Editing Three Color Training
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[Image:Three Color Training.jpg|thumb]] | |||
The seventeenth level in Challenge mode in [[Pikmin 2]]. There are [[Hazards|Poison pipes]], [[Anode Beetle]]s, and one [[Gatling Groink]]. You start with 30 [[Yellow Pikmin]], 15 [[White Pikmin]], 15 [[Purple Pikmin]], and two [[Ultra-spicy Spray]]s; make good use of them! There is one floor, but it's a tough one! | |||
| | |||
If you are just going for the Pink Flower, use this strategy: send one captain without any [[Pikmin Family|Pikmin]] to the Gatling Groink and find a spot where he can fire at you without hitting you. Now, take the other captain with all the Yellow Pikmin and attack the Gatling Groink until it dies. Now, quickly carry back the Gatling Groink (before it comes back to life) and the key. Hopefully the exit will appear somewhere easy. Viola! Pink flower. | |||
Treasures located here are: [[Flame Tiller]] (buried), [[Unknown Merit]] inside each of the Anode Beetles, the [[Sulking Antenna]], the [[Fossilized Ursidae]], the [[Regal Diamond]] (buried), and [[The Key]]. | |||
[[Category: Challenge Mode levels]] | |||