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{{game icons|p3=y}} | {{game icons|p3=y}} | ||
{{infobox area | {{infobox area | ||
|screenshot = | |screenshot = 01 Site Tropical Wilds.png | ||
|map = Tropical Wilds map | |map = Tropical Wilds map.png | ||
|fruits = 18 | |fruits = 18 | ||
|obstacles = {{dirt wall}} {{reinforced wall P3}} {{electric gate P3}} {{dirt mound}} {{water body}} {{paper bag P3}} {{fragments}} {{flukeweed}} | |||
|pikmin_discovered = [[Red Pikmin]] | |pikmin_discovered = [[Red Pikmin]] | ||
|music = ''[[Music in Pikmin 3#Alph's Crash Site|Alph's Crash Site]]'', ''[[Music in Pikmin 3#Tropical Wilds|Tropical Wilds]]'' | |music = ''[[Music in Pikmin 3#Alph's Crash Site|Alph's Crash Site]]'', ''[[Music in Pikmin 3#Tropical Wilds|Tropical Wilds]]'' | ||
}} | }} | ||
'''Tropical Wilds''' ({{j|始まりの森|Hajimari no Mori|Forest of Beginnings}}) is the first area in ''[[Pikmin 3]]''. It is the area where [[Alph]] lands on and discovers the [[Red Pikmin]]. As the name would imply, it is a tropical jungle near a beach, with the [[Sandbelching Meerslug]] being the [[boss]] of this area. All of the fruits in the area give a total of 26.5 cups of [[juice]] (13.25 on [[Difficulty|Ultra-Spicy difficulty]]). | |||
==Plot== | ==Plot== | ||
After the scene in the prologue with [[Captain Charlie]], it is shown that Alph crashed in a small pond, the [[S.S. Drake]] flying unsteadily above him as he first regains consciousness. As Alph gets up to explore, he comes across some Red Pikmin trying to get what he hopes is [[fruit]] | After the scene in the prologue with [[Captain Charlie]], it is shown that Alph crashed in a small pond, the [[S.S. Drake]] flying unsteadily above him as he first regains consciousness. As Alph gets up to explore, he comes across some Red Pikmin trying to get what he hopes is [[fruit]] but is revealed to be the [[Red Onion]] out of a tree branch. After getting the Onion down, Alph takes the Red Pikmin and sets them to work building a [[bridge]] to get over to where his [[KopPad]] landed. After this, Alph tracks the signal of the S.S. Drake to a location not far from where he crashed. Taking his Red Pikmin and raising their numbers a bit, Alph sets them to work pushing a [[Cardboard box|large box]] out of the path to reveal a [[data file]]. Alph installs a data file log into the KopPad before setting off again. He makes his way through a cavern, noting the size of the mushrooms and the [[dirt wall]] in the way, and on the other side discovers the S.S. Drake, which he is happy about. However, his companions, [[Brittany]] and Charlie, are nowhere to be found, so Alph resolves to find them the next [[day]] before hastily taking to the skies after the nocturnal predators begin to wake up. | ||
Later, Alph, Brittany, and Charlie return here after Charlie shows them a [[data file]] from [[Olimar's Log (Exploration Notes)|Olimar's log]] and subsequently acquire a strong signal emanating from the area, which the Koppaites believe could come from a [[Hocotatian]] transmitter. After landing, the three note that the signal is not far off, and they proceed to explore, collecting fruit as they go along. Using their wits and numbers, the Koppaites soon find a cliffside that leads to where the signal is emanating. When Alph, Brittany, and Charlie get to where the signal is, they find out that it was a [[Folded Data Glutton|flip phone]] emitting the signal all along, which they resolve to take back to the Drake so that they can find Olimar's signal