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|day = 10 | |day = 10 | ||
|title = The Ship Restored | |title = The Ship Restored | ||
|screenshot = | |screenshot = | ||
|map = The Ship Restored Map.jpg | |map = The Ship Restored Map.jpg | ||
|size = 250px | |size = 250px | ||
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|music = [[Music in Pikmin 3#Olimar's Comeback (days 9-10)|''Olimar's Comeback (days 9-10)'']]<br>[[Music in Pikmin 3#Golden arachnorb battle|''Golden arachnorb battle'']] | |music = [[Music in Pikmin 3#Olimar's Comeback (days 9-10)|''Olimar's Comeback (days 9-10)'']]<br>[[Music in Pikmin 3#Golden arachnorb battle|''Golden arachnorb battle'']] | ||
}} | }} | ||
{{ | {{game help|p3d|Fill in the infobox.}} | ||
'''The Ship Restored''' is the tenth and final day in [[Olimar's Comeback]]. It takes place in the [[Formidable Oak]], and has a unique objective | '''The Ship Restored''' is the tenth and final day in [[Olimar's Comeback]]. It takes place in the [[Formidable Oak]], and has a unique objective; to collect multiple [[ship part]]s. | ||
== Plot == | == Plot == | ||
[[Olimar]] detects the remaining [[ship part]]s right outside the [[Formidable Oak]], although he also detects hostile life. This acts as the final day of Olimar and [[Louie]]'s fourth trip back to PNF-404. | [[Olimar]] detects the remaining [[ship part]]s right outside the [[Formidable Oak]], although he also detects hostile life. This acts as the final day of Olimar and [[Louie]]'s fourth trip back to PNF-404. | ||
After obtaining the parts, the [[Hocotate ship]] is complete | After obtaining the parts, the [[Hocotate ship]] is complete the ready to be piloted once more. Despite its location in the [[Garden of Hope]], and Olimar and Louie being in Formidable Oak, the ship is shown to take off in the [[Tropical Wilds]]. Their take off is noticeable from the other [[area]]s in the game and observed by the [[Pikmin]]. Whether they make it to [[Hocotate]] is not confirmed, but considering the events of {{hp}} it's likely they did. | ||
== Description == | == