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{{infobox area | {{infobox area | ||
|screenshot = P3D Landing Site Twilight River.jpg | |screenshot = P3D Landing Site Twilight River.jpg | ||
|map = Twilight River map | |map = Twilight River map.png | ||
|fruits = 15 | |fruits = 15 | ||
|obstacles = {{electric gate P3}} {{bamboo gate}} {{water body}} {{lily pad}} {{fragments}} {{clipboard}} {{dam}} {{crystal nodule}} {{electrode}} {{Bloominous Stemple}} {{arachnode web}} {{paper bag P3}} {{flukeweed}} | |||
|pikmin_discovered = [[Winged Pikmin]] | |pikmin_discovered = [[Winged Pikmin]] | ||
|requirements = Collect the [[Folded Data Glutton]] | |requirements = Collect the [[Folded Data Glutton]] | ||
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}} | }} | ||
The '''Twilight River''' ({{j|交わりの渓流|Majiwari no Keiryū|Mountain Stream of | The '''Twilight River''' ({{j|交わりの渓流|Majiwari no Keiryū|Mountain Stream of Fellowship}}) is an [[area]] in {{p3}}. It is set in an autumn forest and features a river with a pair of streams running through the area, with [[lily pad]]s on the river providing means of transport. [[Winged Pikmin]] are discovered in this area and the [[Scornet Maestro]] serves as its [[boss]]. The 15 [[fruit]]s in the area give a total of 20.5 cups of juice (10.25 on [[Difficulty|Ultra-Spicy difficulty]]). | ||
==Plot== | ==Plot== | ||
Once the [[Folded Data Glutton]] is brought to the [[S.S. Drake]], a signal is detected in the Twilight River. Charlie thinks that the signal is [[Captain Olimar]], who they believe took the cosmic | Once the [[Folded Data Glutton]] is brought to the [[S.S. Drake]], a signal is detected in the Twilight River. Charlie thinks that the signal is [[Captain Olimar]], who they believe took the cosmic drive key. After lifting the [[Dam|branch]] near the [[Winged Pikmin]]'s Onion, a transmission is intercepted. It turns out to be Louie who franticly states that he is in trouble. Alph mistakes Louie for Olimar and the explorers decide to save him. Upon entering the spot they were pointed to, the explorers find out that Louie was taken captive by the Scornet Maestro. After the creature is defeated and Louie is saved, he is taken back to the Drake and identified as "Hocotatian". The next morning, the group unexpectedly arrives back at the [[Garden of Hope]]. | ||
==Overview== | ==Overview== | ||
The Twilight River is split into two distinct sections, with one or two rivers crossing through. Most of the area is open-ended, especially considering that [[leader]]s and some [[Pikmin family|Pikmin]] can go in or over the river at will. Unlike most areas in the game, it only has one cave; other than that, the boss arena and its access corridor are the only | The Twilight River is split into two distinct sections, with one or two rivers crossing through. Most of the area is open-ended, especially considering that [[leader]]s and some [[Pikmin family|Pikmin]] can go in or over the river at will. Unlike most areas in the game, it only has one cave; other than that, the boss arena and its access corridor are the only sub-areas in the Twilight River. | ||
Because of the autumn motif, the terrain mostly consists of dried leaves and dirt, with only a few bits of grass. The ground tends to vary in height, with bumps or depressions here and there, but the biggest altitude changer is the river. The river can be crossed by using bridging paths or by riding on the [[lily pad]]s that appear in a constant flow, and travel downstream. Special platforms can be used to board in and out of lily pads. | Because of the autumn motif, the terrain mostly consists of dried leaves and dirt, with only a few bits of grass. The ground tends to vary in height, with bumps or depressions here and there, but the biggest altitude changer is the river. The river can be crossed by using bridging paths or by riding on the [[lily pad]]s that appear in a constant flow, and travel downstream. Special platforms can be used to board in and out of lily pads. | ||
== | ==Key sections== | ||
[[File: | [[File:Twilight Scenery.png|thumb|300px|A view of the scenery in the Twilight River.]] | ||
The landing site is the main section of the map. | The landing site is the main section of the map. On this list, all sub-sections refer to a different sub-area, meaning that there is a transition when entering or leaving. | ||
; | ;Landing site: | ||
The Drake lands on an peninsula in the center of this part of the area. To the east of it is where the river originates, splitting into two, and going through each side of the peninsula. To cross the rivers, lily pads must be used. To the east, there is a path to the second part of the area, but is blocked by a [[paper bag]]. | The Drake lands on an peninsula in the center of this part of the area. To the east of it is where the river originates, splitting into two, and going through each side of the peninsula. To cross the rivers, lily pads must be used. To the east, there is a path to the second part of the area, but is blocked by a [[paper bag]]. | ||
The flow of lily pads on the southern river is blocked by a [[dam]]. On the other shore of this river are two bits of land. The western one leads to a small alcove with [[Dusk Pustules]]. The eastern one is accessible through a [[bridge]], and is where the [[Winged Onion]] is first found. This river ends in a tube that leads to the second | The flow of lily pads on the southern river is blocked by a [[dam]]. On the other shore of this river are two bits of land. The western one leads to a small alcove with [[Dusk Pustules]]. The eastern one is accessible through a [[bridge]], and is where the [[Winged Onion]] is first found. This river ends in a tube that leads to the second section of the area. | ||
On the northern side of the northern river is another stretch of land. To the east is a dead end with a [[Dapper Blob]] and some bridge fragments on it. The western part of this shore has a bit of an open area, and a log that gives one-way access back to the peninsula. To the north is the entrance to the cave. | On the northern side of the northern river is another stretch of land. To the east is a dead end with a [[Dapper Blob]] and some bridge fragments on it. The western part of this shore has a bit of an open area, and a log that gives one-way access back to the peninsula. To the north is the entrance to the cave. | ||
;Second | ;Second section: | ||
This portion of the area has the same river as the southern one from the previous | This portion of the area has the same river as the southern one from the previous section running through its middle. The first time this section is entered is through a one-way tube, while riding a [[lily pad]] on that same river. | ||
The western shore has a small walkway at the north that leads back to the main area, as well as a bridge to the other shore. To the south is a different bit of land that is higher above, so it cannot be reached from the northern side. This strip of land has two [[clipboard]]s and the [[Tremendous Sniffer]], and connects to terrain further down to the south with an alcove and a puddle. | The western shore has a small walkway at the north that leads back to the main area, as well as a bridge to the other shore. To the south is a different bit of land that is higher above, so it cannot be reached from the northern side. This strip of land has two [[clipboard]]s and the [[Tremendous Sniffer]], and connects to terrain further down to the south with an alcove and a puddle. | ||
On the eastern shore, there's a circular bit of land with roots going up in the center; these roots lead to the top of the large tree. Further to the southeast, the path splits into two. To the northeast, a small arena with a [[Burrowing Snagret]] and an access back to the main area. To the southeast is a dead end, but is also where the leaders and Pikmin end up if they didn't board off their lily pad. On | On the eastern shore, there's a circular bit of land with roots going up in the center; these roots lead to the top of the large tree. Further to the southeast, the path splits into two. To the northeast, a small arena with a [[Burrowing Snagret]] and an access back to the main area. To the southeast is a dead end, but is also where the leaders and Pikmin end up if they didn't board off their lily pad. On th opposite shore is a similar stretch of terrain that overlaps this one, but is higher up and can only be reached with a [[Bouncy Mushroom]] poking out of the water. | ||
;Cave | ;Cave: | ||
Along the left wall from the entrance to the cave is a path blocked by [[Bloominous Stemple]]s. The rest of this part of the cave is solid ground, until a lake, which makes up the other half of the main room. Crossing the lake gives access to a small alcove that turns and ends in a dead end with three [[Juicy Gaggle]]s. | Along the left wall from the entrance to the cave is a path blocked by [[Bloominous Stemple]]s. The rest of this part of the cave is solid ground, until a lake, which makes up the other half of the main room. Crossing the lake gives access to a small alcove that turns and ends in a dead end with three [[Juicy Gaggle]]s. | ||
;Scornet Maestro | ;Scornet Maestro access: | ||
This is simply a path made out of dry wood that curves around the outside of the tree. | This is simply a path made out of dry wood that curves around the outside of the tree. | ||
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*{{icon|Insect Condo|y|v=FF}} × 1 | *{{icon|Insect Condo|y|v=FF}} × 1 | ||
*{{icon|Juicy Gaggle|y}} × 3 | *{{icon|Juicy Gaggle|y}} × 3 | ||
*{{icon|Lesser Mock Bottom|y}} × 1 | *{{icon|Lesser Mock Bottom|y}} × 1 | ||
*{{icon|Portable Sunset|y}} × 1 | *{{icon|Portable Sunset|y}} × 1 | ||
*{{icon|Searing Acidshock|y}} × 1 | *{{icon|Searing Acidshock|y}} × 1 | ||
*{{icon|Seed Hive|y}} × 1 | *{{icon|Seed Hive|y}} × 1 | ||
*{{icon|Tremendous Sniffer|y}} × 1 | *{{icon|Tremendous Sniffer|y}} × 1 | ||
}} | }} | ||
===Enemies=== | ===Enemies=== | ||
{{game help|p3|Find the exact number for certain enemies and plants.}} | |||
{{columns|2| | {{columns|2| | ||
*{{icon|Arachnode|y}} × | *{{icon|Arachnode|y}} × 4 | ||
*{{icon|Desiccated Skitter Leaf|y}} × 4 | *{{icon|Desiccated Skitter Leaf|y}} × 4 | ||
*{{icon|Dwarf Orange Bulborb|y|v=P3}} × 10 (8 | *{{icon|Dwarf Orange Bulborb|y|v=P3}} × 10 (8 under the clipboard) | ||
*{{icon|Female Sheargrub|y|v=P3}} × | *{{icon|Female Sheargrub|y|v=P3}} × ? | ||
*{{icon|Flighty Joustmite|y}} × 1 | *{{icon|Flighty Joustmite|y}} × 1 | ||
*{{icon|Iridescent Flint Beetle|y|v=P3}} × 1 | *{{icon|Iridescent Flint Beetle|y|v=P3}} × 1 | ||
*{{icon|Male Sheargrub|y|v=P3}} × | *{{icon|Male Sheargrub|y|v=P3}} × ? | ||
*{{icon|Nectarous Dandelfly|y}} × 1 | *{{icon|Nectarous Dandelfly|y}} × 1 | ||
*{{icon|Orange Bulborb|y|v=P3}} × 3 | *{{icon|Orange Bulborb|y|v=P3}} × 3 | ||
*{{icon|Puffy Blowhog|y|v=P3}} × 1 | *{{icon|Puffy Blowhog|y|v=P3}} × 1 | ||
*{{icon|Scornet|y}} × 30 ( | *{{icon|Scornet|y}} × 30 (in the lone swarm; there is an endless amount in the boss battle.) | ||
*{{icon|Skeeterskate|y}} × 1 | *{{icon|Skeeterskate|y}} × 1 | ||
*{{icon|Toady Bloyster|y|v=P3}} × 1 | *{{icon|Toady Bloyster|y|v=P3}} × 1 | ||
*{{icon|Water Dumple|y|v=P3}} × 5 | *{{icon|Water Dumple|y|v=P3}} × 5 | ||
*{{icon|Yellow Wollywog|y|v=P3}} × 2 | *{{icon|Yellow Wollywog|y|v=P3}} × 2 | ||
*{{icon|Burrowing Snagret|y|v=P3}} × 1 – '''Mini-boss''' | *{{icon|Burrowing Snagret|y|v=P3}} × 1 – '''Mini-boss''' | ||
*{{icon|Scornet Maestro|y}} × 1 – '''Boss''' | *{{icon|Scornet Maestro|y}} × 1 – '''Boss''' | ||
}} | |||
===Plants and fungi=== | |||
{{columns|2| | |||
*{{icon|Bloominous Stemple|y}} × 2 | |||
*{{icon|Burgeoning Spiderwort|y}} × 2 | |||
*{{icon|Flukeweed|y}} × 16 (3 of them are on the dam.) | |||
*{{icon|Pellet Posy|y}} × 2 | |||
*{{icon|Spotcap|y}} × ? | |||
*{{icon|Common Glowcap|y}} | |||
*{{icon|Bouncy Mushroom|y}} × 1 | |||
}} | }} | ||
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*{{icon|Large crystal|y}} × 3 | *{{icon|Large crystal|y}} × 3 | ||
*{{icon|Paper bag|v=P3|y}} × 2 | *{{icon|Paper bag|v=P3|y}} × 2 | ||
*{{icon|Electrode|y}} × 1 (20 Yellow Pikmin are required for this one). | |||
*{{icon|Electric gate|v=P3|y}} × 2 | *{{icon|Electric gate|v=P3|y}} × 2 | ||
*{{icon|Clipboard|y}} × 2 | |||
*{{icon|Bamboo gate|y}} × 1 | *{{icon|Bamboo gate|y}} × 1 | ||
*{{icon|Arachnode web|y}} × | *{{icon|Arachnode web|y}} × 4 | ||
*{{icon|Bridge|v=P3|y}} (Cyan) {{icon|fragment}} × 80 (piles of 20 in crystal, 30, and 30) | |||
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 57 (piles of 15 under clipboard, 18, and 24) | |||
*{{icon|Bridge|v=P3|y}} (Cyan) {{icon|fragment}} × 80 ( | |||
