Editing Toady Bloyster
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|pikmin2 = y | |pikmin2 = y | ||
|pikmin3 = y | |pikmin3 = y | ||
|image = Toady_bloyster.png | |||
|image = | |||
|image2 = Toadybloyster.jpg | |image2 = Toadybloyster.jpg | ||
|imagetitle = "New" look | |imagetitle = "New" look | ||
|image2title = "Classic" look | |image2title = "Classic" look | ||
|size = 270px | |size = 270px | ||
|icon = Toady Bloyster | |icon = Toady Bloyster P3 icon.png | ||
|name = Molluschid minionicus | |name = Molluschid minionicus | ||
|family = Mollusking | |family = Mollusking | ||
|areas = [[Perplexing Pool]], [[Garden of Hope]], [[Twilight River]] | |areas = [[Perplexing Pool]], [[Garden of Hope]], [[Twilight River]] | ||
|challenge = [[The Giant's Bath]] | |challenge = [[The Giant's Bath]] | ||
|missionbe = [[Silver Lake]], [[Shaded Garden]], [[The Rustyard]] | |missionbe = [[Silver Lake]], [[Shaded Garden]], [[The Rustyard]] | ||
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|sidestories = [[River]], [[Tundra]] | |sidestories = [[River]], [[Tundra]] | ||
|bingo = [[Buried Pond]] | |bingo = [[Buried Pond]] | ||
|attacks2 = Shoot out | |attacks2 = Shoot out tentacles and eat Pikmin | ||
|attacks3 = Shoot out | |attacks3 = Shoot out tentacles and eat Pikmin, release ink | ||
}} | }} | ||
'''Toady Bloysters''' ({{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}}) are slug-like creatures found in {{p2}} and {{p3}}. They creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out their pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[leader]] has at their disposal, should the player be careless enough to allow the Bloyster the chance. | |||
Its weak spot is a gill-like organ on its back. Although its body can be attacked for lesser damage in ''Pikmin 3'', in the previous game, only the bulb can be attacked (even though it's possible to attack the body using [[Purple Pikmin]]). When it receives heavy damage, it shakes its tail and throws away any Pikmin hanging on to it in ''Pikmin 2'', but merely ejects ink in ''Pikmin 3''. This ink can temporarily and non-fatally choke any nearby Pikmin, but those hanging on the bulb will not be affected. In ''Pikmin 2'', it has seven distinct tentacles, whereas in the sequel, it has one that splits into six. | |||
In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. | In ''Pikmin 2'', a single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. In [[Challenge Mode (Pikmin 2)|Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]]. | ||
In ''Pikmin 3'''s Story Mode, one appears in the [[Garden of Hope]], and one in the [[Twilight River]] | |||
==Stats== | ==Stats== | ||
{{enemy stats | {{enemy stats | ||
|weight2 = 3 |weight3 | |weight2 = 3 |weight3 = 3 | ||
|carriers2 = 6 |carriers3 | |carriers2 = 6 |carriers3 = 6 | ||
|seeds2 = 25 |seeds3 = 20 | |seeds2 = 25 |seeds3 = 20 | ||
|value2 = 10 |value3 = 50 | |value2 = 10 |value3 = 50 | ||
|hp2 = 800 |hp3 = 1500<ref>500 HP on Shaded Garden (Battle Enemies) and Silver Lake (Battle Enemies).</ref> | |hp2 = 800 |hp3 = 1500<ref>500 HP on Shaded Garden (Battle Enemies) and Silver Lake (Battle Enemies).</ref> | ||
|regen2 = 2.4 |regen3 | |regen2 = 2.4 |regen3 = Unknown | ||
}} | }} | ||
{{refs}} | {{refs}} | ||
{{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}} | {{Notes|olimar=y|louie=y|p3dpalph=y|p3dpbrittanyus=y|p3dpbrittanyeu=y|p3dpcharlie=y|p3dplouieus=y|p3dplouieeu=y|p3dpolimarus=y|p3dpolimareu=y}} | ||
=== | ==Locations== | ||
{{stub|section=y}} | |||
{{ | |||
| | |||
==Strategy== | ==Strategy== | ||
