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== Unique members == | == Unique members == | ||
=== Ancient Sirehound === | === Ancient Sirehound === | ||
[[File:Ancient | [[File:Ancient Sirehound_P4_icon.png|left|180px]] | ||
{{spoiler|the final boss of Pikmin 4}} | {{spoiler|the final boss of Pikmin 4}} | ||
{{Main|Ancient Sirehound}} | {{Main|Ancient Sirehound}} | ||
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=== Gatling Groink === | === Gatling Groink === | ||
[[File: | [[File:Gatlinggroink.jpg|left|180px]] | ||
{{Main|Gatling Groink}} | {{Main|Gatling Groink}} | ||
The Gatling Groink is an enemy in {{p2}}. It is a large biomechanical creature with eyes staring forward, two legs, a mechanical tail and a mouthplate that is opened to fire mortar rounds. Despite not having a very dangerous attack, it possesses strong defensive capabilities and is often located in hard-to-reach places, such as on top of pillars, increasing its protection against [[Pikmin family|Pikmin]] even more. It attacks by initiating a cannon from its mouth and fires 3 mortars at regular intervals when in range of a target. When the balls hit the ground, they scatter all Pikmin in range and kill those at the absolute center of the blast. The method to attack it is to [[throw]] Pikmin at its rear, where it lacks metal shielding. It can shake the Pikmin off when agitated, and unlike most enemies, the shaking occurs without any visible preparations, giving the player hardly any reaction time. Because [[Purple Pikmin]] stun when they land on the ground, it is not necessary to get behind it to immobilize it with purples. Once killed, it starts [[HP#Regeneration|regenerating]] [[health]], making it crucial to carry it to an [[Onion]] or the [[Research Pod]]. If it isn't carried back on time, it will [[revive]] and continue its attack. | The Gatling Groink is an enemy in {{p2}}. It is a large biomechanical creature with eyes staring forward, two legs, a mechanical tail and a mouthplate that is opened to fire mortar rounds. Despite not having a very dangerous attack, it possesses strong defensive capabilities and is often located in hard-to-reach places, such as on top of pillars, increasing its protection against [[Pikmin family|Pikmin]] even more. It attacks by initiating a cannon from its mouth and fires 3 mortars at regular intervals when in range of a target. When the balls hit the ground, they scatter all Pikmin in range and kill those at the absolute center of the blast. The method to attack it is to [[throw]] Pikmin at its rear, where it lacks metal shielding. It can shake the Pikmin off when agitated, and unlike most enemies, the shaking occurs without any visible preparations, giving the player hardly any reaction time. Because [[Purple Pikmin]] stun when they land on the ground, it is not necessary to get behind it to immobilize it with purples. Once killed, it starts [[HP#Regeneration|regenerating]] [[health]], making it crucial to carry it to an [[Onion]] or the [[Research Pod]]. If it isn't carried back on time, it will [[revive]] and continue its attack. | ||
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=== Glow Pikmin === | === Glow Pikmin === | ||
[[File: | [[File:Glow_Pikmin.png|left|180px]] | ||
{{Main|Glow Pikmin}} | {{Main|Glow Pikmin}} | ||
Glow Pikmin are a type of Pikmin that can only be used at night during night expeditions, and in caves. Glow Pikmin have bright green, bioluminescent bodies. They have no legs; their bodies instead end in a tapered and ghost-like tail. Because of this, they have the ability to float. They have blue eyes, though one of them appears to be larger than the other and has a light blue pupil. Their flowers are also slightly differently shaped, with five pointed petals (resembling a star) instead of the normal rounded ones. They also appear to be slightly smaller than other Pikmin types. | Glow Pikmin are a type of Pikmin that can only be used at night during night expeditions, and in caves. Glow Pikmin have bright green, bioluminescent bodies. They have no legs; their bodies instead end in a tapered and ghost-like tail. Because of this, they have the ability to float. They have blue eyes, though one of them appears to be larger than the other and has a light blue pupil. Their flowers are also slightly differently shaped, with five pointed petals (resembling a star) instead of the normal rounded ones. They also appear to be slightly smaller than other Pikmin types. | ||
