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{{game icons|p=y}} | {{game icons|p=y}} | ||
[[File:tuto2 HD.jpg|thumb|Map of the area.]] | {{DISPLAYTITLE:tuto2}} | ||
'''tuto2''' is an unused [[area]] located in ''[[Pikmin (game)|Pikmin]]''. The "tuto" in its name indicates that it belonged to a tutorial of sorts, whereas the "teki" in the name of the "stages" that use this area indicate that they are used for enemy testing. In addition, because of the [[2-Player Battle|2-player]] references in its configuration files, it could've been a two player arena at one point. There is also the possibility that it could have served for all three purposes | [[File:tuto2 HD.jpg|thumb|right|Map of the area.]] | ||
'''tuto2''' is an unused [[area]] located in ''[[Pikmin (game)|Pikmin]]''. The "tuto" in its name indicates that it belonged to a tutorial of sorts, whereas the "teki" in the name of the "stages" that use this area indicate that they are used for enemy testing. In addition, because of the [[2-Player Battle|2-player]] references in its configuration files, it could've been a two player arena at one point. There is also the possibility that it could have served for all three purposes. Despite being extremely similar in name to [[tuto1]], the two are radically different. | |||
It is found under '''/dataDir/courses/test/tuto2.mod''', and can be played on by forcing the game to load one of the "[[#Stages|stages]]" that uses it. | It is found under '''/dataDir/courses/test/tuto2.mod''', and can be played on by forcing the game to load one of the "[[#Stages|stages]]" that uses it. | ||
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==Stages== | ==Stages== | ||
Several "stages" use this area. These might have been used to test enemies, seeing as "teki" is the internal name for "[[enemy]]". The Action Replay code at the start of each of the following sections can be used to force the game to load the corresponding stage. These codes only work for the European [[Region|version]] of the game. | Several "stages" use this area. These are might have been used to test enemies, seeing as "teki" is the internal name for "[[enemy]]". The Action Replay code at the start of each of the following sections can be used to force the game to load the corresponding stage. These codes only work for the European [[Region|version]] of the game. | ||
teki5 and teki8 actually do not use tuto2 as a map, but are included in this article for the sake of organization. | teki5 and teki8 actually do not use tuto2 as a map, but are included in this article for the sake of organization. | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage features a [[Fiery Blowhog]] to the west, a [[Male Sheargrub|male]] and [[female | This stage features a [[Fiery Blowhog]] to the west, a [[Male Sheargrub|male]] and [[Female Sheargrub|female Sheargrubs]] and a [[Shearwig]] to its east, and two [[Pearly Clamclamp]]s to the north. One of the Pearly Clamclamps has the [[Positron Generator]], while the other has a simple pearl. There is also a lone Positron Generator and pearl standing outside of any Pearly Clamclamps, to the southeast. These are still enveloped in the membrane that must be destroyed before they can be set free. | ||
===teki2=== | ===teki2=== | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage has a [[Swooping Snitchbug]] at the starting area, an [[Iridescent Flint Beetle]] after the pathway that joins the two main sections, two [[Burrowing Snagret]]s, on the circles, and a [[Puffy Blowhog]] to the northwest | This stage has a [[Swooping Snitchbug]] at the starting area, an [[Iridescent Flint Beetle]] after the pathway that joins the two main sections, two [[Burrowing Snagret]]s, on the wooden circles, and a [[Puffy Blowhog]] to the northwest. | ||
===teki3=== | ===teki3=== | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage starts with a white bramble [[gate]] blocking the secondary area. This gate, however, can be destroyed with a single Pikmin attack. There are two Blue 1-[[pellet]]s, and a [[Breadbug]], that goes for one of the pellets shortly after the map starts. To the north, there are three [[fire | This stage starts with a white bramble [[gate]] blocking the secondary area. This gate, however, can be destroyed with a single Pikmin attack. There are two Blue 1-[[pellet]]s, and a [[Breadbug]], that goes for one of the pellets shortly after the map starts. To the north, there are three [[Hazard#Fire|fire]] geysers and a [[Mamuta]]. | ||
===teki5=== | ===teki5=== | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage is actually [[The Distant Spring]], but with some oddities, such as different [[ship part]]s, two [[Smoky Progg]]s, a misplaced [[ | This stage is actually [[The Distant Spring]], but with some oddities, such as different [[ship part]]s, two [[Smoky Progg]]s, a misplaced [[Climbing Stick]] and a floating [[Golden Candypop Bud]]. | ||
===teki6=== | ===teki6=== | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage features two Swooping Snitchbugs, the [[Analog Computer]] and the [[UV Lamp | This stage features two Swooping Snitchbugs, the [[Analog Computer]] and the [[UV Lamp]]. | ||
===teki7=== | ===teki7=== | ||
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:'''04003A04 60840005''' | :'''04003A04 60840005''' | ||
This stage features some members of the [[Breadbug family|Breadbug]] and [[Grub-dog family|Grub-dog]] families: [[Dwarf Bulborb]]s, a [[ | This stage features some members of the [[Breadbug family|Breadbug]] and [[Grub-dog family|Grub-dog]] families: [[Dwarf Red Bulborb]]s, a [[Red Bulborb]], a [[Spotty Bulbear]], [[Dwarf Bulbear]]s, and an [[Emperor Bulblax]]. There is also a [[Yellow Wollywog]] to the north. | ||
===teki8=== | ===teki8=== | ||
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==Video== | ==Video== | ||
In this video, the area has been loaded on top of [[The Distant Spring]], which explains the music and object placement. In addition, none of the objects in the "teki" stages show up as a result. | In this video, the area has been loaded on top of [[The Distant Spring]], which explains the music and object placement. In addition, none of the objects in the "teki" stages show up as a result. | ||
{{# | {{#ev:youtube|FfAuMUObdvE}} | ||
==External | ==External Links== | ||
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64] | *[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64] | ||
{{ | {{Areas}} | ||
[[Category:unused areas]] | [[Category:unused areas]] |