Editing Toady Bloyster
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
|pikmin3 = y | |pikmin3 = y | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = P4 Toady Bloyster.png | ||
|image2 = Toadybloyster.jpg | |image2 = Toadybloyster.jpg | ||
|imagetitle = "New" look | |imagetitle = "New" look | ||
Line 11: | Line 11: | ||
|name = Molluschid minionicus | |name = Molluschid minionicus | ||
|family = Mollusking | |family = Mollusking | ||
|areas = [[Perplexing Pool]], [[Garden of Hope]], [[Twilight River]], [[Serene Shores]] | |areas = [[Perplexing Pool]], [[Garden of Hope]], [[Twilight River]], [[Serene Shores]], [[Hero's Hideaway]] ([[Olimar's Shipwreck Tale]]) | ||
|challenge = [[The Giant's Bath]] | |challenge = [[The Giant's Bath]] | ||
|missionbe = [[Silver Lake]], [[Shaded Garden]], [[The Rustyard]] | |missionbe = [[Silver Lake]], [[Shaded Garden]], [[The Rustyard]] | ||
Line 17: | Line 17: | ||
|sidestories = [[River]], [[Tundra]] | |sidestories = [[River]], [[Tundra]] | ||
|bingo = [[Buried Pond]] | |bingo = [[Buried Pond]] | ||
|attacks2 = Shoot out | |attacks2 = Shoot out tentacles and eat Pikmin | ||
|attacks3 = Shoot out | |attacks3 = Shoot out tentacles and eat Pikmin, release ink | ||
|attacks4 = Shoot out | |attacks4 = Shoot out tentacles and eat Pikmin, release ink | ||
}} | }} | ||
'''Toady Bloysters''' ({{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}}) are slug-like creatures found in {{p2}}, {{p3}}, and {{p4}}. They creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[leader]] has at their disposal, should the player be careless enough to allow the Bloyster the chance. | |||
Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage in ''Pikmin 3'', in the previous game, only the bulb can be attacked (even though it's possible to attack the body using [[Purple Pikmin]]). When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in ''Pikmin 2'', but merely ejects ink in ''Pikmin 3''. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. In ''Pikmin 2'', it has seven distinct tentacles, whereas in the sequel, it has one that splits into six. | |||
In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. | In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]]. | ||
In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]] | |||
==Stats== | ==Stats== | ||
Line 33: | Line 32: | ||
|weight2 = 3 |weight3 = 3 |weight4 = 3 | |weight2 = 3 |weight3 = 3 |weight4 = 3 | ||
|carriers2 = 6 |carriers3 = 6 |carriers4 = 6 | |carriers2 = 6 |carriers3 = 6 |carriers4 = 6 | ||
|seeds2 = 25 |seeds3 = 20 |seeds4 = 10 | |seeds2 = 25 |seeds3 = 20 |seeds4 = 10 | ||
|value2 = 10 |value3 = 50 |value4 = 7 | |value2 = 10 |value3 = 50 |value4 = 7 | ||
|hp2 = 800 |hp3 = 1500<ref>500 HP on Shaded Garden (Battle Enemies) and Silver Lake (Battle Enemies).</ref> |hp4 = 1500 | |hp2 = 800 |hp3 = 1500<ref>500 HP on Shaded Garden (Battle Enemies) and Silver Lake (Battle Enemies).</ref> |hp4 = 1500 | ||
|regen2 = 2.4 |regen3 = Unknown |regen4 = Unknown | |regen2 = 2.4 |regen3 = Unknown |regen4 = Unknown | ||
}} | }} | ||
{{refs}} | {{refs}} | ||
{{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}} | {{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}} | ||
===''Pikmin 2'' Nintendo Player's Guide=== | |||
=== ''Pikmin 2'' Nintendo Player's Guide === | |||
{{transcript|The rare Toady Bloyster is a smaller water-dwelling version of the Ranging Bloyster. The creature is capable of eating several Pikmin at once, but only if they loiter close to its mouth. Its weak point is the bulb that hangs over its backside.|block=y}} | {{transcript|The rare Toady Bloyster is a smaller water-dwelling version of the Ranging Bloyster. The creature is capable of eating several Pikmin at once, but only if they loiter close to its mouth. Its weak point is the bulb that hangs over its backside.|block=y}} | ||
==Strategy== | ==Strategy== | ||
Line 89: | Line 49: | ||
