Editing Unused content in Pikmin 2
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 416: | Line 416: | ||
* The file system in ''Pikmin 2'' has a section of files containing archives used by the game, all named after developers. Two of these folders are empty: <code>Morimura</code> and <code>Ogawa</code>, probably short for Naoya Morimura and Yuzuru Ogawa. | * The file system in ''Pikmin 2'' has a section of files containing archives used by the game, all named after developers. Two of these folders are empty: <code>Morimura</code> and <code>Ogawa</code>, probably short for Naoya Morimura and Yuzuru Ogawa. | ||
* An archive called <code>meck</code> is present in the folder for cave skyboxes, but all the archive contains is an empty folder called "meck". | * An archive called <code>meck</code> is present in the folder for cave skyboxes, but all the archive contains is an empty folder called "meck". | ||
* The game has a failsafe for where [[White Pikmin]] are unlocked but [[Purple Pikmin]] aren't, where the screen to select the amount of White Pikmin just simply shows up. This isn't seen in normal gameplay without using a [[glitch]] to skip | * The game has a failsafe for where [[White Pikmin]] are unlocked but [[Purple Pikmin]] aren't, where the screen to select the amount of White Pikmin just simply shows up. This isn't seen in normal gameplay without using a [[glitch]] to skip purples. | ||
* Pikmin can die by managing to fall out of an [[area]], similarly to [[The Forest Navel]]. It isn't possible to see Pikmin die by this method in normal gameplay because there are no bottomless pits in areas in ''Pikmin 2''. | * Pikmin can die by managing to fall out of an [[area]], similarly to [[The Forest Navel]]. It isn't possible to see Pikmin die by this method in normal gameplay because there are no bottomless pits in areas in ''Pikmin 2''. | ||
* There are waypoints for carrying objects out of the [[cave unit]] for the [[:File:P2CU room_oootakara_tile.jpg|Titan Dweevil's arena]], but Pikmin are never seen carrying objects out of the room in-game. | * There are waypoints for carrying objects out of the [[cave unit]] for the [[:File:P2CU room_oootakara_tile.jpg|Titan Dweevil's arena]], but Pikmin are never seen carrying objects out of the room in-game. |