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'''Ujadani''' ({{j|ウジャダニ|Uja Dani|Swarm Mite}}), also known as '''Ujamushi''' ({{j|ウジャムシ|Uja Mushi|Swarm Bug}}){{cite web|https://www.nintendo.co.jp/p/c934/index2.html|''Pikmin 2'' trivia|Nintendo|retrieved={{date|3|September|2024}}}}, are small [[Enemy|creatures]] in {{p2}} that appear in the [[Wistful Wild]] in intervals of 30 [[day]]s, on days 31, 61, 91, etc. They are very small, orange bugs with a 5 mm body length that scurry about in large swarms, and are not documented in the [[Piklopedia (Pikmin 2)|Piklopedia]]. They appear to have tiny scuttling feet before their bulbous backs.
'''Ujadani''' ({{j|ウジャダニ|Uja Dani|Swarm Mite}}) are small [[Enemy|creatures]] in {{p2}} that appear in the [[Wistful Wild]] in intervals of 30 [[day]]s, on days 31, 61, 91, etc. They are very small, orange bugs with a 5 mm body length that scurry about in large swarms, and are not documented in the [[Piklopedia (Pikmin 2)|Piklopedia]]. They appear to have tiny scuttling feet before their bulbous backs.


Ujadani are not named in-game; [[#Naming|the name "Ujadani"]] comes from their [[e-Reader]] card, which was only released in Japanese.
Ujadani are not named in-game; [[#Naming|the name]] comes from their [[e-Reader]] card, which was only released in Japanese.


In ''Pikmin 2'', two swarms of 70 each can be found on the days they appear. One of the swarms is located near the entrance of the [[Hole of Heroes]], and the other is in the black stone area to the right of the black [[gate]] leading to the [[Dream Den]], on the edge of the clearing of [[Creeping Chrysanthemum]]s.
In ''Pikmin 2'', two swarms of 70 each can be found on the days they appear. One of the swarms is located near the entrance of the [[Hole of Heroes]], and the other is in the black stone area to the right of the black [[gate]] leading to the [[Dream Den]], on the edge of the clearing of [[Creeping Chrysanthemum]]s. Since they appear so rarely, some players go through the game without knowing of their existence.


The creatures can be attacked by [[Pikmin family|Pikmin]], who will smack at it the same way they strike [[rubble]]. Each time one is killed, it has a high chance of releasing [[nectar]] or [[spray]] drops. This makes Ujadani one of the best sources of sprays and nectar in the game. They are technically aggressive and will gather around Pikmin if possible, occasionally poisoning non-[[White Pikmin]]. They attack extremely infrequently; it is quite possible to wipe out one or both swarms without a single Pikmin being poisoned.
The creatures can be attacked by [[Pikmin family|Pikmin]], similarly to the way they smack at [[rubble]] and [[nectar weed]], right down to the fact that they do it on their own accord even if they are following a leader. Each time one is killed, it has a high chance of releasing [[nectar]] or [[spray]] drops. This makes the secret bugs the best source of sprays and nectar in the game. Non-[[White Pikmin]] are affected by the [[poison]] the swarms release when attacked, which acts like any other instance of poison in ''Pikmin 2''. The insects rarely attack, however, so it's possible to beat all insects without any non-White Pikmin being poisoned.
 
According to game files, Ujadani are technically [[obstacles]] that regenerate on day 1 of every 30 day period. Although the period technically starts on day 1, the Wistful Wild is not accessible on the first day without some form of hacking, so this cannot be observed through normal means. Contrary to popular belief, they do not stop appearing after day 301. This myth must have stemmed from the rumors that were discussed after the game was released, which stated that the [[Saved game|save files]] would be deleted after day 300.


==Stats==
==Stats==
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==Spray strategy==
==Spray strategy==
{{guide}}
{{guide}}
Because of the massive amount of spray drops an Ujadani swarm can generate when cleared out, they are the single best source of sprays in the game. Given their rarity, it is crucial to make the most of the moment.
Because of the massive amount of sprays the group can drop, these bugs are a great opportunity to increase the spray count. Some further strategies may be employed in order to maximize the profit.


