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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox cave
{{infobox cave
|image = P4 Trial of the Sage Leaf Cave Entrance.png
|image     =  
|size = 250px
|size     =  
|caption  =  
|caption  =  
|location  = Rescue Command Post
|location  = Rescue Command Post
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|screenshot =  
|screenshot =  
|name      = Bulblaxes
|name      = Bulblaxes
|map        = Bulblaxes map.png
|map        =  
|size      = 205px
|size      =  
|red        = 35
|red        = 35
|ice        = 10
|ice        = 10
|bronze    = 0:59 - time out
|bronze    = 0:01
|silver    = 1:19 - 1:00 left
|silver    = 1:00
|gold      = 1:44 - 1:20 left
|gold      = 1:20
|platinum  = 4:00 - 1:45 left
|platinum  = 1:45
|dandori    = 3
|dandori    = 3
|time      = 4:00
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time.
It is recommended to have acquired the [[Plucking Whistle]] prior to attempting this Dandori Challenge as it would be easier to pluck your Pikmin and save time.


Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange  Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it.
Alternatively, you could go to the room in front of you and throw your [[Pikmin family|Pikmin]] on the two [[Dwarf Bulborb]]s and pluck the [[Red Pikmin]] sprouts. Go to your left and hop on [[Oatchi]] and rush through the two [[Dwarf Bulbear]]s and to the room with [[Ice Pikmin]] sprouts and pluck them. Then rush through the Dwarf Bulbears again, defeating them, and try to hit the [[Spotty Bulbear]] in the rear. After you defeat it, go back to the room with the the [[Bulborb]] and beat it up. Then, after defeating it, pick up the [[Bomb rock]] and charge your Ice Pikmin at the [[Ice gate]]. Walk though the iron bars and throw your Pikmin at the [[Fiery Bulblax]] and defeat it. Go to the left and defeat the [[Whiptongue Bulborb]], then pluck the Ice Pikmin. Once the Ice gate is broken, call Oatchi and go behind you to the room with the [[Sticky mold]] and charge everyone towards the mushrooms. After it is removed, jump on the [[Bouncy Mushroom]] and pluck the Pikmin and go right. Trick the [[Frosty Bulborb]] into the [[Fire geyser]], melting the ice on its back, and rush it. After defeating it, go forward, and take out your [[Bomb rock]] and throw it in the middle of the [[Orange  Bulborb]] and [[Dwarf Orange Bulborb]] particularly from outside their territory so they don't move away from it.


