Editing Toady Bloyster
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Latest revision | Your text | ||
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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = 42toadybloyster.png | |||
|image = | |||
|size = 270px | |size = 270px | ||
|icon = Toady Bloyster | |icon = Piklopedia Toady Bloyster.png | ||
|name = Molluschid minionicus | |name = Molluschid minionicus | ||
|family = Mollusking | |family = Mollusking | ||
|areas = [[Perplexing Pool]], | |areas = [[Perplexing Pool]], | ||
Garden of Hope, | |||
Twilight River | |||
|challenge = [[The Giant's Bath]] | |challenge = [[The Giant's Bath]] | ||
| | |weight = 3 | ||
| | |max_pikmin = 6 | ||
| | |seeds = 25 (20 in Pikmin 3) | ||
| | |value = 10 | ||
| | |attacks = Eats Pikmin | ||
(Releases Ink in Pikmin 3) | |||
| | |vitality = ? | ||
}} | }} | ||
'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]]'' and [[Pikmin 3]]. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance. | |||
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but due to requiring an [[Ultra-Bitter Spray]] and not leaving a corpse, is recommended only if a Captain's Pikmin count is especially low, or [[No-death run|if a Captain wishes to minimize any chances for casualties]]. | |||
A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. | |||
In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath|Giant's Bath]]. | |||
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In Pikmin 3, the Toady Bloyster returns with some slight changes. Firstly, its attack has changed from several tentacles coming from its mouth at once, to using one tentacle that branches out into 6 that can easily snare up to 10 Pikmin and eat them. Secondly, it can be attacked anywhere on its body as opposed to just the bulb (though the bulb is still its weakest spot) making it more vulnerable. However, as a counter to this, it can release ink similar to the [[Sputtlefish]] and cause the Pikmin on its back to scatter, but not the ones on bulb. | |||
{{Notes|olimar=y|louie=y}} | |||
{{ | |||
== | ==Trivia== | ||
*In Pikmin 2, when the Toady Bloyster prepares for an attack, it produces a grunt highly similar to a [[Wikipedia:Cow|cow]] mooing. | |||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Toadybloyster.jpg|Artwork of the Toady Bloyster. | |||
File:Pikmin3toadybloyster.png|''Pikmin 3'' | |||
</gallery> | </gallery> | ||
{{Enemies}} | |||
__NOTOC__ | |||
[[Category:Molluskings]] | |||
[[Category:Pikmin 2 enemies]] | |||
[[Category: | |||
[[Category:Pikmin | |||