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{{game icons|p3=y}} | {{game icons|p3=y}} | ||
{{infobox area | {{infobox area | ||
|screenshot | |screenshot = 01 Site Tropical Wilds.png | ||
|map | |map = Tropical Wilds map.png | ||
|fruits | |fruits = 18 | ||
| | |hazards = {{fire}} {{electricity}} {{water}} {{explosion}} | ||
|music | |obstacles = {{dirt wall}} {{reinforced wall P3}} {{electric gate P3}} {{dirt mound}} {{water body}} {{paper bag P3}} {{fragments}} | ||
|requirements = None | |||
|pikmin = [[Red Pikmin|Red]] | |||
|music = ''[[Music in Pikmin 3#Alph's Crash Site|Alph's Crash Site]]'', ''[[Music in Pikmin 3#Tropical Wilds|Tropical Wilds]]'' | |||
}} | }} | ||
'''Tropical Wilds''' ({{j|始まりの森|Hajimari no Mori|Forest of Beginnings}}) is the first area in ''[[Pikmin 3]]''. It is the area where [[Alph]] lands on and discovers the [[Red Pikmin]]. As the name would imply, it is a tropical jungle near a beach, with the [[Sandbelching Meerslug]] being the [[boss]] of this area. All of the fruits in the area give a total of 25.5 cups of juice. | |||
==Plot== | ==Plot== | ||
After the scene in the prologue with [[Captain Charlie]], it is shown that Alph crashed in a small pond, the [[S.S. Drake]] flying unsteadily above him as he first regains consciousness. As Alph gets up to explore, he comes across some Red Pikmin trying to get what he hopes is [[fruit]] | After the scene in the prologue with [[Captain Charlie]], it is shown that Alph crashed in a small pond, the [[S.S. Drake]] flying unsteadily above him as he first regains consciousness. As Alph gets up to explore, he comes across some Red Pikmin trying to get what he hopes is [[fruit]] but is revealed to be the [[red Onion]] out of a tree branch. After getting the Onion down, Alph takes the Red Pikmin and sets them to work building a [[bridge]] to get over to where his [[KopPad]] landed. After this, Alph tracks the signal of the S.S. Drake to a location not far from where he crashed. Taking his Red Pikmin and raising their numbers a bit, Alph sets them to work pushing a [[Cardboard box|large box]] out of the path to reveal a [[data file]]. Alph installs a data file log into the KopPad before setting off again. He makes his way through a cavern, noting the size of the mushrooms and the [[dirt wall]] in the way, and on the other side discovers the S.S. Drake, which he is happy about. However, his companions, [[Brittany]] and Charlie, are nowhere to be found, so Alph resolves to find them the next [[day]] before hastily taking to the skies after the nocturnal predators begin to wake up. | ||
Later, Alph, Brittany, and Charlie return here after Charlie shows them a [[data file]] from [[Olimar's Log (Exploration Notes)|Olimar's log]] and subsequently acquire a strong signal emanating from the area, which the Koppaites believe could come from a [[Hocotatian]] transmitter. After landing, the three note that the signal is not far off, and they proceed to explore, collecting fruit as they go along. Using their wits and numbers, the Koppaites soon find a cliffside that leads to where the signal is emanating. When Alph, Brittany, and Charlie get to where the signal is, they find out that it was a | Later, Alph, Brittany, and Charlie return here after Charlie shows them a [[data file]] from [[Olimar's Log (Exploration Notes)|Olimar's log]] and subsequently acquire a strong signal emanating from the area, which the Koppaites believe could come from a [[Hocotatian]] transmitter. After landing, the three note that the signal is not far off, and they proceed to explore, collecting fruit as they go along. Using their wits and numbers, the Koppaites soon find a cliffside that leads to where the signal is emanating. When Alph, Brittany, and Charlie get to where the signal is, they find out that it was a cell phone emitting the signal all along, which they resolve to take back to the Drake so that they can find Olimar's signal easier. However, as they are about to [[dig]] it up, it sinks into the sand and the Sandbelching Meerslug bursts out of the ground. After fighting and defeating the third monstrous beast, the Koppaites are able to get what they name the [[Folded Data Glutton]] as well as a small watermelon they name the [[Crimson Banquet]]. After the Folded Data Glutton transmitter has been integrated with the Drake, it picks up a signal coming [[Twilight River|from the north]], and the three explorers resolve to explore this area the next day. | ||