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===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster | The best method of taking down a Toady Bloyster is simple: approach it from the back and latch as many Pikmin as possible onto the gill-like organ protruding from its back. If you are feeling bold, you may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but due to requiring an [[ultra-bitter spray]] and not leaving a corpse, is recommended only if your Pikmin count is especially low, or [[Zero-death run|if you wish to minimize any chances for casualties]]. Toady Bloysters do not actively seek out Pikmin, but they will not pass up the opportunity to eat Pikmin standing in front of them. | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
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It can be noted that the Toady Bloyster found in at least [[Silver Lake]] and [[Shaded Garden]] on [[Battle enemies!]] mode are significantly weaker than the average one. | It can be noted that the Toady Bloyster found in at least [[Silver Lake]] and [[Shaded Garden]] on [[Battle enemies!]] mode are significantly weaker than the average one. | ||
==Technical information== | ==Technical information== | ||
{{see|Ranging Bloyster#Technical information|t1=Ranging Bloyster technical information, for ''Pikmin 2''}} | {{see|Ranging Bloyster#Technical information|t1=Ranging Bloyster technical information, for ''Pikmin 2''}} | ||
Internally, in ''Pikmin 2'', the Toady Bloyster is just a [[Ranging Bloyster]], but some of the properties provide specific differences | Internally, in ''Pikmin 2'', the Toady Bloyster is just a [[Ranging Bloyster]], but some of the properties provide specific differences, and the hard-coded ability to be entranced by leaders is removed. | ||
{{p3 enemy technical | {{p3 enemy technical | ||
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|size = Body length: {{mm|105}} | |size = Body length: {{mm|105}} | ||
|piklopedia = 42 | |piklopedia = 42 | ||
}} | }} | ||
==Naming== | ==Naming== | ||
{{needs translation}} | |||
{{see more|Mollusking family#Naming}} | {{see more|Mollusking family#Naming}} | ||
{{naming | {{naming | ||
|common = Toady Bloyster. "Toady" is a noun for someone who acts excessively obedient for someone else, like a minion. It could also reference the Toady Bloyster's toad-like profile, although "toady" is not normally an adjective. | |common = Toady Bloyster. "Toady" is a noun for someone who acts excessively obedient for someone else, like a minion. It could also reference the Toady Bloyster's toad-like profile, although "toady" is not normally an adjective. | ||
|jpcommon = {{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}} | |jpcommon = {{j|ツブラメケメクジ|Tsubura Me Kemekuji|Cute-eyed Kemekuji}}. | ||
|jpname = {{j|ハンジュクケメクジ|Hanjuku Me Kemekuji|Half-ripe Kemekuji}}. | |jpname = {{j|ハンジュクケメクジ|Hanjuku Me Kemekuji|Half-ripe Kemekuji}}. | ||
|scientific = ''Molluschid minionicus'' | |scientific = Its scientific name is ''Molluschid minionicus'', in which ''minionicus'' is similar to the English word "minion". | ||
|internal = In ''Pikmin 2'', it uses the internal name <code>umimushiblind</code>, which is the [[Ranging Bloyster]]'s internal name, but with "blind" at the end of it, since it does not see the leaders' beacons. For ''Pikmin 3'', the internal name was changed to <code>kemekuji</code>, which is part of its Japanese name. | |internal = In ''Pikmin 2'', it uses the internal name <code>umimushiblind</code>, which is the [[Ranging Bloyster]]'s internal name, but with "blind" at the end of it, since it does not see the leaders' beacons. For ''Pikmin 3'', the internal name was changed to <code>kemekuji</code>, which is part of its Japanese name. | ||
}} | }} | ||
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|JapM = Cute-eyed Kemekuji | |JapM = Cute-eyed Kemekuji | ||
|ChiTrad = 圓眼蛞蝓 | |ChiTrad = 圓眼蛞蝓 | ||
|Fra = Jeune éventraille | |Fra = Jeune éventraille | ||