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=== Lumiknoll === | === Lumiknoll === | ||
[[File: | [[File:Lumiknoll_P4_icon.png|left|180px]] | ||
{{Main|Lumiknoll}} | {{Main|Lumiknoll}} | ||
{{stub|Add information from the main article once its created.}} | |||
{{clear}} | {{clear}} | ||
=== Moss === | === Moss === | ||
[[File: | [[File:Moss_P4_icon.png|left|180px]] | ||
{{Main|Moss}} | {{Main|Moss}} | ||
Moss is a space dog in {{p4}}. In the game's prologue she is found by [[Captain Olimar]] when he crash-lands on [[PNF-404]] and quickly befriends him, helping him throughout his search for [[S.S. Dolphin|his ship]]'s missing [[ship part]]s. After the prologue, Moss is seen accompanied by a [[leafling]]-transformed Olimar, and accompanies him during [[Dandori Battle]]s. | Moss is a space dog in {{p4}}. In the game's prologue she is found by [[Captain Olimar]] when he crash-lands on [[PNF-404]] and quickly befriends him, helping him throughout his search for [[S.S. Dolphin|his ship]]'s missing [[ship part]]s. After the prologue, Moss is seen accompanied by a [[leafling]]-transformed Olimar, and accompanies him during [[Dandori Battle]]s. | ||
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{{Main|Plasm Wraith}} | {{Main|Plasm Wraith}} | ||
The Plasm Wraith is the final boss of ''Pikmin 3''. It is a gold-covered wraith that can assume multiple forms and is relentless in its desire to capture and keep [[Olimar]] under its care. It can use a flurry of stabbing attacks to eat Pikmin that aren't Rock Pikmin and can spit out Elemental Plasms for fire, electricity, water, and crystal, destructible by the Pikmin type that is resistant to the relevant element. | The Plasm Wraith is the final boss of ''Pikmin 3''. It is a gold-covered wraith that can assume multiple forms and is relentless in its desire to capture and keep [[Olimar]] under its care. It can use a flurry of stabbing attacks to eat Pikmin that aren't Rock Pikmin and can spit out Elemental Plasms for fire, electricity, water, and crystal, destructible by the Pikmin type that is resistant to the relevant element. | ||
{{clear}} | {{clear}} | ||
=== Waterwraith === | === Waterwraith === | ||
[[File: | [[File:Waterwraith_P4_icon.png|left|180px]] | ||
{{Main|Waterwraith}} | {{Main|Waterwraith}} | ||
The Waterwraith is a watery, humanoid boss in ''Pikmin 2'' and ''Pikmin 4''. It appears to have a human shape, a head, body, arms, and legs, without distinct characteristics though, since it is transparent. It falls from the sky and moves around on stony rollers, chasing leaders and their Pikmin. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except when attacked by [[Purple Pikmin]]. When a Purple Pikmin lands on or near the Waterwraith, it turns dark and becomes vulnerable to all Pikmin attacks. When the player depletes its health, the rollers crumble and the Waterwraith will run around the cave until defeated. | The Waterwraith is a watery, humanoid boss in ''Pikmin 2'' and ''Pikmin 4''. It appears to have a human shape, a head, body, arms, and legs, without distinct characteristics though, since it is transparent. It falls from the sky and moves around on stony rollers, chasing leaders and their Pikmin. It is invincible to any Pikmin assault, even if [[ultra-bitter spray|petrified]], except when attacked by [[Purple Pikmin]]. When a Purple Pikmin lands on or near the Waterwraith, it turns dark and becomes vulnerable to all Pikmin attacks. When the player depletes its health, the rollers crumble and the Waterwraith will run around the cave until defeated. | ||
