Editing Toady Bloyster
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Gill-like organs can be found on their bulbs, acting as weak spots. Although their bodies can be attacked for lesser damage in ''Pikmin 3'' and ''Pikmin 4'', in the previous game, only the bulbs can be attacked (even though it's possible to attack their bodies using [[Purple Pikmin]]). When one receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in ''Pikmin 2'', but merely ejects ink in ''Pikmin 3'' and ''Pikmin 4''. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected by it. In ''Pikmin 2'', they have seven distinct tentacles, whereas in the sequels, they have one that splits into six, which changes colors from blue to red in each sequel. | Gill-like organs can be found on their bulbs, acting as weak spots. Although their bodies can be attacked for lesser damage in ''Pikmin 3'' and ''Pikmin 4'', in the previous game, only the bulbs can be attacked (even though it's possible to attack their bodies using [[Purple Pikmin]]). When one receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in ''Pikmin 2'', but merely ejects ink in ''Pikmin 3'' and ''Pikmin 4''. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected by it. In ''Pikmin 2'', they have seven distinct tentacles, whereas in the sequels, they have one that splits into six, which changes colors from blue to red in each sequel. | ||
In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. | In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]]. | ||
In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]] | |||
==Stats== | ==Stats== | ||
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*In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | *In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | ||
*In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | *In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | ||
*In ''Pikmin 2'', the Toady Bloyster bizarrely does not appear to have a [[soul]]; when defeated, one does not rise from its corpse. While there exist other enemies that similarly don't have souls, they explicitly are only incapacitated when defeated, unlike the Toady Bloyster, which is clearly dead. This oddity is shared with the | *In ''Pikmin 2'', the Toady Bloyster bizarrely does not appear to have a [[soul]]; when defeated, one does not rise from its corpse. While there exist other enemies that similarly don't have souls, they explicitly are only incapacitated when defeated, unlike the Toady Bloyster, which is clearly dead. This oddity is shared with the [[Ranging Bloyster]] and [[Empress Bulblax]], along with all members of the [[arachnorb family]]. | ||
*In both ''Pikmin 2'' and ''Pikmin 3'', when a Toady Bloyster dies, its main body shrinks while the bulb stays the same size. Even though the body becomes very small, it's still possible to see in-game, using the closest zoom settings or the [[KopPad]]'s camera. The same happens with the [[Ranging Bloyster]], [[Burrowing Snagret]] (only in ''Pikmin 2''), and [[Pileated Snagret]]. | *In both ''Pikmin 2'' and ''Pikmin 3'', when a Toady Bloyster dies, its main body shrinks while the bulb stays the same size. Even though the body becomes very small, it's still possible to see in-game, using the closest zoom settings or the [[KopPad]]'s camera. The same happens with the [[Ranging Bloyster]], [[Burrowing Snagret]] (only in ''Pikmin 2''), and [[Pileated Snagret]]. | ||