==Overview== | ==Overview== | ||
The Tropical Wilds is a fairly complex area. There are large bits of land, but also a few | The Tropical Wilds is a fairly complex area. There are large bits of land, but also a few sub-areas, mostly strung together with corridors, tunnels, and caves. Only a few caves actually make up the destination sub-areas, which is the opposite of the [[Garden of Hope]] and the [[Distant Tundra]]. The main motif of the area is that of a tropical jungle, with a lot of greenery, sand, and [[water]]. Water is in fact one of the most abundant aspects of the area, making this area home to quite a few aquatic and beach-related enemies. There are several [[bridge]]s needing to be built, and alternate paths needing to be taken in order to cross shores, due to all the water. While most of the sub-areas lead to dead ends, the main section of the area is quite open-ended, even if parts of it are closed off by water or walls. Some of these walls actually belong to platforms on higher terrain that can also be explored – this mostly consists of tree trunk tops. | ||
== | ==Key sections== | ||
The main section of the area is an open-ended piece of land in a rough 8-shape, with the two halves split by a river. The landing site is at the southern half of this section. | The main section of the area is an open-ended piece of land in a rough 8-shape, with the two halves split by a river. The landing site is at the southern half of this section. On the following list, all sections of text except for the first two refer to a different sub-area from the main one, meaning that the game performs a transition when going to and from those parts. | ||
; | ;Normal landing site: | ||
This is where the [[S.S. Drake]] lands during a normal exploration day. This half of the main area is mostly covered in water all around it, but there are some strips of land surrounding the perimeter of the area. These strips are also cut off by water, at parts. The actual landing site itself is in a circular base half enclosed by walls. From this part of the whole area, some tunnels and walls provide access to a multitude of different sub-areas. One of the most noteworthy locations here is the waterfall to the east. | |||
The | ;Northern half: | ||
The first half of the main part of the area is separated from the second by a river, although the two are connected by a swirling pathway on the east, next to the waterfall. A tunnel to the west of the landing site opens a path to a high ledge from which one can drop down to the northern half of the main area, however. | |||
This | This whole section has a large protrusion in the middle, so the ground-level paths surround it. This protrusion can be accesssed with nearby [[seesaw blocks]], and from it, there is access to a small cave with a [[Medusal Slurker]]. To the north is a beach, and to the west, two circular arenas where the [[Shaggy Long Legs]] is fought, separated by a short yet insurmountable wall. | ||
;Alph's crash site: | ;Alph's crash site: | ||
This is where the first [[day]] takes place, on the far southeast of the area. To the south is a small pond, where Alph first awakes. From here on out, the outdoors terrain is all sandy. The first part of this | This is where the first [[day]] takes place, on the far southeast of the area. To the south is a small pond, where Alph first awakes. From here on out, the outdoors terrain is all sandy. The first part of this section is at a lower level than the second, and a [[bridge]] is needed to go forward. Beyond some more terrain is a small linear cave that leads into the main area. Near the pond, there's a ledge that leads to the main area right away, but to reach it, one leader must toss another; this corridor has the [[Metal Suit Z]] on it. | ||
