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'''Ujadani''' ({{j|ウジャダニ|Uja Dani|Swarm Mite}}) | '''Ujadani''' ({{j|ウジャダニ|Uja Dani|Swarm Mite}}) are small [[Enemy|creatures]] in {{p2}} that appear in the [[Wistful Wild]] in intervals of 30 [[day]]s, on days 31, 61, 91, etc. They are very small, orange bugs with a 5 mm body length that scurry about in large swarms, and are not documented in the [[Piklopedia (Pikmin 2)|Piklopedia]]. They appear to have tiny scuttling feet before their bulbous backs. | ||
Ujadani are not named in-game; [[#Naming|the name | Ujadani are not named in-game; [[#Naming|the name]] comes from their [[e-Reader]] card, which was only released in Japanese. | ||
In ''Pikmin 2'', two swarms of 70 each can be found on the days they appear. One of the swarms is located near the entrance of the [[Hole of Heroes]], and the other is in the black stone area to the right of the black [[gate]] leading to the [[Dream Den]], on the edge of the clearing of [[Creeping Chrysanthemum]]s. | In ''Pikmin 2'', two swarms of 70 each can be found on the days they appear. One of the swarms is located near the entrance of the [[Hole of Heroes]], and the other is in the black stone area to the right of the black [[gate]] leading to the [[Dream Den]], on the edge of the clearing of [[Creeping Chrysanthemum]]s. | ||
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==Spray strategy== | ==Spray strategy== | ||
{{guide}} | {{guide}} | ||
Because of the massive amount of spray | Because of the massive amount of spray globs Ujadani generate when hit, they are the single best source of sprays in the game. Given their rarity, it is crucial to make the most of the moment. | ||
There can only be | There can only be 24 globs on screen at once, be it nectar or sprays. To minimize wasted globs, keep a close eye on the Ujadani's drops; if they stop producing globs altogether, call off the Pikmin and absorb all on-screen globs before continuing. Doing this will produce considerably more sprays: it is possible to obtain approximately 20 of each this way. As nectar drops count towards the limit, one should keep in mind a way to get rid of them. The easiest method is to clear the area of the Chrysanthemums while leaving the [[Withering Blowhog]]s alive. If enough nectar drops to prevent spray drops, have the Blowhog wither your army, and then have your leaf Pikmin drink the nectar. This allows for more sprays in total, as the nectars can easily reach the limit of 24 globs themselves. | ||
So many spray drops in one place present the perfect chance to use a [[Glitches in Pikmin 2#Double sprays|glitch]] which effectively doubles the number of sprays the player can absorb. Though it may take a little extra time depending on the exact method used, it is well worth the effort to squeeze as many sprays as possible out of this rare opportunity. | So many spray drops in one place present the perfect chance to use a [[Glitches in Pikmin 2#Double sprays|glitch]] which effectively doubles the number of sprays the player can absorb. Though it may take a little extra time depending on the exact method used, it is well worth the effort to squeeze as many sprays as possible out of this rare opportunity. | ||
Entering and exiting a [[cave]] will make the bugs respawn, meaning the player can obtain their spoils more than once per day. In combination with the previous strategies, a player can | Entering and exiting a [[cave]] will make the bugs respawn, meaning the player can obtain their spoils more than once per day. In combination with the previous strategies, a player can reach over 50 sprays in a single day from Ujadani alone. | ||
==e-card== | ==e-card== | ||
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==Naming== | ==Naming== | ||
This creature's English name is never stated, but the | This creature's English name is never stated, but the Japanese name comes from its [[e-Reader]] card, and is a combination of the Japanese words {{j|うじゃうじゃ|ujauja|in swarms|f=tp}} and {{j|ダニ|dani|tick|f=tp}}. Its scientific name is not known, but its internal name, <code>ujamushi</code>, is similar to the Japanese name, except ending in {{j|むし|mushi|insect|f=tp}}. | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap = ウジャダニ | |Jap = ウジャダニ | ||
|JapM = Swarm Mite | |JapR = Uja Dani | ||
|JapM = Swarm Mite | |||
}} | }} | ||
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*If a Pikmin is [[Throw|held]] while in the middle of a cluster of Ujadani, they will swarm around the Pikmin, but will be unable to interact with it.{{cite youtube|9zpNEphShKE|showing the Ujadani swarming on a White Pikmin|m=4|s=59}} | *If a Pikmin is [[Throw|held]] while in the middle of a cluster of Ujadani, they will swarm around the Pikmin, but will be unable to interact with it.{{cite youtube|9zpNEphShKE|showing the Ujadani swarming on a White Pikmin|m=4|s=59}} | ||
*Ujadani are internally considered obstacles that regenerate in 30-day intervals. This, notably, means that they will be present in the Wistful Wild if it is accessed on Day 1 through hacking. | *Ujadani are internally considered obstacles that regenerate in 30-day intervals. This, notably, means that they will be present in the Wistful Wild if it is accessed on Day 1 through hacking. | ||
*Contrary to | *Contrary to old rumors, Ujadani do '''not''' stop spawning after Day 301. | ||
==See also== | ==See also== |