Editing Twilight Garden

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{infobox challenge
{{infobox challenge
|image=Twilight Garden.jpg
|image=Twilight Garden.png
|sublevels=1
|sublevels=1
|spicy=1
|spicy=1
|yellow=50
|yellow=50
|gridcol=5
|gridrow=2
}}
}}
{{guide}}
This level takes place in, as the name implies, a garden at dusk. This is the first ''[[Pikmin 2]]'' [[Challenge Mode (Pikmin 2)|Challenge Mode]] level to feature a boss. There's one [[Ultra-spicy spray]] and a large assortment of enemies. Swarming the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by throwing Pikmin on them, then the Ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected.
The '''Twilight Garden''' is the tenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As the name implies, this level takes place in a garden at dusk. This is the first Challenge Mode level to feature a [[boss]].


==Sublevel 1==
==Treasures==
* '''Theme''': Garden
*[[The Key]]
* '''Music''': ''[[Music in Pikmin 2#Snagret Hole|Snagret Hole]]''
*[[Mirth Sphere]] x4
* '''Time''': 150 (300 seconds)
*[[Love Sphere]] x4
* '''Starting Pikmin''':
*[[Omniscient Sphere]] x2
** {{icon|Yellow Pikmin|v=P2|y}} × 50 (flower)
*[[Tear Stone]]
* '''Treasures''':
*[[Petrified Heart]]
** {{icon|Love Sphere|y}} × 4 (inside Male Sheargrubs)
*[[Mirrored Element]]
** {{icon|Lustrous Element|y}} × 1
*[[Lustrous Element]]
** {{icon|Mirrored Element|y}} × 1
*[[Unknown Merit]]
** {{icon|Mirth Sphere|y}} × 4 (inside Female Sheargrubs)
** {{icon|Omniscient Sphere|y}} × 2 (inside Dwarf Red Bulborbs)
** {{icon|Petrified Heart|y}} × 1
** {{icon|Tear Stone|y}} × 1
** {{icon|The Key|y}} × 1 (inside Beady Long Legs)
** {{icon|Unknown Merit|y}} × 1
* '''Enemies''':
** {{icon|Beady Long Legs|y}} × 1
** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 2
** {{icon|Female Sheargrub|y}} × 4
** {{icon|Male Sheargrub|y}} × 4
* '''Obstacles''':
** None
* '''Vegetation''':
** {{icon|Clover|y}} × 4
** {{icon|Dandelion|y}} × 3
** {{icon|Figwort|y}} (large red) × 3
** {{icon|Figwort|y}} (small brown) × 5
** {{icon|Figwort|y}} (small red) × 8
** {{icon|Margaret|y}} × 3
** {{icon|Shoot|y}} (small) × 3
* '''Others''':
** None
{{see also|Beady Long Legs#Strategy|t1=Beady Long Legs strategy}}
 
There's one [[ultra-spicy spray]] and a large assortment of enemies. [[Group move|Swarming]] the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by [[throw]]ing Pikmin on them, then the ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected.
 
{{cavegen|twg1}}
{{sublevel technical
|cave        = ch_MUKI_damagumo
|enemymax    = 20
|itemmax    = 5
|gatemax    = 0
|capmax      = 50
|rooms      = 2
|ctrratio    = 0
|geyser      = Yes
|unitfile    = 1_units_5x5a_kusachi.txt
|lightfile  = kumomei_light_cha.ini
|bg          = hiroba
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|item_cap_kusachi|Dead end with item
|way3_kusachi|Three-way crossing
|way4_kusachi|Four-way crossing
|wayl_kusachi|Turning corridor
|way2_kusachi|Corridor
|way2x2_kusachi|Long corridor
}}
{{sublevel units
|room_5x5a_2_kusachi|'''Room with 2 circling paths'''
}}
}}
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Beady Long Legs|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Female Sheargrub|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Female Sheargrub|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Male Sheargrub|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 4
|-
| 5
| {{icon|Male Sheargrub|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 5
|-
| 6
| {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 6
|-
| 7
| {{icon|Figwort|y}} (small red)
| 3
| None
| "Hard" enemy spots
|-
| 8
| {{icon|Figwort|y}} (small red)
| 1
| None
| "Easy" enemy spots
|-
| 9
| {{icon|Figwort|y}} (small brown)
| 2
| None
| "Hard" enemy spots
|-
| 10
| {{icon|Figwort|y}} (small brown)
| 1
| None
| "Easy" enemy spots
|-
| 11
| {{icon|Clover|y}}
| 1
| None
| "Hard" enemy spots
|-
| 12
| {{icon|Clover|y}}
| 1
| None
| "Easy" enemy spots
|-
! colspan="5" | Then it spawns these "decoration" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 13
| {{icon|Shoot|y}} (small)
| 3
| None
| Plant spots
|-
| 14
| {{icon|Figwort|y}} (small red)
| 4
| None
| Plant spots
|-
| 15
| {{icon|Figwort|y}} (large red)
| 3
| None
| Plant spots
|-
| 16
| {{icon|Figwort|y}} (small brown)
| 2
| None
| Plant spots
|-
| 17
| {{icon|Margaret|y}}
| 3
| None
| Plant spots
|-
| 18
| {{icon|Dandelion|y}}
| 3
| None
| Plant spots
|-
| 19
| {{icon|Clover|y}}
| 2
| None
| Plant spots
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 20
| {{icon|Unknown Merit|y}}
| 1
| None
| Treasure spots
|-
| 21
| {{icon|Lustrous Element|y}}
| 1
| None
| Treasure spots
|-
| 22
| {{icon|Mirrored Element|y}}
| 1
| None
| Treasure spots
|-
| 23
| {{icon|Petrified Heart|y}}
| 1
| None
| Treasure spots
|-
| 24
| {{icon|Tear Stone|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
 
==Trivia==
* This is the only non-overworld location in the game that can be seen with sunset lighting.
 
==Names in other languages==
{{Foreignname
|Jap=たそがれの庭
|JapM=Twilight Garden<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|SpaA=Jardín del Crepúsculo
|SpaAM=Garden of Twilight
|FraA=Jardin obscur
|FraAM=Dark garden
|FraE=Jardin Obscur
|FraEM=Dark Garden
|Ger=Garten des Zwielichts
|GerM=Garden of Twilight
|Ita=Parco crepuscolare
|ItaM=Twilight park
}}


{{CM}}
{{CM}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)