Editing Unused content in Hey! Pikmin
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
*Add links to videos of rotations of each model and their animations if they have any. | *Add links to videos of rotations of each model and their animations if they have any. | ||
*Add images for each animation and back view of the enemies. A side view of each enemy is also preferred, so it can be shown what they would've looked like in 2D space. | *Add images for each animation and back view of the enemies. A side view of each enemy is also preferred, so it can be shown what they would've looked like in 2D space. | ||
*Check if the Stuffed Bellbloom has a swimming animation similar to its earlier version. | *Check if the Stuffed Bellbloom has a swimming animation similar to its earlier version. | ||
}} | }} | ||
{{needs translation}} | |||
{{clear|left}} | {{clear|left}} | ||
Line 97: | Line 97: | ||
This enemy appears to be the <code>[[#Enemy01|Enemy01]]</code>'s dot eye variation without legs. It only has one animation, which is opening and closing its mouth.{{source needed}} | This enemy appears to be the <code>[[#Enemy01|Enemy01]]</code>'s dot eye variation without legs. It only has one animation, which is opening and closing its mouth.{{source needed}} | ||
This is likely a prototype of some sort of [[Bulborb]], as "Chappy" is the Japanese name for the enemy, and "proto" is likely just short for prototype | This is likely a prototype of some sort of [[Bulborb]], as "Chappy" is the Japanese name for the enemy, and "proto" is likely just short for prototype | ||
{{clear}} | {{clear}} | ||
Line 104: | Line 104: | ||
[[File:Maridokuri.png|thumb|<code>Maridokuri</code>.]] | [[File:Maridokuri.png|thumb|<code>Maridokuri</code>.]] | ||
This enemy probably belonged to the [[blowhog family]]. This is supported by its name, which could translate to "ball tokkuri", similar to the family's Japanese name. It has animations for blowing air, presumably to blow away [[Captain Olimar]] and his [[Pikmin family|Pikmin]]. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. It has white lips at the end of its snout, and has a shape almost identical to the [[Puffy Blowhog]], though with no spikes on its back.{{cite youtube|l-gBP8hdVXQ|of the <code>Maridokuri</code> in action.}} | This enemy probably belonged to the [[blowhog family]]. This is supported by its name, which could translate to "ball tokkuri", similar to the family's Japanese name. It has animations for blowing air, presumably to blow away [[Captain Olimar]] and his [[Pikmin family|Pikmin]]. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. Besides these spots, it is completely translucent, contrary to the blowhogs in the final game. It has white lips at the end of its snout, and has a shape almost identical to the [[Puffy Blowhog]], though with no spikes on its back.{{cite youtube|l-gBP8hdVXQ|of the <code>Maridokuri</code> in action.}} | ||
{{clear}} | {{clear}} | ||
Line 111: | Line 111: | ||
[[File:Suisyo.png|thumb|<code>Suisyo</code>.]] | [[File:Suisyo.png|thumb|<code>Suisyo</code>.]] | ||
This is a blue-striped creature, with crystals on its back. Its internal name can also be <code>crystal</code>, a translation of <code>suisyo</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}} | This is a blue-striped creature, with crystals on its back. Its internal name can also be <code>crystal</code>, a translation of <code>suisyo</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals. It may have a relation to the [[#Maridokuri|<code>Maridokuri</code>]] since they both resemble blowhogs and are one of the only transparent enemies in the game.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}} | ||
=== ''Namazu'' === | === ''Namazu'' === | ||
[[File:Namazu.png|thumb|<code>Namazu</code>.]] | [[File:Namazu.png|thumb|<code>Namazu</code>.]] | ||
This enemy, whose internal name is <code>Namazu</code>, meaning "catfish" (part of the [[Water Dumple]]'s name in Japan), appears to be some kind of aquatic blowhog. It has several animations, which include; flying or swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}} | This enemy, whose internal name is <code>Namazu</code>, meaning "catfish" (part of the [[Water Dumple]]'s name in Japan), appears to be some kind of aquatic blowhog. To back this up, it is transparent, similar to the previous unused blowhog enemies. It has several animations, which include; flying or swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}} | ||