easier. However, as they are about to [[dig]] it up, it sinks into the sand and the Sandbelching Meerslug bursts out of the ground. After fighting and defeating the third monstrous beast, the Koppaites are able to get what they name the [[Folded Data Glutton]] as well as a small watermelon they name the [[Crimson Banquet]]. After the Folded Data Glutton transmitter has been integrated with the Drake, it picks up a signal coming [[Twilight River|from the north]], and the three explorers resolve to explore this area the next day. | Later, Alph, Brittany, and Charlie return here after Charlie shows them a [[data file]] from [[Olimar's Log (Exploration Notes)|Olimar's log]] and subsequently acquire a strong signal emanating from the area, which the Koppaites believe could come from a [[Hocotatian]] transmitter. After landing, the three note that the signal is not far off, and they proceed to explore, collecting fruit as they go along. Using their wits and numbers, the Koppaites soon find a cliffside that leads to where the signal is emanating. When Alph, Brittany, and Charlie get to where the signal is, they find out that it was a [[Folded Data Glutton|flip phone]] emitting the signal all along, which they resolve to take back to the Drake so that they can find Olimar's signal easier. However, as they are about to [[dig]] it up, it sinks into the sand and the Sandbelching Meerslug bursts out of the ground. After fighting and defeating the third monstrous beast, the Koppaites are able to get what they name the [[Folded Data Glutton]] as well as a small watermelon they name the [[Crimson Banquet]]. After the Folded Data Glutton transmitter has been integrated with the Drake, it picks up a signal coming [[Twilight River|from the north]], and the three explorers resolve to explore this area the next day. | ||
==Overview== | ==Overview== | ||
The Tropical Wilds is a fairly complex area. There are large bits of land, but also a few | The Tropical Wilds is a fairly complex area. There are large bits of land, but also a few sub-areas, mostly strung together with corridors, tunnels, and caves. Only a few caves actually make up the destination sub-areas, which is the opposite of the [[Garden of Hope]] and the [[Distant Tundra]]. The main motif of the area is that of a tropical jungle, with a lot of greenery, sand, and [[water]]. Water is in fact one of the most abundant aspects of the area, making this area home to quite a few aquatic and beach-related enemies. There are several [[bridge]]s needing to be built, and alternate paths needing to be taken in order to cross shores, due to all the water. While most of the sub-areas lead to dead ends, the main section of the area is quite open-ended, even if parts of it are closed off by water or walls. Some of these walls actually belong to platforms on higher terrain that can also be explored – this mostly consists of tree trunk tops. | ||
== | ==Key sections== | ||
The main section of the area is an open-ended piece of land in a rough 8-shape, with the two halves split by a river. The landing site is at the southern half of this section. | The main section of the area is an open-ended piece of land in a rough 8-shape, with the two halves split by a river. The landing site is at the southern half of this section. On the following list, all sections of text except for the first two refer to a different sub-area from the main one, meaning that the game performs a transition when going to and from those parts. | ||
; | ;Normal landing site: | ||
This is where the [[S.S. Drake]] lands during a normal exploration day. This half of the main area is mostly covered in water all around it, but there are some strips of land surrounding the perimeter of the area. These strips are also cut off by water, at parts. The actual landing site itself is in a circular base half enclosed by walls. From this part of the whole area, some tunnels and walls provide access to a multitude of different sub-areas. One of the most noteworthy locations here is the waterfall to the east. | |||
The | ;Northern half: | ||
The first half of the main part of the area is separated from the second by a river, although the two are connected by a swirling pathway on the east, next to the waterfall. A tunnel to the west of the landing site opens a path to a high ledge from which one can drop down to the northern half of the main area, however. | |||
This | This whole section has a large protrusion in the middle, so the ground-level paths surround it. This protrusion can be accesssed with nearby [[seesaw blocks]], and from it, there is access to a small cave with a [[Medusal Slurker]]. To the north is a beach, and to the west, two circular arenas where the [[Shaggy Long Legs]] is fought, separated by a short yet insurmountable wall. | ||
;Alph's crash site: | ;Alph's crash site: | ||
This is where the first [[day]] takes place, on the far southeast of the area. To the south is a small pond, where Alph first awakes. From here on out, the outdoors terrain is all sandy. The first part of this | This is where the first [[day]] takes place, on the far southeast of the area. To the south is a small pond, where Alph first awakes. From here on out, the outdoors terrain is all sandy. The first part of this section is at a lower level than the second, and a [[bridge]] is needed to go forward. Beyond some more terrain is a small linear cave that leads into the main area. Near the pond, there's a ledge that leads to the main area right away, but to reach it, one leader must toss another; this corridor has the [[Metal Suit Z]] on it. | ||
;Sandbelching Meerslug | ;Sandbelching Meerslug path: | ||
A simple linear corridor of sand that builds up to the arrival at the arena with the Sandbelching Meerslug. | A simple linear corridor of sand that builds up to the arrival at the arena with the Sandbelching Meerslug. | ||
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On the lake of the southern half, there is an underwater pathway leading to this remote island, on the western wall. An outer half-ring of land circles the island and contains [[Candypop Bud]]s needed for the fight. On the island itself resides the [[Calcified Crushblat]]. | On the lake of the southern half, there is an underwater pathway leading to this remote island, on the western wall. An outer half-ring of land circles the island and contains [[Candypop Bud]]s needed for the fight. On the island itself resides the [[Calcified Crushblat]]. | ||
;Medusal Slurker cave: | ;Medusal Slurker's cave: | ||
A very small cave with a [[Medusal Slurker]] on the northeastern part of the map can be accessed from the structure taking up the center of the northern half of the main area. | A very small cave with a [[Medusal Slurker]] on the northeastern part of the map can be accessed from the structure taking up the center of the northern half of the main area. | ||
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;First cave: | ;First cave: | ||