*{{icon|Bridge|v=P3|y}} (Red) {{icon|fragment}} × 57 ( | |||
}} | }} | ||
===Other=== | ===Other=== | ||
*{{icon|Scorch Guard|y}} | *{{icon|Scorch Guard|y}} × 1 | ||
* | *[[Onion|Winged Onion]] × 1 | ||
==Data files== | ==Data files== | ||
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==Quotes== | ==Quotes== | ||
{{stub | {{stub}} | ||
==Changes in ''Pikmin 3 Deluxe''== | ==Changes in ''Pikmin 3 Deluxe''== | ||
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===Speed completion=== | ===Speed completion=== | ||
The Twilight River's story section is the hardest section to complete in 1 day, but it can be done. It is important to not waste any time. Start by getting at least 30 [[Yellow Pikmin]] and a good number of [[Rock Pikmin]] and [[Red Pikmin]], but not more than 70 Pikmin in total. Go straight to the north bank of the river, and start destroying the [[electric gate]], making sure to keep at least 20 Yellow Pikmin with you. Destroy the [[crystal]] and put 20 (non-Yellow) Pikmin on the fragments inside it, then leave a leader there and walk onwards. Defeat the [[Puffy Blowhog]] with Rock Pikmin, enter the cave, activate the [[electrode]], and start carrying the pile of fragments inside the cave. Walk outside, collect the [[bomb | The Twilight River's story section is the hardest section to complete in 1 day, but it can be done. It is important to not waste any time. Start by getting at least 30 [[Yellow Pikmin]] and a good number of [[Rock Pikmin]] and [[Red Pikmin]], but not more than 70 Pikmin in total. Go straight to the north bank of the river, and start destroying the [[electric gate]], making sure to keep at least 20 Yellow Pikmin with you. Destroy the [[crystal]] and put 20 (non-Yellow) Pikmin on the fragments inside it, then leave a leader there and walk onwards. Defeat the [[Puffy Blowhog]] with Rock Pikmin, enter the cave, activate the [[electrode]], and start carrying the pile of fragments inside the cave. Walk outside, collect the [[bomb rocks]] with Yellow Pikmin, and defeat the [[Flighty Joustmite]] and destroy the [[reinforced wall]] near the landing site. The electric gate should be done by now, so switch to the leader near it, call the Pikmin who were on it and those who were carrying the fragments inside the crystal, and get them to carry the last pile of fragments. At this point, get a leader to head towards the cyan bridge with a few Rock Pikmin. Meanwhile, send another leader to the locations of fragment piles to collect the Pikmin who have finished carrying them. As soon as the bridge is done, cross it and save the Winged Onion. Start growing Winged Pikmin as fast as you can; the enemies nearby are an efficient source of Pikmin sprouts. Lift the [[dam]] as soon as you can, and once you have at least 30 Winged Pikmin, hop onto a lily pad. Switch to the leader collecting the other groups of Pikmin, and head to the lily pad station downstream to get on the same lily pad or one just before or afterwards. | ||
In the second half of the area, defeat the [[Arachnode]] next to where you start, and then get the non-Winged Pikmin to start destroying the dirt wall. Meanwhile, send a leader with the Winged Pikmin through the river to the area with all the [[Scornet]]s. Defeat them with Winged Pikmin, and meanwhile get another leader to go to the same location via the natural bridge and the lily pads. When the Scornets are defeated, start carrying the red fragments on the other side of the small body of water with at least 12 Winged Pikmin. With the non-Winged Pikmin, start destroying the dirt wall next to where the Scornets were. Take the remaining Winged Pikmin and go to the circular island with fragments on top. [[Charge]] Winged Pikmin onto the fragments, skipping the puzzle. (This may take a few charges to work.) When the wall is destroyed, take at least 8 Winged Pikmin you have access to and lift the [[clipboard]] with the last pile of fragments. They can be carried with any type, so you can use the Winged Pikmin for something else. When all 3 piles are being carried, head straight to the base of the red bridge with whatever Pikmin you can get there with. It doesn't matter if this isn't all your Pikmin, since you can get another leader to collect them and send them to the boss with [[Go Here!]]