There can only be a maximum of 24 nectar drops in an area at one time, be it nectar or sprays. To minimize wasted drops, keep a close eye on the nectar and spray counts, and if no new drops are being produced, call off the Pikmin and collect all useable drops before continuing. Doing this will produce considerably more sprays: it is possible to obtain over 20 of each this way. As all nectar drops count towards the limit, one should keep in mind a way to get rid of the non-spray ones. The easiest method is to clear the area near to the Ujadani swarms of its [[Creeping Chrysanthemum]]s while leaving at least one of the [[Withering Blowhog]]s alive. If enough nectar drops spawn to prevent spray drops from spawning, have the Blowhog wither your army, and then assign a single leaf Pikmin to each nectar drop, to allow the highest amount of nectar to be used up in the shortest time. This allows for more sprays in total, as the nectars can easily reach the limit of 24 drops themselves.
There is a maximum number of sprays and nectar that will come out of the insects (roughly no more than 20 blobs in total are allowed on screen); as soon as the Pikmin start popping them and nothing comes out, they should be stopped and everything on the screen should be absorbed; only then should the attack continue. Doing this will produce considerably more sprays: it is possible to obtain approximately 20 of each this way. The nearby [[Blowhog]]s, [[Swooping Snitchbug]], and Chrysanthemums can be used to deflower Pikmin, which in turn can be used to suck up excess nectar, seeing as the limit is on the number of drops and not the number of concentrated doses of spray that exist in the level. This allows for more sprays in total, as the nectars can easily reach the limit of 20 blobs themselves.


So many spray drops in one place present the perfect chance to use a [[Glitches in Pikmin 2#Double sprays|glitch]] which effectively doubles the number of sprays the player can absorb. Though it may take a little extra time depending on the exact method used, it is well worth the effort to squeeze as many sprays as possible out of this rare opportunity.
So many spray drops in one place present the perfect chance to use a [[Glitches in Pikmin 2#Double sprays|glitch]] which effectively doubles the number of sprays the player can absorb. Though it may take a little extra time depending on the exact method used, it is well worth the effort to squeeze as much profit out of this rare opportunity as possible.


Entering and exiting a [[cave]] will make the bugs respawn, meaning the player can obtain their spoils more than once per day. In combination with the previous strategies, a player can theoretically make over a hundred sprays in a single day from Ujadani alone.
Entering and exiting a [[cave]] will make the bugs respawn, meaning the player can obtain their spoils more than once per day. In combination with the previous strategies, a player can reach over 50 sprays in a single day from Ujadani alone.


==e-card==
==e-card==
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==Naming==
==Naming==
This creature's English name is never stated, but the two known Japanese names come from its [[e-Reader]] card and a ''Pikmin 2'' web page. They are a combination of the Japanese word {{j|うじゃうじゃ|ujauja|in swarms|f=tp}} and the words {{j|ダニ|dani|tick|f=tp}} and {{j|むし|mushi|bug|f=tp}}, respectively. Its scientific name is not known, but its internal name, <code>ujamushi</code>, is the same as one of its Japanese names.
This creature's English name is never stated, but the Japanese name comes from its [[e-Reader]] card, and is a combination of the Japanese words {{j|うじゃうじゃ|ujauja|in swarms|f=tp}} and {{j|ダニ|dani|tick|f=tp}}. Its scientific name is not known, but its internal name, <code>ujamushi</code>, is similar to the Japanese name, except ending in {{j|むし|mushi|insect|f=tp}}.


===Names in other languages===
===Names in other languages===
{{foreignname
{{foreignname
|Jap  = ウジャダニ<br>''Uja Dani''<br>ウジャムシ<br>''Uja Mushi''
|Jap  = ウジャダニ
|JapM = Swarm Mite<br>Swarm Bug
|JapR = Uja Dani
|JapM = Swarm Mite
}}
}}


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==Trivia==
==Trivia==
*If a Pikmin is [[Throw|held]] while in the middle of a cluster of Ujadani, they will swarm around the Pikmin, but will be unable to interact with it.{{cite youtube|9zpNEphShKE|showing the Ujadani swarming on a White Pikmin|m=4|s=59}}
*If a Pikmin is [[Throw|held]] while in the middle of a cluster of Ujadani, they will swarm around the Pikmin, but will be unable to interact with it.{{cite youtube|9zpNEphShKE|showing the Ujadani swarming on a White Pikmin|m=4|s=59}}
*Ujadani are internally considered obstacles that regenerate in 30-day intervals. This, notably, means that they will be present in the Wistful Wild if it is accessed on Day 1 through hacking.
*Contrary to some old rumors, Ujadani do '''not''' stop spawning after Day 301.


==See also==
==See also==
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[[Category:Wistful Wild]]
[[Category:Wistful Wild]]
[[Category:Secrets]]
[[Category:Secrets]]
[[it:Ujadani]]

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