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| |spicy=1 | | |spicy=1 |
| |yellow=50 | | |yellow=50 |
| | |yellowm=f |
| |gridcol=5 | | |gridcol=5 |
| |gridrow=2 | | |gridrow=2 |
| }} | | }} |
| {{guide}}
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| The '''Twilight Garden''' is the tenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As the name implies, this level takes place in a garden at dusk. This is the first Challenge Mode level to feature a [[boss]].
| | This level takes place in, as the name implies, a garden at dusk. This is the first ''[[Pikmin 2]]'' [[Challenge Mode (Pikmin 2)|Challenge Mode]] level to feature a boss. There's one [[Ultra-spicy spray]] and a large assortment of enemies. [[Group move|Swarming]] the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by throwing Pikmin on them, then the Ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected. |
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| ==Sublevel 1== | | ==Sublevel 1== |
| * '''Theme''': Garden | | *'''Theme''': Garden |
| * '''Music''': ''[[Music in Pikmin 2#Snagret Hole|Snagret Hole]]'' | | *'''Time''': 150 |
| * '''Time''': 150 (300 seconds) | | *'''Enemies''': |
| * '''Starting Pikmin''': | | **1 [[Beady Long Legs]] |
| ** {{icon|Yellow Pikmin|v=P2|y}} × 50 (flower) | | **4 [[Female Sheargrub]]s |
| * '''Treasures''': | | **4 [[Male Sheargrub]]s |
| ** {{icon|Love Sphere|y}} × 4 (inside Male Sheargrubs) | | **2 [[Dwarf Red Bulborb]]s |
| ** {{icon|Lustrous Element|y}} × 1 | | *'''Hazards''': |
| ** {{icon|Mirrored Element|y}} × 1
| | **None |
| ** {{icon|Mirth Sphere|y}} × 4 (inside Female Sheargrubs)
| | *'''Treasures''': |
| ** {{icon|Omniscient Sphere|y}} × 2 (inside Dwarf Red Bulborbs) | | **[[The Key]] (inside the Beady Long Legs) |
| ** {{icon|Petrified Heart|y}} × 1 | | **4 [[Mirth Sphere]]s (inside the Female Sheargrubs) |
| ** {{icon|Tear Stone|y}} × 1
| | **4 [[Love Sphere]]s (inside the Male Sheargrubs) |
| ** {{icon|The Key|y}} × 1 (inside Beady Long Legs)
| | **2 [[Omniscient Sphere]]s (inside the Dwarf Red Bulborbs) |
| ** {{icon|Unknown Merit|y}} × 1 | | **[[Unknown Merit]] |
| * '''Enemies''': | | **[[Lustrous Element]] |
| ** {{icon|Beady Long Legs|y}} × 1 | | **[[Mirrored Element]] |
| ** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 2 | | **[[Petrified Heart]] |
| ** {{icon|Female Sheargrub|y}} × 4 | | **[[Tear Stone]] |
| ** {{icon|Male Sheargrub|y}} × 4 | | *'''Plants''': |
| * '''Obstacles''': | | **8 small [[Figwort]]s |
| ** None | | **5 small dying [[Figwort]]s |
| * '''Vegetation''': | | **4 [[Clover]]s |
| ** {{icon|Clover|y}} × 4 | | **3 small [[Shoot]]s |
| ** {{icon|Dandelion|y}} × 3 | | **3 large [[Figwort]]s |
| ** {{icon|Figwort|y}} (large red) × 3 | | **3 [[Margaret]]s |
| ** {{icon|Figwort|y}} (small brown) × 5
| | **3 [[Dandelion]]s |
| ** {{icon|Figwort|y}} (small red) × 8 | | *'''Others''': |
| ** {{icon|Margaret|y}} × 3
| | **None |
| ** {{icon|Shoot|y}} (small) × 3 | |
| * '''Others''': | |
| ** None | |
| {{see also|Beady Long Legs#Strategy|t1=Beady Long Legs strategy}}
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| There's one [[ultra-spicy spray]] and a large assortment of enemies. [[Group move|Swarming]] the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by [[throw]]ing Pikmin on them, then the ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected.
