png|left|The dummy texture.]] | [[File:Piklopedia zzdummy.png|left|The dummy texture.]] | ||
A dummy [[ | A dummy [[Piklopedia]] icon can be found amidst the regular Piklopedia icon textures, in the game's files. Presumably, it was used during development to identify enemies with no icon at the time. | ||
{{clear}} | {{clear}} | ||
== Unused scenes == | == Unused scenes == | ||
Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]] | Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]]. | ||
{{# | {{#ev:youtube|v=Qs4GbCKMgZs}} | ||
{{# | {{#ev:youtube|v=dMJdjmYkGD8}} | ||
{{# | {{#ev:youtube|v=rTiI4y87O9o}} | ||
== Unused treasures == | == Unused treasures == | ||
Some unused treasures exist inside ''Pikmin 2'''s game data. These treasures are actually disks of older [[GameCube]] games: ''Pikmin'', ''The Legend of Zelda: The Wind Waker'', ''Luigi's Mansion'', and ''Super Mario Sunshine''. | |||
== Pikmin 2-e == | == Pikmin 2-e == | ||
{{main|e-Reader}} | {{main|e-Reader}} | ||
The Japanese version of ''Pikmin 2'' has e-Reader compatibility. Although this was removed for the overseas versions of the game, the menus are still present in the game's files. | The Japanese version of ''Pikmin 2'' has e-Reader compatibility. Although this was removed for the overseas versions of the game, the menus are still present in the game's files. | ||
== Other == | == Other == | ||
* In ''Pikmin'', there is an unused feature that makes Pikmin get [[throw]]n higher the longer the Pikmin is held. The future has no effect on gameplay since the normal height values and the "fully charged" height values are the same. In ''Pikmin 2'', these values still exist, and are still the same for the normal and full charge amount, but the code for the feature itself has been removed. | |||
* In ''Pikmin'', there is an unused feature that makes Pikmin get [[throw]]n higher the longer the Pikmin is held. | |||
<gallery> | <gallery> |