. When the bridge is done, walk up to the Scornet Maestro arena and start the boss fight. Defeat the boss using a quick method, such as the one at [[Scornet Maestro#Strategy]]. When it's defeated, immediately throw [[Maturity|flowered]] Pikmin onto the Hocotatian to carry him back to the S.S. Drake. If you've been efficient enough, he should make it back by the end of the day. | In the second half of the area, defeat the [[Arachnode]] next to where you start, and then get the non-Winged Pikmin to start destroying the dirt wall. Meanwhile, send a leader with the Winged Pikmin through the river to the area with all the [[Scornet]]s. Defeat them with Winged Pikmin, and meanwhile get another leader to go to the same location via the natural bridge and the lily pads. When the Scornets are defeated, start carrying the red fragments on the other side of the small body of water with at least 12 Winged Pikmin. With the non-Winged Pikmin, start destroying the dirt wall next to where the Scornets were. Take the remaining Winged Pikmin and go to the circular island with fragments on top. [[Charge]] Winged Pikmin onto the fragments, skipping the puzzle. (This may take a few charges to work.) When the wall is destroyed, take at least 8 Winged Pikmin you have access to and lift the [[clipboard]] with the last pile of fragments. They can be carried with any type, so you can use the Winged Pikmin for something else. When all 3 piles are being carried, head straight to the base of the red bridge with whatever Pikmin you can get there with. It doesn't matter if this isn't all your Pikmin, since you can get another leader to collect them and send them to the boss with [[Go Here!]]. When the bridge is done, walk up to the Scornet Maestro arena and start the boss fight. Defeat the boss using a quick method, such as the one at [[Scornet Maestro#Strategy]]. When it's defeated, immediately throw [[Maturity|flowered]] Pikmin onto the Hocotatian to carry him back to the S.S. Drake. If you've been efficient enough, he should make it back by the end of the day. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Twilight River map.png| | Twilight River map.png|Map of the Twilight River. | ||
Twilight River Prima map.jpg|Map used in the Prima guide. | |||
Twilight River Prima map.jpg| | |||
Twilight River P3 space.jpg|A view of the Twilight River from space. | Twilight River P3 space.jpg|A view of the Twilight River from space. | ||
P3D Twilight River Ramp.jpg|Looking out from the hill near the landing site. | P3D Twilight River Ramp.jpg|Looking out from the hill near the landing site. | ||
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Bamboo gate P3 screenshot.png|Lifting up a [[bamboo gate]]. | Bamboo gate P3 screenshot.png|Lifting up a [[bamboo gate]]. | ||
</gallery> | </gallery> | ||
{{see more|Category:Twilight River images|t1=Twilight River images category}} | {{see more|Category:Twilight River images|t1=Twilight River images category}} | ||
==Trivia== | ==Trivia== | ||
*This location's continental shape is based on South America. | *This location's continental shape is based on South America. | ||
*The tunnel which the [[lily pad]]s pass through to get to the second area [[Reference|resembles]] a [[mario:Warp Pipe|Warp Pipe]] from ''[[mario:Super Mario Bros.|Super Mario Bros.]]'' | *The tunnel which the [[lily pad]]s pass through to get to the second area [[Reference|resembles]] a [[mario:Warp Pipe|Warp Pipe]] from ''[[mario:Super Mario Bros.|Super Mario. Bros.]]'' | ||
*It is possible to glitch the game and get Winged Pikmin without building the bridge, by walking under the lily pad that is attached to where the Winged Onion is located. It will force the player through a rock which will cause them to fall through the ground and respawn next to the Winged Onion. | |||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Fra=Rivière du destin | |Fra=Rivière du destin | ||
|FraM=River of destiny | |FraM=River of destiny | ||
|SpaE=Río Azaroso | |||
|SpaEM=Perilous River | |||
|Ger=Fluss der Veränderung | |Ger=Fluss der Veränderung | ||
|GerM=River of Change | |GerM=River of Change | ||
}} | }} | ||