;Sandbelching Meerslug | ;Sandbelching Meerslug path: | ||
A simple linear corridor of sand that builds up to the arrival at the arena with the Sandbelching Meerslug. | A simple linear corridor of sand that builds up to the arrival at the arena with the Sandbelching Meerslug. | ||
Line 37: | Line 41: | ||
This arena is on the southwest, and is accessible through a path near the landing site, but to reach it, it is necessary to climb up to the walls that surround the southern half of the main area. The arena lies beyond a long corridor, and is actually a large circular sandpit. | This arena is on the southwest, and is accessible through a path near the landing site, but to reach it, it is necessary to climb up to the walls that surround the southern half of the main area. The arena lies beyond a long corridor, and is actually a large circular sandpit. | ||
;Calcified Crushblat arena: | ;Calcified Crushblat's arena: | ||
On the lake of the southern half, there is an underwater pathway leading to this remote island, on the western wall. An outer half-ring of land circles the island and contains [[Candypop Bud]]s needed for the fight. On the island itself resides the [[Calcified Crushblat]]. | On the lake of the southern half, there is an underwater pathway leading to this remote island, on the western wall. An outer half-ring of land circles the island and contains [[Candypop Bud]]s needed for the fight. On the island itself resides the [[Calcified Crushblat]]. | ||
;Medusal Slurker cave: | ;Medusal Slurker's cave: | ||
A very small cave with a [[Medusal Slurker]] on the northeastern part of the map can be accessed from the structure taking up the center of the northern half of the main area. | A very small cave with a [[Medusal Slurker]] on the northeastern part of the map can be accessed from the structure taking up the center of the northern half of the main area. | ||
Line 47: | Line 51: | ||
;First cave: | ;First cave: | ||
The first cave entered in this area is a curved path that leads from Alph's crash site to the main | The first cave entered in this area is a curved path that leads from Alph's crash site to the main landing site. | ||
==Objects== | ==Objects== | ||
{{stub|Add missing numbers.}} | |||
===Fruits=== | ===Fruits=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon| | *{{icon|Pocked Airhead|y}} x1 | ||
*{{icon| | *{{icon|Dapper Blob|y}} x1 | ||
*{{icon| | *{{icon|Delectable Bouquet|y}} x1 | ||
*{{icon| | *{{icon|Crimson Banquet|y}} x1 | ||
*{{icon| | *{{icon|Velvety Dreamdrop|y}} x2 | ||
*{{icon| | *{{icon|Lesser Mock Bottom|y}} x1 | ||
*{{icon| | *{{icon|Dawn Pustules|y}} x1 | ||
*{{icon| | *{{icon|Face Wrinkler|y}} x1 | ||
*{{icon| | *{{icon|Scaly Custard|y}} x1 | ||
*{{icon| | *{{icon|Stellar Extrusion|y}} x1 | ||
*{{icon| | *{{icon|Cupid's Grenade|y|v=FF}} x1 | ||
*{{icon| | *{{icon|Juicy Gaggle|y}} x1 | ||
*{{icon| | *{{icon|Mock Bottom|y}} x1 | ||
*{{icon| | *{{icon|Zest Bomb|y}} x1 | ||
*{{icon| | *{{icon|Disguised Delicacy|y|v=FF}} x1 | ||
*{{icon| | *{{icon|Slapstick Crescent|y}} x1 | ||
*{{icon| | *{{icon|Searing Acidshock|y}} x1 | ||
}} | }} | ||
===Enemies=== | ===Enemies=== | ||
{{columns|2| | {{columns|2| | ||
* {{icon| | * {{icon|Dwarf Red Bulborb|y|v=P3}} × 3 | ||
* {{icon|Bulborb|y|v=P3}} × 1 | * {{icon|Red Bulborb|y|v=P3}} × 1 | ||
* {{icon|Orange Bulborb|y|v=P3}} × 1 | |||
* {{icon|Whiptongue Bulborb|y}} × 1 | |||
* {{icon|Fiery Blowhog|y|v=P3}} × 2 | |||
* {{icon|Wogpole|y|v=P3}} × 2 | |||
* {{icon|Yellow Wollywog|y|v=P3}} × 3 | |||
* {{icon|Calcified Crushblat|y}} × 1 | * {{icon|Calcified Crushblat|y}} × 1 | ||
* {{icon| | * {{icon|Puckering Blinnow|y}} × 5 | ||
* {{icon|Pyroclasmic Slooch|y}} × 4 | |||
* {{icon| | |||
* {{icon|Medusal Slurker|y}} × 1 | * {{icon|Medusal Slurker|y}} × 1 | ||
* {{icon| | * {{icon|Female Sheargrub|y|v=P3}} × 4 | ||
* {{icon|Male Sheargrub|y|v=P3}} × 5 | |||
* {{icon| | |||