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| {{cavegen|twg1}}
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| {{sublevel technical | | {{sublevel technical |
| |cave = ch_MUKI_damagumo | | |cave = ch_MUKI_damagumo |
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| |capmax = 50 | | |capmax = 50 |
| |rooms = 2 | | |rooms = 2 |
| |ctrratio = 0
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| |geyser = Yes | | |geyser = Yes |
| |unitfile = 1_units_5x5a_kusachi.txt | | |unitfile = 1_units_5x5a_kusachi.txt |
| |lightfile = kumomei_light_cha.ini | | |lightfile = kumomei_light_cha.ini |
| |bg = hiroba | | |bg = "hiroba" (garden) |
| |clog = No | | |clog = No |
| |hiddenfloor = 1 | | |hiddenfloor = 1 |
| |units = | | |units = |
| {{sublevel units | | {{sublevel units |
| |item_cap_kusachi|Dead end with item | | |item_cap_kusachi|Dead end with item |
| |way3_kusachi|Three-way crossing | | |way3_kusachi|Three-way crossing |
| |way4_kusachi|Four-way crossing | | |way4_kusachi|Four-way crossing |
| |wayl_kusachi|Turning corridor | | |wayl_kusachi|Turning corridor |
| |way2_kusachi|Corridor | | |way2_kusachi|Corridor |
| |way2x2_kusachi|Long corridor | | |way2x2_kusachi|Long corridor |
| | }} |
| | {{sublevel units |
| | |room_5x5a_2_kusachi|'''Room with 2 circling paths''' |
| | }} |
| }} | | }} |
| {{sublevel units
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| |room_5x5a_2_kusachi|'''Room with 2 circling paths'''
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| }}
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| }}
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| {| class="wikitable mw-collapsible mw-collapsed technicaltable"
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| ! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
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| |-
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| ! colspan="5" | The game spawns these "main" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 1
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| | {{icon|Beady Long Legs|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|The Key|y}}
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| | colspan="3" | Carried inside entry with ID 1
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| |-
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| | 2
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| | {{icon|Female Sheargrub|y}}
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| | 2
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| | None
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| | "Hard" enemy spots
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| |-
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| | -
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| | {{icon|Mirth Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 2
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| |-
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| | 3
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| | {{icon|Female Sheargrub|y}}
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| | 2
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|Mirth Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 3
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| |-
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| | 4
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| | {{icon|Male Sheargrub|y}}
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| | 2
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| | None
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| | "Hard" enemy spots
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| |-
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| | -
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| | {{icon|Love Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 4
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| |-
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| | 5
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| | {{icon|Male Sheargrub|y}}
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| | 2
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|Love Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 5
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| |-
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| | 6
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| | {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}
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| | 2
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| | None
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| | "Hard" enemy spots
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| |-
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| | -
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| | {{icon|Omniscient Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 6
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| |-
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| | 7
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| | {{icon|Figwort|y}} (small red)
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| | 3
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| | None
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| | "Hard" enemy spots
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| |-
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| | 8
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| | {{icon|Figwort|y}} (small red)
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | 9
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| | {{icon|Figwort|y}} (small brown)
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| | 2
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| | None
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| | "Hard" enemy spots
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| |-
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| | 10
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| | {{icon|Figwort|y}} (small brown)
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | 11
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| | {{icon|Clover|y}}
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| | 1
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| | None
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| | "Hard" enemy spots
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| |-
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| | 12
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| | {{icon|Clover|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| ! colspan="5" | Then it spawns these "decoration" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 13
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| | {{icon|Shoot|y}} (small)
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| | 3
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| | None
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| | Plant spots
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| |-
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| | 14
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| | {{icon|Figwort|y}} (small red)
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| | 4
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| | None
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| | Plant spots
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| |-
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| | 15
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| | {{icon|Figwort|y}} (large red)
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| | 3
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| | None
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| | Plant spots
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| |-
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| | 16
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| | {{icon|Figwort|y}} (small brown)
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| | 2
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| | None
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| | Plant spots
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| |-
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| | 17
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| | {{icon|Margaret|y}}
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| | 3
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| | None
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| | Plant spots
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| |-
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| | 18
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| | {{icon|Dandelion|y}}
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| | 3
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| | None
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| | Plant spots
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| |-
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| | 19
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| | {{icon|Clover|y}}
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| | 2
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| | None
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| | Plant spots
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| |-
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| ! colspan="5" | Then it spawns these "treasure" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 20
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| | {{icon|Unknown Merit|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 21
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| | {{icon|Lustrous Element|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 22
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| | {{icon|Mirrored Element|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 23
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| | {{icon|Petrified Heart|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 24
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| | {{icon|Tear Stone|y}}
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| | 1
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| | None
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| | Treasure spots
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| |}
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| :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
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| ==Names in other languages== | | ==Names in other languages== |
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| |SpaA=Jardín del Crepúsculo | | |SpaA=Jardín del Crepúsculo |
| |SpaAM=Garden of Twilight | | |SpaAM=Garden of Twilight |
| |FraA=Jardin obscur
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| |FraAM=Dark garden
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| |FraE=Jardin Obscur
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| |FraEM=Dark Garden
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| |Ger=Garten des Zwielichts
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| |GerM=Garden of Twilight
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| |Ita=Parco crepuscolare
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| |ItaM=Twilight park
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| }} | | }} |
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| ==Trivia==
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| * This is the only non-overworld location in the game that can be seen at sunset time.
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| {{CM}} | | {{CM}} |