===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster is a foolish task, as it shares the highest | The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster is a foolish task, as it shares the highest Bitter-Spray damage resistance in the game with the Ranging Bloyster. Toady Bloysters do not actively seek out Pikmin, but they will not pass up the opportunity to eat Pikmin standing in front of them. While they have slow reaction time, their shake has a deceptively large hitbox, and Pikmin are shaken off when the Bloyster finishes its tongue lash animation. Caution must be taken to not let it attack while on low health, as it will not stop its attack animation when it reaches zero health, and it cannot be petrified when it reaches zero health as well. | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
Line 95: | Line 55: | ||
It can be noted that the Toady Bloyster found in at least [[Silver Lake]] and [[Shaded Garden]] on [[Battle enemies!]] mode are significantly weaker than the average one. | It can be noted that the Toady Bloyster found in at least [[Silver Lake]] and [[Shaded Garden]] on [[Battle enemies!]] mode are significantly weaker than the average one. | ||
==Technical information== | ==Technical information== | ||
{{see|Ranging Bloyster#Technical information|t1=Ranging Bloyster technical information, for ''Pikmin 2''}} | {{see|Ranging Bloyster#Technical information|t1=Ranging Bloyster technical information, for ''Pikmin 2''}} | ||
Internally, in ''Pikmin 2'', the Toady Bloyster is just a [[Ranging Bloyster]], but some of the properties provide specific differences | Internally, in ''Pikmin 2'', the Toady Bloyster is just a [[Ranging Bloyster]], but some of the properties provide specific differences, and the hard-coded ability to be entranced by leaders is removed. | ||
{{p3 enemy technical | {{p3 enemy technical | ||
Line 120: | Line 77: | ||
|size = Body length: {{mm|105}} | |size = Body length: {{mm|105}} | ||
|piklopedia = 42 | |piklopedia = 42 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{needs translation}} | |||
{{see more|Mollusking family#Naming}} | {{see more|Mollusking family#Naming}} | ||
{{naming | {{naming | ||
|common = Toady Bloyster. "Toady" is a noun for someone who acts excessively obedient for someone else, like a minion. It could also reference the Toady Bloyster's toad-like profile, although "toady" is not normally an adjective. | |common = Toady Bloyster. "Toady" is a noun for someone who acts excessively obedient for someone else, like a minion. It could also reference the Toady Bloyster's toad-like profile, although "toady" is not normally an adjective. | ||
|jpcommon = {{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}} | |jpcommon = {{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}}. | ||
|jpname = {{j|ハンジュクケメクジ|Hanjuku Me Kemekuji|Half-ripe Kemekuji}}. | |jpname = {{j|ハンジュクケメクジ|Hanjuku Me Kemekuji|Half-ripe Kemekuji}}. | ||
|scientific = ''Molluschid minionicus'' | |scientific = Its scientific name is ''Molluschid minionicus'', in which ''minionicus'' is similar to the English word "minion". | ||
|internal = In ''Pikmin 2'', it uses the internal name <code>umimushiblind</code>, which is the [[Ranging Bloyster]]'s internal name, but with "blind" at the end of it, since it does not see the leaders' beacons. For ''Pikmin 3'', the internal name was changed to <code>kemekuji</code>, which is part of its Japanese name. | |internal = In ''Pikmin 2'', it uses the internal name <code>umimushiblind</code>, which is the [[Ranging Bloyster]]'s internal name, but with "blind" at the end of it, since it does not see the leaders' beacons. For ''Pikmin 3'', the internal name was changed to <code>kemekuji</code>, which is part of its Japanese name. | ||
}} | }} | ||
Line 139: | Line 96: | ||
|JapM = Cute-eyed Kemekuji | |JapM = Cute-eyed Kemekuji | ||
|ChiTrad = 圓眼蛞蝓 | |ChiTrad = 圓眼蛞蝓 | ||
|Fra = Jeune éventraille | |Fra = Jeune éventraille | ||
|FraM = Portmanteau of "éventrer" (disembowel) or "entrailles" (innards) and "éventail" (fan), and "jeune" (young) | |FraM = Portmanteau of "éventrer" (disembowel) or "entrailles" (innards) and "éventail" (fan), and "jeune" (young) | ||