The first cave entered in this area is a curved path that leads from Alph's crash site to the main | The first cave entered in this area is a curved path that leads from Alph's crash site to the main landing site. | ||
==Objects== | ==Objects== | ||
{{stub|Add missing numbers.}} | |||
===Fruits=== | ===Fruits=== | ||
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*{{icon|Delectable Bouquet|y}} × 1 | *{{icon|Delectable Bouquet|y}} × 1 | ||
*{{icon|Crimson Banquet|y}} × 1 | *{{icon|Crimson Banquet|y}} × 1 | ||
*{{icon|Velvety Dreamdrop|y}} × 2 | *{{icon|Velvety Dreamdrop|y}} × 2 | ||
*{{icon|Lesser Mock Bottom|y}} × 1 | *{{icon|Lesser Mock Bottom|y}} × 1 | ||
*{{icon|Dawn Pustules|y}} × 1 | *{{icon|Dawn Pustules|y}} × 1 | ||
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*{{icon|Stellar Extrusion|y}} × 1 | *{{icon|Stellar Extrusion|y}} × 1 | ||
*{{icon|Cupid's Grenade|y|v=FF}} × 1 | *{{icon|Cupid's Grenade|y|v=FF}} × 1 | ||
*{{icon|Juicy Gaggle|y}} × 1 | *{{icon|Juicy Gaggle|y}} × 1 | ||
*{{icon|Mock Bottom|y}} × 1 | *{{icon|Mock Bottom|y}} × 1 | ||
*{{icon|Zest Bomb|y}} × 1 | *{{icon|Zest Bomb|y}} × 1 | ||
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===Enemies=== | ===Enemies=== | ||
{{columns|2| | {{columns|2| | ||
* {{icon|Dwarf Bulborb|y|v=P3}} × 3 | * {{icon|Dwarf Red Bulborb|y|v=P3}} × 3 | ||
* {{icon|Bulborb|y|v=P3}} × 1 | * {{icon|Red Bulborb|y|v=P3}} × 1 | ||
* {{icon|Orange Bulborb|y|v=P3}} × 1 | * {{icon|Orange Bulborb|y|v=P3}} × 1 | ||
* {{icon|Whiptongue Bulborb|y}} × 1 | * {{icon|Whiptongue Bulborb|y}} × 1 | ||
* {{icon|Fiery Blowhog|y|v=P3}} × 2 | * {{icon|Fiery Blowhog|y|v=P3}} × 2 | ||
* {{icon| | * {{icon|Wogpole|y|v=P3}} × 2 | ||
* {{icon|Yellow | * {{icon|Yellow Wollywog|y|v=P3}} × 2 | ||
* {{icon|Calcified Crushblat|y}} × 1 | * {{icon|Calcified Crushblat|y}} × 1 | ||
* {{icon|Puckering Blinnow|y}} × 7 | * {{icon|Puckering Blinnow|y}} × 7 | ||
* {{icon|Pyroclasmic Slooch|y}} × 4 | * {{icon|Pyroclasmic Slooch|y}} × 4 | ||
* {{icon|Medusal Slurker|y}} × 1 | * {{icon|Medusal Slurker|y}} × 1 | ||
* {{icon|Female Sheargrub|y|v=P3}} × | * {{icon|Female Sheargrub|y|v=P3}} × 4 | ||
* {{icon|Male Sheargrub|y|v=P3}} × | * {{icon|Male Sheargrub|y|v=P3}} × 5 | ||
* {{icon|Swarming Sheargrub|y}} × 8 | * {{icon|Swarming Sheargrub|y}} × 8 | ||
* {{icon|Swooping Snitchbug|y|v=P3}} × 1 | * {{icon|Swooping Snitchbug|y|v=P3}} × 1 | ||
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* {{icon|Armored Cannon Larva|y|v=P3}} × 1 | * {{icon|Armored Cannon Larva|y|v=P3}} × 1 | ||
* {{icon|Skitter Leaf|y|v=P3}} × 2 | * {{icon|Skitter Leaf|y|v=P3}} × 2 | ||
* {{icon|Yellow Spectralids|y}} × 2 | * {{icon|Yellow Spectralids|y}} × 2 | ||
* {{icon|Hermit Crawmad|y|v=P3}} × 1 | * {{icon|Hermit Crawmad|y|v=P3}} × 1 | ||
* {{icon|Peckish Aristocrab|y}} × 1 | * {{icon|Peckish Aristocrab|y}} × 1 | ||
* {{icon|Shaggy Long Legs|y}} – '''Mini-boss''' × 1 | * {{icon|Shaggy Long Legs|y}} – '''Mini-boss''' × 1 | ||
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}} | }} | ||
===Obstacles=== | ===Obstacles=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Dirt wall|y}} × 3 | *{{icon|Dirt wall|y}} × 3 | ||
*{{icon|Reinforced wall|v=P3|y}} × 3 | *{{icon|Reinforced wall|v=P3|y}} × 3 | ||
*{{icon| | *{{icon|Electric gate|v=P3|y}} × 1 | ||
*{{icon|Dirt mound|y}} × 6 | *{{icon|Dirt mound|y}} × 6 | ||
*{{icon|Bridge|v=P3|y}} (Brown) {{icon|Fragment}} × 15 ( | *{{icon|Paper bag|v=P3|y}} × 1 | ||
*{{icon|Bridge|v=P3|y}} (Brown) {{icon|Fragment}} × 18 ( | *{{icon|Bridge|v=P3|y}} (Brown) {{icon|Fragment}} × 15 (piles of 3 and 12) | ||