== 2nd Story: Snow Problem ==
== 2nd Story: Snow Problem ==
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|screenshot =  
|screenshot =  
|name      = Snow Problem
|name      = Snow Problem
|map        = Snow Problem map.png
|map        =  
|size      = 250px
|size      =  
|red        = 35
|red        = 35
|bronze    = 0:59 - time out
|bronze    = 0:01
|silver    = 1:19 - 1:00 left
|silver    = 1:00
|gold      = 1:44 - 1:20 left
|gold      = 1:20
|platinum  = 6:00 - 1:45 left
|platinum  = 1:45
|dandori    = 3
|dandori    = 3
|time      =  6:00
|time      =  6:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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** {{icon|Red Pikmin|v=P4|y}} × 10
** {{icon|Red Pikmin|v=P4|y}} × 10
* '''Enemies''':
* '''Enemies''':
** {{icon|Arctic Cannon Larva|v=P4|y}} × 3
** {{icon|Arctic Cannon Larva|v=P4|y}} × 2
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5
** {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5
** {{icon|Icy Blowhog|v=P4|y}} × 1
** {{icon|Icy Blowhog|v=P4|y}} × 1
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|screenshot =  
|screenshot =  
|name      = Dig Deep
|name      = Dig Deep
|map        = Dig Deep map.png
|map        =  
|size      = 250px
|size      =  
|yellow    = 25
|yellow    = 25
|ice        = 15
|ice        = 15
|white      = 15
|white      = 15
|bronze    = 0:29 - time out
|bronze    = 0:01
|silver    = 0:44 - 0:30 left
|silver    = 0:30
|gold      = 0:59 - 0:45 left
|gold      = 0:45
|platinum  = 5:00 - 1:00 left
|platinum  = 1:00
|dandori    = 3
|dandori    = 3
|time      = 5:00
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}
{{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}}
{{game help|p4|Write a guide on how to complete this sublevel. If there are multiple sublevels, copy this section for each one.}}
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|screenshot =  
|screenshot =  
|name      = Dandori Seas
|name      = Dandori Seas
|map        = Dandori Seas map.png
|map        =  
|size      = 250px
|size      =  
|blue      = 35
|blue      = 35
|winged    = 15
|winged    = 15
|bronze    = 0:59 - time out
|bronze    = 0:01
|silver    = 1:59 - 1:00 left
|silver    = 1:00
|gold      = 2:29 - 2:00 left
|gold      = 2:00
|platinum  = 7:00 - 2:30 left
|platinum  = 2:30
|dandori    = 3
|dandori    = 3
|time      = 7:00
|time      = 7:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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|screenshot =  
|screenshot =  
|name      = The White Key
|name      = The White Key
|map        = The White Key map.png
|map        =  
|size      = 250px
|size      =  
|rock      = 21
|rock      = 21
|winged    = 21
|winged    = 21
|white      = 21
|white      = 21
|bronze    = 0:59 - time out
|bronze    = 0:01
|silver    = 1:19 - 1:00 left
|silver    = 1:00
|gold      = 1:44 - 1:20 left
|gold      = 1:20
|platinum  = 7:00 - 1:45 left
|platinum  = 1:45
|dandori    = 4
|dandori    = 4
|time      = 7:00
|time      = 7:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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|screenshot =  
|screenshot =  
|name      = Gimmick Gambit
|name      = Gimmick Gambit
|map        = Gimmick Gambit map.png
|map        =  
|size      = 250px
|size      =  
|red        = 15
|red        = 15
|bronze    = 0:59 - time out
|bronze    = 0:01
|silver    = 1:19 - 1:00 left
|silver    = 1:00
|gold      = 1:44 - 1:20 left
|gold      = 1:20
|platinum  = 4:00 - 1:45 left
|platinum  = 1:45
|dandori    = 4
|dandori    = 4
|time      = 4:00
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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** {{icon|Numbered gate|v=P4|y}} × 1 (locked by the three treasures)
** {{icon|Numbered gate|v=P4|y}} × 1 (locked by the three treasures)
** {{icon|White gate|v=P4|l=Switch gate|n=Switch gate|y}} × 3
** {{icon|White gate|v=P4|l=Switch gate|n=Switch gate|y}} × 3
** {{icon|Iron fence|v=P4|y}} × 1
** {{icon|Iron bars|v=P4|y}} × 1
** {{icon|Ice vent|v=P4|y}} × 1
** {{icon|Ice geyser|v=P4|y}} × 1
** {{icon|Crystal wall|v=P4|y}} × 1
** {{icon|Crystal wall|v=P4|y}} × 1
** {{icon|Moving walkway|v=P4|y}} × 4
** {{icon|Moving walkway|v=P4|y}} × 1
* '''Tools''':
* '''Tools''':
** {{icon|Bouncy Mushroom|v=P4|y}} × 13
** {{icon|Bouncy Mushroom|v=P4|y}} × 13
** {{icon|Fan|v=P4|y}} × 3
** {{icon|Fan|v=P4|y}} × 3
** {{icon|Climbing rope|v=P4|y}} × 1
** {{icon|Climbing rope|v=P4|y}} × 1
** {{icon|Floating platform|v=P4|y}} × 1
** {{icon|White Switch|v=P4|y}} × 3
** {{icon|Slide rail|v=P4|y}} × 1
** {{icon|Floating Platform|v=P4|y}} × 1
** {{icon|Switch|v=P4|y}} × 4
** {{icon|Toggle Switch|v=P4|y}} × 1
** {{icon|Slide Rail|v=P4|y}} × 1
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Red Pikmin|v=P4|y}} × 5 (buried)
** {{icon|Red Pikmin|v=P4|y}} × 5 (buried)
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Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf.
Immediately throw 5 [[Red Pikmin]] on a nearby mushroom to push down a rope. Scale the rope and throw one [[Pikmin family|Pikmin]] on the same mushroom to open the metal [[gate]]. To collect the three treasures, move the base over, have the Pikmin destroy the ice geyser, use the five Pikmin that don't go for the nearby Sphere to pull down the one on a web, and have [[Oatchi]] [[Rush]] and collect the third one. Next walk into the new area and bait the exploding [[Dweevil]] to the glass gate. Finally throw one Pikmin onto the conveyer belt and do the puzzle involving switching the conveyor belts. The final gate will open and you can proceed to the Sage Leaf.