|FraN ="Eventraille" should be "Éventraille". | |FraN ="Eventraille" should be "Éventraille". | ||
|Ger = | |Ger = Camoflunder | ||
|GerM = | |GerM = Portmanteau of "Flunder" (flounder) and ''camouflage'' | ||
|Kor = 동글눈맨들민달팽이 | |Kor = 동글눈맨들민달팽이 | ||
|Spa = Berberéchido soplón | |Spa = Berberéchido soplón | ||
|SpaM = Snitch cockle | |SpaM = Snitch cockle | ||
|Ita = Blostrica semplice | |Ita = Blostrica semplice | ||
|ItaM = | |ItaM = | ||
|Dut = Platslak | |Dut = Platslak | ||
| | |PorB = Marisduá | ||
| | |PorBM = Portmanteau of ''marisco'' (shellfish) and ''tamanduá'' (anteater) | ||
}} | }} | ||
Line 161: | Line 115: | ||
<gallery> | <gallery> | ||
42toadybloyster.png|Multiple Toady Bloysters as seen in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | 42toadybloyster.png|Multiple Toady Bloysters as seen in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | ||
Toady Bloyster.jpg|A Toady Bloyster | Toady Bloyster.jpg|A Toady Bloyster's tongue attack in. | ||
Toady Bloyster P2 battle.jpg|Blue Pikmin | Toady Bloyster P2 battle.jpg|Blue Pikmin battling a Toady Bloyster. | ||
Toady Bloyster | Toady Bloyster E-Card.jpg|The creature's [[e-card]], #26. | ||
</gallery> | </gallery> | ||
Line 170: | Line 123: | ||
<gallery> | <gallery> | ||
Toady bloyster.png|Artwork of the Toady Bloyster. | Toady bloyster.png|Artwork of the Toady Bloyster. | ||
Toady Bloyster tongue P3.jpg|The fully stretched-out tongue of the Toady Bloyster. | Toady Bloyster tongue P3.jpg|The fully stretched-out tongue of the Toady Bloyster. | ||
Toady Bloyster P3 attacked.png|Blue Pikmin | ToadyBloysterFrontal-Pikmin3.jpg|Frontal shot. | ||
Toady Bloyster P3 screenshot.jpg|A Toady Bloyster. | |||
Toady Bloyster small tongue.jpg|A Toady Bloyster with its tongue out, but not stretched. | |||
Toady Bloyster P3 attacked.png|Blue Pikmin attack a Toady Bloyster. | |||
ToadyBloysterDataFile.jpg|The data file on the Toady Bloyster. | ToadyBloysterDataFile.jpg|The data file on the Toady Bloyster. | ||
</gallery> | </gallery> | ||
Line 182: | Line 135: | ||
<gallery> | <gallery> | ||
Toady Bloyster P4 icon.png|The Toady Bloyster's [[Piklopedia (Pikmin 4)|Piklopedia]] icon. | Toady Bloyster P4 icon.png|The Toady Bloyster's [[Piklopedia (Pikmin 4)|Piklopedia]] icon. | ||
</gallery> | </gallery> | ||
Line 198: | Line 141: | ||
*In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | *In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | ||
*In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | *In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | ||
*In both ''Pikmin 2'' and ''Pikmin 3'', when a Toady Bloyster dies, its main body shrinks while the bulb stays the same size. Even though the body becomes very small, it's still possible to see in-game, using the closest zoom settings or the [[KopPad]]'s camera. The same happens with the [[Ranging Bloyster]], [[Burrowing Snagret]] (only in ''Pikmin 2''), and [[Pileated Snagret]]. | *In both ''Pikmin 2'' and ''Pikmin 3'', when a Toady Bloyster dies, its main body shrinks while the bulb stays the same size. Even though the body becomes very small, it's still possible to see in-game, using the closest zoom settings or the [[KopPad]]'s camera. The same happens with the [[Ranging Bloyster]], [[Burrowing Snagret]] (only in ''Pikmin 2''), and [[Pileated Snagret]]. | ||
Line 213: | Line 155: | ||
{{p3enemies}} | {{p3enemies}} | ||
{{P4enemies}} | {{P4enemies}} | ||
[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||
[[Category:Underwater enemies]] | [[Category:Underwater enemies]] | ||
Line 219: | Line 160: | ||
[[Category:Garden of Hope]] | [[Category:Garden of Hope]] | ||
[[Category:Twilight River]] | [[Category:Twilight River]] | ||
[[Category:Pikmin 2 Challenge Mode]] | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Mission Mode]] | [[Category:Mission Mode]] | ||
[[Category:Bingo Battle]] | [[Category:Bingo Battle]] | ||