* {{icon|Swarming Sheargrub|y}} × 8 | * {{icon|Swarming Sheargrub|y}} × 8 | ||
* {{icon|Swooping Snitchbug|y|v=P3}} × 1 | * {{icon|Swooping Snitchbug|y|v=P3}} × 1 | ||
* {{icon| | * {{icon|Skutterchuck|y}} × 3 | ||
* {{icon| | * {{icon|Flighty Joustmite|y}} × 3 | ||
* {{icon|Yellow | * {{icon|Armored Cannon Larva|y}} × 1 | ||
* {{icon| | * {{icon|Skitter Leaf|y|v=P3}} | ||
* {{icon|Yellow Spectralid|y}} × 2 | |||
* {{icon|Hermit Crawmad|y|v=P3}} × 1 | |||
* {{icon|Peckish Aristocrab|y}} × 1 | |||
* {{icon|Shaggy Long Legs|y}} – '''Mini-boss''' | |||
* {{icon|Sandbelching Meerslug|y}} – '''Boss''' | |||
}} | }} | ||
=== | ===Plants and fungi=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon| | *{{icon|Pellet Posy|y}} | ||
*{{icon| | *{{icon|Burgeoning Spiderwort|y}} × 1 | ||
*{{icon| | *{{icon|Flukeweed|y}} | ||
*{{icon| | *{{icon|Spotcap|y}} | ||
*{{icon| | *{{icon|Kingcap|y}} × 2 | ||
*{{icon| | *{{icon|Lapis Lazuli Candypop Bud|y}} × 4 | ||
*{{icon|Gray Candypop Bud|y}} × 4 | |||
}} | }} | ||
=== | ==Guide== | ||
{{guide}} | |||
}} | |||
=== | ===Basic guide=== | ||
{{ | {{stub}} | ||
}} | |||
=== | ===Speed completion=== | ||
{{stub}} | |||
== | ==Pikmin drawings== | ||
{{main| | {{main|Pikmin drawing}} | ||
{{spoiler section| | {{spoiler section| | ||
<gallery> | <gallery> | ||
Line 173: | Line 133: | ||
Tropical Wilds drawing flower.jpg|Inside the hollowed tree stump accessible with the [[seesaw block]]. | Tropical Wilds drawing flower.jpg|Inside the hollowed tree stump accessible with the [[seesaw block]]. | ||
</gallery> | </gallery> | ||
|the | |the secret drawings in the area|collapsed=y}} | ||
==Quotes== | ==Quotes== | ||
{{stub | {{stub}} | ||
==Gallery== | ==Gallery== | ||
{{image|Get more varied images; at least one of each | {{image|Get more varied images; at least one of each section of the area, as listed above.}} | ||
<gallery> | <gallery> | ||
Tropical Wilds map.png|The | Tropical Wilds map.png|The full map of the Tropical Wilds. | ||
ZlCfzREpJQEMLE9rpD.jpg|A palm tree found in the area. | |||
Tropical Wilds 1.jpg|Overlooking the landing site. | |||
Tropical Wilds 2.jpg|Overlooking land. | |||
Tropical Wilds 1.jpg| | |||
Tropical Wilds 2.jpg| | |||
Tropical Wilds 3.jpg|Some more areas. | Tropical Wilds 3.jpg|Some more areas. | ||
TropicalWildsRaining-Pikmin3.jpg|The Tropical Wilds | TropicalWildsRaining-Pikmin3.jpg|The Tropical Wilds while its raining. | ||
zlCfzRmF-a0B-mIKxG.jpg|What Alph says to landing in the Tropical Wilds on [[day]] 2. | |||
Tropical1.jpg|A view of the area where the [[Slapstick Crescent]], [[Zest Bomb]], and [[Face Wrinkler]] are located. | Tropical1.jpg|A view of the area where the [[Slapstick Crescent]], [[Zest Bomb]], and [[Face Wrinkler]] are located. | ||
ZlCfzR4zkScq7VK4Et.jpg|Spatial view of Tropical Wilds. | |||
</gallery> | </gallery> | ||
{{see more|Category:Tropical Wilds images|t1=Tropical Wilds images category}} | {{see more|Category:Tropical Wilds images|t1=Tropical Wilds images category}} | ||
Line 241: | Line 157: | ||
*This location's continental shape is based on Antarctica. | *This location's continental shape is based on Antarctica. | ||
*This area's name, like most ''[[Pikmin 3]]'' areas, seems to be imitating the name of another area in the series – namely, the [[Wistful Wild]]. | *This area's name, like most ''[[Pikmin 3]]'' areas, seems to be imitating the name of another area in the series – namely, the [[Wistful Wild]]. | ||
*If the player tries to enter Tropical Wilds on day 2, they will be denied access and Alph will say "This is where I crash-landed. But exploration will have to wait for later. I need to prioritize finding Brittany first." | *If the player tries to enter Tropical Wilds on day 2, they will be denied access and Alph will say "This is where I crash-landed. But exploration will have to wait for later. I need to prioritize finding Brittany first." | ||
==See also== | ==See also== | ||
*[[Red Pikmin]] | *[[Red Pikmin]] | ||
*[[Sandbelching Meerslug]] | *[[Sandbelching Meerslug]] | ||
{{Tropical Wilds}} | {{Tropical Wilds}} |