It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi.{{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}}
It is also possible to skip the entire level and reach the Sage Leaf using a well-timed jump with Oatchi. {{cite youtube|D3GZIg7Tgjo|demonstrating the 6th Story: Gimmick Gambit finished in under 15 seconds}}


== 7th Story: One Fell Jump ==
== 7th Story: One Fell Jump ==
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|screenshot =  
|screenshot =  
|name      = One Fell Jump
|name      = One Fell Jump
|map        = One Fell Jump map.png
|map        =  
|size      = 250px
|size      =  
|purple    = 5
|purple    = 5
|bronze    = 0:03 - time out
|bronze    = 0:01
|silver    = 0:07 - 0:04 left
|silver    = 0:04
|gold      = 0:11 - 0:08 left
|gold      = 0:08
|platinum  = 1:00 - 0:12 left
|platinum  = 0:12
|dandori    = 4
|dandori    = 4
|time      = 1:00
|time      = 1:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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|screenshot =  
|screenshot =  
|name      = Crowded Kitchen
|name      = Crowded Kitchen
|map        = Crowded Kitchen map.png
|map        =  
|size      = 250px
|size      =  
|purplecb  = 1
|purplecb  = 1
|white      = 20
|white      = 20
|bronze    = 0:29 - time out
|bronze    = 0:01
|silver    = 0:44 - 0:30 left
|silver    = 0:30
|gold      = 0:59 - 0:45 left
|gold      = 0:45
|platinum  = 4:00 - 1:00 left
|platinum  = 1:00
|dandori    = 4
|dandori    = 4
|time      = 4:00
|time      = 4:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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** {{icon|Sticky mold|v=P4|y}} × 2 (one is [[poison]])
** {{icon|Sticky mold|v=P4|y}} × 2 (one is [[poison]])
* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Candypop Bud|v=P4 purple|y}} (Purple) × 1
** [[Candypop Bud]] (Purple) × 1
** {{icon|White Pikmin|v=P4|y}} × 20 (5 inside one set of jars, 10 inside the other two, 5 buried under the Mysterious Carriage)
** {{icon|White Pikmin|v=P4|y}} × 20 (5 inside one set of jars, 10 inside the other two, 5 buried under the Mysterious Carriage)


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|screenshot =  
|screenshot =  
|name      = Turf Turmoil
|name      = Turf Turmoil
|map        = Turf Turmoil map.png
|map        =  
|size      = 250px
|size      =  
|rock      = 20
|rock      = 20
|purplecb  = 3
|purplecb  = 3
|bronze    = 0:44 - time out
|bronze    = 0:01
|silver    = 1:09 - 0:45 left
|silver    = 0:45
|gold      = 1:29 - 1:10 left
|gold      = 1:10
|platinum  = 5:00 - 1:30 left
|platinum  = 1:30
|dandori    = 5
|dandori    = 5
|time      = 5:00
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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* '''Wild Pikmin''':
* '''Wild Pikmin''':
** {{icon|Rock Pikmin|v=P4|y}} × 5
** {{icon|Rock Pikmin|v=P4|y}} × 5
** {{icon|Candypop Bud|v=P4 purple|y}} (Purple) × 3
** [[Candypop Bud]] (Purple) × 3


Start by sending five [[Rock Pikmin]] to the [[Porquillion]] and let them fight it by themselves while you do the rest of the challenge. Pluck the five Rock Pikmin in the corner and [[Rush]] the two [[Mama Sheargrub|Mama Sheargrubs]] to kill them. Break the [[Crystal wall]], and send five Rock Pikmin in the Purple [[Candypop Bud]] while you go walk over the [[Foolix]] to make it spawn. Pluck the 5 [[Purple Pikmin]], send two to tug on the Foolix's tail, and Rush at it as soon as it's vulnerable. To kill it in the quickest way, repeat a cycle of: chomp twice then Rush with Oatchi as soon as you can, which should allow you to kill it in two cycles. After the Foolix is dead, spawn five more Purple Pikmin while going to the [[Burrowing Snagret]] arena, prompt it to spawn, get the Purple Pikmin, and wait for it to plant itself into the ground and get stuck, then Rush it. It should shake the [[Pikmin family|Pikmin]] off before dying but only require to get Rushed while it's trying to come out of the ground once or twice. Transform the next five Purple Pikmin using the Candypop Bud, but do not waste time breaking the wall! Just go through the center room (without provoking the [[Emperor Bulblax]]) While you wait for the Candypop Bud seeds to sprout, send Oatchi to the dirt moat next to the Porquillon and get him to dig up the [[Ultra-Spicy Spray]]. Once you have gotten the five Purple Pikmin, go back to the Porquillon which should be a few hits from death, finish him, get the Ultra Spicy Spray, and go with Oatchi to kill the Emperor Bulblax by Rushing every time you can (once it's done attacking if it attacked first).
Start by sending five [[Rock Pikmin]] to the [[Porquillion]] and let them fight it by themselves while you do the rest of the challenge. Pluck the five Rock Pikmin in the corner and [[Rush]] the two [[Mama Sheargrub|Mama Sheargrubs]] to kill them. Break the [[Crystal wall]], and send five Rock Pikmin in the Purple [[Candypop Bud]] while you go walk over the [[Foolix]] to make it spawn. Pluck the 5 [[Purple Pikmin]], send two to tug on the Foolix's tail, and Rush at it as soon as it's vulnerable. To kill it in the quickest way, repeat a cycle of: chomp twice then Rush with Oatchi as soon as you can, which should allow you to kill it in two cycles. After the Foolix is dead, spawn five more Purple Pikmin while going to the [[Burrowing Snagret]] arena, prompt it to spawn, get the Purple Pikmin, and wait for it to plant itself into the ground and get stuck, then Rush it. It should shake the [[Pikmin family|Pikmin]] off before dying but only require to get Rushed while it's trying to come out of the ground once or twice. Transform the next five Purple Pikmin using the Candypop Bud, but do not waste time breaking the wall! Just go through the center room (without provoking the [[Emperor Bulblax]]) While you wait for the Candypop Bud seeds to sprout, send Oatchi to the dirt moat next to the Porquillon and get him to dig up the [[Ultra-Spicy Spray]]. Once you have gotten the five Purple Pikmin, go back to the Porquillon which should be a few hits from death, finish him, get the Ultra Spicy Spray, and go with Oatchi to kill the Emperor Bulblax by Rushing every time you can (once it's done attacking if it attacked first).
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|screenshot =  
|screenshot =  
|name      = The Purple Key
|name      = The Purple Key
|map        = The Purple Key map.png
|map        =  
|size      = 250px
|size      =  
|ice        = 45
|ice        = 45
|purple    = 3
|purple    = 3
|purplecb  = 2
|purplecb  = 2
|bronze    = 0:14 - time out
|bronze    = 0:01
|silver    = 0:44 - 0:15 left
|silver    = 0:15
|gold      = 1:14 - 0:45 left
|gold      = 0:45
|platinum  = 5:00 - 1:15 left
|platinum  = 1:15
|dandori    = 5
|dandori    = 5
|time      = 5:00
|time      = 5:00
|music      = ''[[Music in Pikmin 4#Dandori Challenge (Sage Leaf)|Dandori Challenge (Sage Leaf)]]''
|music      =  
}}
}}


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** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]]
** {{icon|Bulborb Larva|v=P4|y}}, indefinitely from [[Dirt-mound]]
** {{icon|Desiccated Skitter Leaf|v=P4|y}} × 5
** {{icon|Desiccated Skitter Leaf|v=P4|y}} × 5
** {{icon|Dwarf Bulbear|y|v=P4}} × 3, 1 Falls around the Purple onion, 2 Falls where the Lesser Spotted Jellyfloat is
** {{icon|Dwarf Bulbear|y|v=P4}} × 1 Falls around the Purple onion
** {{icon|Fiery Blowhog|v=P4|y}} × 1
** {{icon|Fiery Blowhog|v=P4|y}} × 1
** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} × 1
** {{icon|Lesser Spotted Jellyfloat|v=P4|y}} × 1
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** {{icon|Ice Pikmin|v=P4|y}} × 25 (5 buried, 10 in each hydro jelly)
** {{icon|Ice Pikmin|v=P4|y}} × 25 (5 buried, 10 in each hydro jelly)
** {{icon|Purple Pikmin|v=P4|y}} × 3 (inside a hydro jelly)
** {{icon|Purple Pikmin|v=P4|y}} × 3 (inside a hydro jelly)
** {{icon|Candypop Bud|v=P4 purple|y}} (Purple) × 2
** [[Candypop Bud]] (Purple) × 2
* '''Others'''
* '''Others'''
** {{icon|Purple Onion|y|v=P4}} × 1 (single time)  
** {{icon|Purple Onion|y|v=P4}} × 1 (single time)  
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{{image}}
{{image}}
<gallery>
<gallery>
Volatile_Fiery_Dweevil_P4.jpg|The infinitely respawning [[Fiery Dweevil]] with a [[Bomb Rock]].
7th_Story_One_Fell_Jump_Wide_Shot.jpg|The 7th Story of the Trial.
CrowdedKitchenStress.jpg|The menu that shows the treasures and time remaining.
</gallery>
</gallery>