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=== Mamuta === | === Mamuta === | ||
[[File: | [[File:Mamuta_P4_icon.png|left|180px]] | ||
{{Main|Mamuta}} | {{Main|Mamuta}} | ||
The Mamuta is an enemy found in ''Pikmin'', ''Pikmin 2'' and ''Pikmin 4''. It appears rocky, with two small eyes and two arms of dissimilar size. In | The Mamuta is an enemy found in ''Pikmin'', ''Pikmin 2'' and ''Pikmin 4''. It appears rocky, with two small eyes and two arms of dissimilar size. In the [[Pikmin (game)|first game]], it will just stand and watch any Pikmin walk by. Any attack on it, however, causes it to become enraged and pound the Pikmin into the ground. This, strangely enough, doesn't kill them but will replant them and turn them into [[Maturity|flower Pikmin]]. In ''Pikmin 2'', they are more aggressive than in the other games they appear in. | ||
{{clear}} | {{clear}} | ||
=== Smoky Progg === | === Smoky Progg === | ||
[[File: | [[File:Smoky_Progg_P4_icon.png|left|180px]] | ||
{{Main|Smoky Progg}} | {{Main|Smoky Progg}} | ||
The Smoky Progg is a hidden boss in ''Pikmin'' and | The Smoky Progg is a hidden boss in ''Pikmin'', and is possibly one of the toughest. The only way to encounter it is to go into [[The Distant Spring]] [[areas|area]] before day 15. It resides in the massive lake area, on a later useless mound of small islands, in an egg form. If one touches the egg by any means, even with [[Olimar]], it will break out of the egg and show its true form; a dark green and black creature, emitting fumes toxic to Pikmin, sporting glowing white eyes. It will follow the player back to the landing site, so it's necessary to kill it. It can uproot Pikmin sprouts. The only way to hurt it is to throw Pikmin onto its large head. Any Pikmin left walking in its trail will succumb to the unknown substance it emits. It has an incredibly high defense and takes a while to kill. However, when killed it drops a pearl or nut that will be sufficient food to produce 100 Pikmin from any Onion that it gets to. | ||
{{clear}} | {{clear}} | ||
== Trivia == | == Trivia == | ||
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** While the adult [[Armored Cannon Beetle]] has yet to technically return, its younger variant, the [[Armored Cannon Larva]], is classified in the [[Lithopod family]]. | ** While the adult [[Armored Cannon Beetle]] has yet to technically return, its younger variant, the [[Armored Cannon Larva]], is classified in the [[Lithopod family]]. | ||
** The [[Puffstool]] was assumed to be related to the [[Puffstalk]] from {{hp}}, and assumed part of the same famliy, the [[Sporovid family]]. ''Pikmin 4'' confirmed this to be true. | ** The [[Puffstool]] was assumed to be related to the [[Puffstalk]] from {{hp}}, and assumed part of the same famliy, the [[Sporovid family]]. ''Pikmin 4'' confirmed this to be true. | ||
** [[Pearly Clamclamp]]s returned | ** [[Pearly Clamclamp]]s returned and were classified under their own family: the [[Snareshell family]]. | ||
** The [[Smoky Progg]] was described as related to the [[Mamuta]], who were confirmed to belong to an unknown family in ''Pikmin 2''. Both returned in ''Pikmin 4'' and confirmed them both to each still be in an unknown family. | ** The [[Smoky Progg]] was described as related to the [[Mamuta]], who were confirmed to belong to an unknown family in ''Pikmin 2''. Both returned in ''Pikmin 4'' and confirmed them both to each still be in an unknown family. | ||
** While | ** While [[Goolix]] has yet to return, a similar creature named the [[Foolix]] appeared in ''Pikmin 4'' and was classified under the [[Goolix family]]. As the family is named after the Goolix, it's assumed to belong to that family. | ||
== See also == | == See also == |