{{clear}} | {{clear}} | ||
Line 150: | Line 150: | ||
[[File:Anahusagi.png|thumb|<code>Anahusagi</code>.]] | [[File:Anahusagi.png|thumb|<code>Anahusagi</code>.]] | ||
This enemy is similar to the [[hydroe bramble]], and may have had a similar function, as its name translates to "hole | This enemy is similar to the [[hydroe bramble]], and may have had a similar function, as its name translates to "hole blocking tree". It appears to have been cut early on in development, as it only has 4 animations in total, and the model has no shading at all. The model includes what seems to be a simple green base when loaded, and the ball opens up to reveal teeth.{{cite youtube|MPP_IBG6lxM|of the <code>Anahusagi</code> in action.}} | ||
{{clear}} | {{clear}} | ||
Line 157: | Line 157: | ||
[[File:Hokori.png|thumb|<code>Hokori</code>.]] | [[File:Hokori.png|thumb|<code>Hokori</code>.]] | ||
<code>Hokori</code> is a | <code>Hokori</code> is a plant-like object, and at first glance may resemble a [[Candypop Bud]] or a [[Phosbat Pod]]. Since it has minor parameter data, it can be inferred it was one of the last and most complete objects cut from ''Hey! Pikmin''. It has a few animations, such as spitting something out, and an animation of it deflating slightly, called <code>mo_hokori_damage_01a</code>, implying it is for when the plant gets damaged. However, these animations are quite different from normal Candypop Buds; it is quite clear it was to spit out a large projectile, contrary to any candypop buds in the series. Its appearance is also significantly different than any buds seen in the previous games as it has orange leaves and a gray top, whereas most of these flowers are all one color. A strange fuzzy thing can be seen under it with a similar texture to its top, possibly serving as a stem.{{cite youtube|plxQyn3_jjg|of the <code>Hokori</code> in action.}} | ||
{{clear}} | {{clear}} | ||
Line 163: | Line 163: | ||
=== ''Kinominusumi'' === | === ''Kinominusumi'' === | ||
[[File:Kinominusumi.png|thumb|<code>Kinominusumi</code>.]] | [[File:Kinominusumi.png|thumb|<code>Kinominusumi</code>.]] | ||
This enemy looks similar to the [[Grabbit]], although it also resembles [[scarpanid]]s, creatures that are usually green with red eyes. Its name could translate to "nut | This enemy looks similar to the [[Grabbit]], although it also resembles [[scarpanid]]s, creatures that are usually green with red eyes. Its name could translate to "nut stealing", meaning it may have been intended to steal [[Sparklium Seed]]s. However, it's hard to tell because of its unfinished model. It was likely scrapped early on, as it has no shading or animations.{{source needed}} | ||
{{clear}} | {{clear}} | ||
Line 190: | Line 190: | ||
[[File:Hey! Pikmin unused Gareki.png|thumb|<code>Gareki</code>.]] | [[File:Hey! Pikmin unused Gareki.png|thumb|<code>Gareki</code>.]] | ||
<code>Gareki</code> is an enemy that resembles a real-world {{w|snail}}. It has a yellow-orange body with four large green holes on a hump which is comparable in shape to the shell of a real snail | <code>Gareki</code> is an enemy that resembles a real-world {{w|snail}}. It has a yellow-orange body with four large green holes on a hump which is comparable in shape to the shell of a real snail. It also sports red eye-stalks, making it even more snail-like. Although its texture and shading seems complete, it only has a few animations; all of them moving forward.{{cite youtube|XIeZWT8As_w|of the <code>Gareki</code> in action.}} | ||
{{clear}} | {{clear}} | ||
Line 202: | Line 202: | ||
[[File:togedebig.png|thumb|<code>Togedebig</code>.]] | [[File:togedebig.png|thumb|<code>Togedebig</code>.]] | ||
This unused enemy is found in the [[Spiny Coppeller]]'s files. As such, it is possible this was an early version of the creature, | This unused enemy is found in the [[Spiny Coppeller]]'s files. As such, it is possible this was an early version of the creature, or alternatively, this enemy was meant to accompany it. | ||
{{clear}} | {{clear}} | ||
=== Unused variants === | === Unused variants === | ||
{{stub|section=y}} | {{stub|section=y}} |