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|Jap  = 葉っぱ仙人の挑戦状
|Jap  = 葉っぱ仙人の挑戦状
|JapR = Happa Sennin no Chōsenjō
|JapR = Happa Sennin no Chōsenjō
|JapM = Leaf [[wiktionary:仙人#Japanese|Sennin]]'s Challenges
|JapM = Leaf [https://en.wiktionary.org/wiki/仙人#Japanese Sennin]'s Challenges
|ChiTrad  = 葉子仙人的戰帖
|ChiTrad  = 葉子仙人的戰帖
|ChiTradR = Yèzi Xiānrén de Zhàntiē
|ChiTradR = Yèzi Xiānrén de Zhàntiē
Line 524: Line 522:
|Jap  = 初ダン 出目斑の根城
|Jap  = 初ダン 出目斑の根城
|JapR = Shodan - Dememadara no Nejiro
|JapR = Shodan - Dememadara no Nejiro
|JapM = 1st Rank - Citadel of [[Grub-dog family|Grub-dogs]]
|JapM = 1st Floor - Citadel of [[Grub-dog family|Grub-dogs]]
|ChiTrad  = 初段 凸眼斑的巢穴
|ChiTrad  = 初段 凸眼斑的巢穴
|ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué
|ChiTradR = Chūduàn - Tūyǎnbān de Cháoxué
Line 552: Line 550:
|Jap  = 弐ダン 雪達磨製作所
|Jap  = 弐ダン 雪達磨製作所
|JapR = Nidan - Yukidaruma Seisakujo
|JapR = Nidan - Yukidaruma Seisakujo
|JapM = 2nd Rank - Snowman Factory
|JapM = 2nd Floor - Snowman Factory
|ChiTrad  = 貳段 雪人不倒翁製造所
|ChiTrad  = 貳段 雪人不倒翁製造所
|ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ
|ChiTradR = Èrduàn - Xuěrén Bùdǎowēng Zhìzào-suǒ
Line 582: Line 580:
|Jap  = 参ダン 徒夢の採掘場
|Jap  = 参ダン 徒夢の採掘場
|JapR = Sandan - Adayume no Saikutsujou
|JapR = Sandan - Adayume no Saikutsujou
|JapM = 3rd Rank - Fleeting Dream Quarry
|JapM = 3rd Floor - Fleeting Dream Quarry
|ChiTrad  = 參段 浮夢採掘場
|ChiTrad  = 參段 浮夢採掘場
|ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng
|ChiTradR = Sānduàn - Fúmèng Cǎijué-cháng
Line 613: Line 611:
|Jap  = 肆ダン ダンドリ海舘
|Jap  = 肆ダン ダンドリ海舘
|JapR = Shidan - Dandori Kaikan
|JapR = Shidan - Dandori Kaikan
|JapM = 4th Rank - Dandori Seaside Inn
|JapM = 4th Floor - Dandori Seaside Inn
|ChiTrad  = 肆段 當多慮海館
|ChiTrad  = 肆段 當多慮海館
|ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn
|ChiTradR = Sìduàn - Dāngduōlǜ Hǎiguǎn
Line 641: Line 639:
|Jap  = 伍ダン 白の免許皆傳
|Jap  = 伍ダン 白の免許皆傳
|JapR = Godan - Shiro no Menkyokaiden
|JapR = Godan - Shiro no Menkyokaiden
|JapM = 5th Rank - Conferring Full Mastership of White
|JapM = 5th Floor - Conferring Full Mastership of White
|ChiTrad  = 伍段 白色真傳盡得
|ChiTrad  = 伍段 白色真傳盡得
|ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé
|ChiTradR = Wǔduàn - Báisè Zhēnchuán Jìn Dé
Line 669: Line 667:
|Jap  = 陸ダン からくりの砦
|Jap  = 陸ダン からくりの砦
|JapR = Rokudan - Karakuri no Toride
|JapR = Rokudan - Karakuri no Toride
|JapM = 6th Rank - Mechanism Fortress
|JapM = 6th Floor - Mechanism Fortress
|ChiTrad  = 陸段 機關要塞
|ChiTrad  = 陸段 機關要塞
|ChiTradR = Liùduàn - Jīguān Yàosài
|ChiTradR = Liùduàn - Jīguān Yàosài