*{{icon|Bridge|v=P3|y}} (Red) {{icon|Fragment}} × 56 ( | *{{icon|Bridge|v=P3|y}} (Brown) {{icon|Fragment}} × 18 (piles of 8 and 10) | ||
*{{icon|Bridge|v=P3|y}} (Red) {{icon|Fragment}} × 56 (piles of 10 and 46, 34 buried) | |||
{{clear}} | |||
}} | }} | ||
=== | ===Plants and fungi=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon| | *{{icon|Pellet Posy|v=P3|y}} | ||
*{{icon|Burgeoning Spiderwort|v=P3|y}} × 1 | *{{icon|Burgeoning Spiderwort|v=P3|y}} × 1 | ||
*{{icon|Flukeweed|y}} × 6 | *{{icon|Flukeweed|y}} × 6 | ||
*{{icon|Spotcap|y}} | |||
*{{icon|Kingcap|y}} × 2 | *{{icon|Kingcap|y}} × 2 | ||
*{{icon| | *{{icon|Lapis Lazuli Candypop Bud|y}} × 4 | ||
*{{icon|Gray Candypop Bud|y}} × 4 | |||
*{{icon| | |||
}} | }} | ||
===Other=== | ===Other=== | ||
*{{icon|Metal Suit Z|y}} | *{{icon|Metal Suit Z|y}} × 1 | ||
* | *[[Onion|Red Onion]] × 1 | ||
==Data files== | ==Data files== | ||
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* Pikmin Behavior / Pikminology | * Pikmin Behavior / Pikminology | ||
** [[Pikmin Behavior (Exploration Notes)#Pikminology #1|Pikminology #1]] | ** [[Pikmin Behavior (Exploration Notes)#Pikminology #1|Pikminology #1]] | ||
** [[Pikmin Behavior (Exploration Notes)#Pikminology #7|Pikminology #7]] | ** [[Pikmin Behavior (Exploration Notes)#Pikminology #7|Pikminology #7]] (''Pikmin 3'' only) | ||
** [[Pikmin Behavior (Exploration Notes)#Pikminology #10|Pikminology #10]] | ** [[Pikmin Behavior (Exploration Notes)#Pikminology #10|Pikminology #10]] | ||
** [[Pikmin Behavior (Exploration Notes)#Pikminology #15|Pikminology #15]] | ** [[Pikmin Behavior (Exploration Notes)#Pikminology #15|Pikminology #15]] | ||
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** [[Controls (Exploration Notes)#Plucking #2|Plucking #2]] | ** [[Controls (Exploration Notes)#Plucking #2|Plucking #2]] | ||
** [[Controls (Exploration Notes)#Dividing Labor #2|Dividing Labor #2]] / Dividing Labour #2 | ** [[Controls (Exploration Notes)#Dividing Labor #2|Dividing Labor #2]] / Dividing Labour #2 | ||
** [[Controls (Exploration Notes)#Escaping|Escaping]] | ** [[Controls (Exploration Notes)#Escaping|Escaping]] (''Pikmin 3'' only) | ||
* Indigenous Life | * Indigenous Life | ||
** [[Indigenous Life (Exploration Notes)#Sandbelching Meerslug #1|Sandbelching Meerslug #1]] | ** [[Indigenous Life (Exploration Notes)#Sandbelching Meerslug #1|Sandbelching Meerslug #1]] | ||
** [[Indigenous Life (Exploration Notes)#Sandbelching Meerslug #2|Sandbelching Meerslug #2]] | ** [[Indigenous Life (Exploration Notes)#Sandbelching Meerslug #2|Sandbelching Meerslug #2]] | ||
** [[Indigenous Life (Exploration Notes)#Bulborb #1|Bulborb #1]] | ** [[Indigenous Life (Exploration Notes)#Bulborb #1|Bulborb #1]] (''Pikmin 3 Deluxe'' only) | ||
** [[Indigenous Life (Exploration Notes)#Peckish Aristocrab|Peckish Aristocrab]] | ** [[Indigenous Life (Exploration Notes)#Peckish Aristocrab|Peckish Aristocrab]] | ||
** [[Indigenous Life (Exploration Notes)#Shaggy Long Legs|Shaggy Long Legs]] | ** [[Indigenous Life (Exploration Notes)#Shaggy Long Legs|Shaggy Long Legs]] | ||
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* Secret File | * Secret File | ||
** See [[Secret File#Tropical Wilds]] | ** See [[Secret File#Tropical Wilds]] | ||
* Olimar's Log Vol. 2 | * Olimar's Log Vol. 2 (Exploration Notes) | ||
** [[Olimar's Log Vol. 2 (Exploration Notes)# | ** [[Olimar's Log Vol. 2 (Exploration Notes)#To my love|To my love]] | ||
** [[Olimar's Log Vol. 2 (Exploration Notes)# | ** [[Olimar's Log Vol. 2 (Exploration Notes)#It's me|It's me]] | ||
==Hidden murals== | ==Hidden murals== | ||