|FraM = Portmanteau of "éventrer" (disembowel) or "entrailles" (innards) and "éventail" (fan), and "jeune" (young) | |FraM = Portmanteau of "éventrer" (disembowel) or "entrailles" (innards) and "éventail" (fan), and "jeune" (young) | ||
|FraN ="Eventraille" should be "Éventraille". | |FraN ="Eventraille" should be "Éventraille". | ||
|Ger = | |Ger = Camoflunder | ||
|GerM = | |GerM = Portmanteau of "Flunder" (flounder) and ''camouflage'' | ||
|Kor = 동글눈맨들민달팽이 | |Kor = 동글눈맨들민달팽이 | ||
| | |SpaA = Berberéchido soplón | ||
| | |SpaAM = Snitch bivalve | ||
| | |SpaE = Berberéchido soplón | ||
|SpaEM = Snitch bivalve | |||
|Ita = Blostrica semplice | |Ita = Blostrica semplice | ||
|ItaM = | |ItaM = | ||
}} | }} | ||
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===''Pikmin 2''=== | ===''Pikmin 2''=== | ||
<gallery> | <gallery> | ||
42toadybloyster.png| | 42toadybloyster.png|Toady Bloysters seen in the [[Piklopedia (Pikmin 2)|Piklopedia]]. | ||
Toady Bloyster.jpg|A Toady Bloyster | Toady Bloyster.jpg|A Toady Bloyster's tongue attack in ''Pikmin 2''. | ||
Toady Bloyster P2 battle.jpg|Blue Pikmin | Toady Bloyster P2 battle.jpg|Blue Pikmin battling a Toady Bloyster in ''Pikmin 2''. | ||
Toady Bloyster E-Card.jpg|The creature's [[e-card]], #26. | |||
</gallery> | </gallery> | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== | ||
<gallery> | <gallery> | ||
Toady | Toady Bloyster tongue P3.jpg|The fully stretched-out tongue of the Toady Bloyster in ''Pikmin 3''. | ||
ToadyBloysterFrontal-Pikmin3.jpg| | ToadyBloysterFrontal-Pikmin3.jpg|Frontal shot. | ||
Toady Bloyster P3 screenshot.jpg| | Toady Bloyster P3 screenshot.jpg|A Toady Bloyster in ''Pikmin 3''. | ||
Toady Bloyster small tongue.jpg|A Toady Bloyster with its tongue | Toady Bloyster small tongue.jpg|A Toady Bloyster with its tongue out, but not stretched. | ||
Toady Bloyster P3 attacked.png|Blue Pikmin attack a Toady Bloyster in ''Pikmin 3''. | |||
Toady Bloyster P3 attacked.png|Blue Pikmin | |||
ToadyBloysterDataFile.jpg|The data file on the Toady Bloyster. | ToadyBloysterDataFile.jpg|The data file on the Toady Bloyster. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Toady Bloysters are based on {{w|nudibranch}} | *Toady Bloysters are based on {{w|nudibranch}}es, which are sea slugs that are very similar in appearance. | ||
*In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | *In ''Pikmin 2'', Toady Bloysters are one of three enemies not to appear in the [[Wistful Wild]], the others being the [[Giant Breadbug]] and the [[Waterwraith]]. Curiously, all three reside in the [[Perplexing Pool]]. | ||
*In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | *In ''Pikmin 3'', leaders can climb on top of Toady Bloysters by walking onto them from their backs. | ||
*In both games, when a Toady Bloyster dies, its main body shrinks while the bulb stays the same size. Even though the body becomes very small, it's still possible to see in-game, using the closest zoom settings or the [[KopPad]]'s camera. The same happens with the [[Ranging Bloyster]], [[Burrowing Snagret]], and [[Pileated Snagret]]. | |||
*In both | |||
<gallery> | <gallery> | ||
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==See also== | ==See also== | ||
*[[Ranging Bloyster]] | *[[Ranging Bloyster]] | ||
{{p2enemies}} | {{p2enemies}} | ||
{{p3enemies}} | {{p3enemies}} | ||
[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||
[[Category:Underwater enemies]] | [[Category:Underwater enemies]] | ||
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[[Category:Garden of Hope]] | [[Category:Garden of Hope]] | ||
[[Category:Twilight River]] | [[Category:Twilight River]] | ||
[[Category:Pikmin 2 Challenge Mode]] | [[Category:Pikmin 2 Challenge Mode]] | ||
[[Category:Mission Mode]] | [[Category:Mission Mode]] | ||
[[Category:Bingo Battle]] | [[Category:Bingo Battle]] | ||