Line 697: Line 695:
|Jap  = 漆ダン 一網打尽の庭
|Jap  = 漆ダン 一網打尽の庭
|JapR = Shichidan - Ichimōdajin no Niwa
|JapR = Shichidan - Ichimōdajin no Niwa
|JapM = 7th Rank - Garden of "One fell swoop"
|JapM = 7th Floor - Garden of "One fell swoop"
|ChiTrad  = 柒段 一網打盡庭園
|ChiTrad  = 柒段 一網打盡庭園
|ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán
|ChiTradR = Qīduàn - Yīwǎngdǎjìn Tíngyuán
Line 725: Line 723:
|Jap  = 捌ダン 急か急か台所
|Jap  = 捌ダン 急か急か台所
|JapR = Hachidan - Sekaseka Daidokoro
|JapR = Hachidan - Sekaseka Daidokoro
|JapM = 8th Rank - Fast-paced Kitchen
|JapM = 8th Floor - Fast-paced Kitchen
|ChiTrad  = 捌段 急急廚房
|ChiTrad  = 捌段 急急廚房
|ChiTradR = Bāduàn - Jíjí Chúfáng
|ChiTradR = Bāduàn - Jíjí Chúfáng
Line 753: Line 751:
|Jap  = 玖ダン 淘汰の縄張り
|Jap  = 玖ダン 淘汰の縄張り
|JapR = Kyūdan - Tōta no Nawabari
|JapR = Kyūdan - Tōta no Nawabari
|JapM = 9th Rank - Territory of Selection
|JapM = 9th Floor - Territory of Selection
|ChiTrad  = 玖段 淘汰地盤
|ChiTrad  = 玖段 淘汰地盤
|ChiTradR = Jiǔduàn - Táotài Dìpán
|ChiTradR = Jiǔduàn - Táotài Dìpán
Line 781: Line 779:
|Jap  = 終ダン 紫の免許皆傳
|Jap  = 終ダン 紫の免許皆傳
|JapR = Shūdan - Murasaki no Menkyokaiden
|JapR = Shūdan - Murasaki no Menkyokaiden
|JapM = Final Rank - Conferring Full Mastership of Purple
|JapM = 10th (Final) Floor - Conferring Full Mastership of Purple
|ChiTrad  = 終段 紫色真傳盡得
|ChiTrad  = 終段 紫色真傳盡得
|ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé
|ChiTradR = Zhōngduàn - Zǐsè Zhēnchuán Jìn Dé
Line 818: Line 816:
**10th Story: The Purple Key is a modified version of sublevel 3 of the [[Engulfed Castle]]
**10th Story: The Purple Key is a modified version of sublevel 3 of the [[Engulfed Castle]]
**Unlike other stories that use modified versions of maps that are already in ''Pikmin 4'', 5th Story: The White Key uses a recreated version of the [[cave unit]] seen on sublevel 5 of [[Subterranean Complex]] and sublevel 4 of [[Dream Den]].
**Unlike other stories that use modified versions of maps that are already in ''Pikmin 4'', 5th Story: The White Key uses a recreated version of the [[cave unit]] seen on sublevel 5 of [[Subterranean Complex]] and sublevel 4 of [[Dream Den]].
*A [[Music in Pikmin 4#Trial of the Sage Leaf|unique music track]] plays in each story in this cave.


== See also ==
== See also ==
Line 823: Line 822:
*[[Rescue Command Post]]
*[[Rescue Command Post]]
*[[Olimar's Shipwreck Tale]]
*[[Olimar's Shipwreck Tale]]
== References ==
{{refs}}


{{Rescue Command Post}}
{{Rescue Command Post}}
{{p4 caves}}
{{p4 caves}}

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