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==Quotes== | ==Quotes== | ||
{{stub | {{stub}} | ||
==Guide== | ==Guide== | ||
{{guide}} | {{guide}} | ||
===Basic guide=== | ===Basic guide=== | ||
The first time this area is visited is on the [[day 1]] tutorial. To complete the tutorial, first rescue the [[Onion]], then use the 3 Pikmin you start with (plus the 1 Pikmin hidden at the back of the pot nearby) to carry the bridge [[fragment]]s next to the Onion. After the bridge is built, collect [[pellet]]s and defeat the [[Female Sheargrub]]s to grow 20 or 21 Pikmin, and use them to push the [[cardboard box]]. Go through the cave, and then day 1 will end. | The first time this area is visited is on the [[day 1]] tutorial. To complete the tutorial, first rescue the [[Onion]], then use the 3 Pikmin you start with (plus the 1 Pikmin hidden at the back of the pot nearby) to carry the bridge [[fragment]]s next to the Onion. After the bridge is built, collect [[pellet]]s and defeat the [[Female Sheargrub]]s to grow 20 or 21 Pikmin, and use them to push the [[cardboard box]]. Go through the cave, and then day 1 will end. | ||
Upon rescuing [[Charlie]] in the [[Distant Tundra]], a signal will appear on the [[Area selection | Upon rescuing [[Charlie]] in the [[Distant Tundra]], a signal will appear on the [[Menu/Area selection|map screen]] to head to the Tropical Wilds. In this area, take your Pikmin out of the Onion, and walk up to the unfinished beige bridge. Throw a [[leader]] and some Pikmin across the gap. Use those Pikmin to carry the 8 fragments in front of you and destroy the [[dirt wall]] to the right. Once the dirt wall is destroyed, go past it and carry the 8 bridge fragments up there. Once the bridge is completed, get all 3 leaders to meet at the site of the second pile of fragments. Next to this plateau, there is a small circular island above the water, and past this island is a path forward. Throw 2 leaders and all your Pikmin onto this island. Switch to one of those leaders and throw the third leader and all the Pikmin across the gap to the other side. With the third leader, walk to the end of the path and turn left to pass through a loading zone. | ||
Follow the sandy path to a large circular arena. There will be a buried flip phone in the middle. Throw some Pikmin at it to start the boss battle with the Sandbelching Meerslug. To defeat it, follow the strategies [[Sandbelching Meerslug#Strategy|here]]. Defeating it will make it drop the [[Folded Data Glutton]] and the [[Crimson Banquet]]. To carry these items back, a few obstacles must be dealt with. Walk back along the path that led to the boss, and once you're back in the main area, push down a [[paper bag]]. Walk down the new ramp and defeat the [[Whiptongue Bulborb]] and destroy the [[dirt wall]]. It is also possible to get [[bomb rock]]s from the nearby [[dirt mound]] to destroy the [[reinforced wall]], which can save time when carrying. Upon collecting the Folded Data Glutton, the story segment of the Tropical Wilds is complete. | Follow the sandy path to a large circular arena. There will be a buried flip phone in the middle. Throw some Pikmin at it to start the boss battle with the Sandbelching Meerslug. To defeat it, follow the strategies [[Sandbelching Meerslug#Strategy|here]]. Defeating it will make it drop the [[Folded Data Glutton]] and the [[Crimson Banquet]]. To carry these items back, a few obstacles must be dealt with. Walk back along the path that led to the boss, and once you're back in the main area, push down a [[paper bag]]. Walk down the new ramp and defeat the [[Whiptongue Bulborb]] and destroy the [[dirt wall]]. It is also possible to get [[bomb rock]]s from the nearby [[dirt mound]] to destroy the [[reinforced wall]], which can save time when carrying. Upon collecting the Folded Data Glutton, the story segment of the Tropical Wilds is complete. | ||
===Speed completion=== | ===Speed completion=== | ||
{{stub}} | |||
==In other game modes== | ==In other game modes== | ||
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==Gallery== | ==Gallery== | ||
{{image|Get more varied images; at least one of each | {{image|Get more varied images; at least one of each section of the area, as listed above.}} | ||
<gallery> | <gallery> | ||
Tropical Wilds map.png|The | Tropical Wilds map.png|The full map of the Tropical Wilds. | ||
Tropical Wilds Prima map.png|Map from the Prima guide. | |||
Tropical Wilds Prima map.png| | |||
P3DX Prerelease Tropical Wilds Aerial View.jpg|An aerial view of the northern section in ''Pikmin 3 Deluxe''. | P3DX Prerelease Tropical Wilds Aerial View.jpg|An aerial view of the northern section in ''Pikmin 3 Deluxe''. | ||
Tropical Wilds palm tree P3.jpg|A palm tree found in the area. | Tropical Wilds palm tree P3.jpg|A palm tree found in the area. | ||
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Tropical Wilds 2.jpg|Overview of an area with a Burgeoning Spiderwort. | Tropical Wilds 2.jpg|Overview of an area with a Burgeoning Spiderwort. | ||
Tropical Wilds 3.jpg|Some more areas. | Tropical Wilds 3.jpg|Some more areas. | ||
TropicalWildsRaining-Pikmin3.jpg|The Tropical Wilds | TropicalWildsRaining-Pikmin3.jpg|The Tropical Wilds while its raining. | ||
Tropical Wilds day 2 dialogue P3.jpg|What Alph says to landing in the Tropical Wilds on [[day]] 2. | Tropical Wilds day 2 dialogue P3.jpg|What Alph says to landing in the Tropical Wilds on [[day]] 2. | ||
Tropical1.jpg|A view of the area where the [[Slapstick Crescent]], [[Zest Bomb]], and [[Face Wrinkler]] are located. | Tropical1.jpg|A view of the area where the [[Slapstick Crescent]], [[Zest Bomb]], and [[Face Wrinkler]] are located. | ||
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Tropical Wilds P3 space view.jpg|Spatial view of Tropical Wilds. | Tropical Wilds P3 space view.jpg|Spatial view of Tropical Wilds. | ||
</gallery> | </gallery> | ||
{{see more|Category:Tropical Wilds images|t1=Tropical Wilds images category}} | {{see more|Category:Tropical Wilds images|t1=Tropical Wilds images category}} | ||
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|JapM=Forest of Beginnings | |JapM=Forest of Beginnings | ||
|ChiTrad=起始森林 | |ChiTrad=起始森林 | ||
|ChiTradR= | |ChiTradR= | ||
|ChiTradM=Forest of Beginning | |ChiTradM=Forest of Beginning | ||
|ChiSimp=起始之森 | |ChiSimp=起始之森 | ||
|ChiSimpR= | |ChiSimpR= | ||
|ChiSimpM=Forest of Beginning | |ChiSimpM=Forest of Beginning | ||
|Fra=Bosquet des sources | |Fra=Bosquet des sources | ||
|FraM= | |FraM=Forest of springs | ||
|Ger=Wald des Anfangs | |Ger=Wald des Anfangs | ||
|GerM=Forest of Beginning | |GerM=Forest of Beginning | ||
|Ita=Selva sorgente | |Ita=Selva sorgente | ||
|ItaM=Spring forest | |ItaM=Spring forest | ||
|Kor= | |Kor=재회의 호화원 등 | ||
|KorR= | |KorR=jaehoeui hohwawon deung | ||
|KorM= | |KorM= | ||
|Spa=Bosque de la Vida | |Spa=Bosque de la Vida | ||
|SpaM=Forest of | |SpaM=Forest of life | ||
}} | }} | ||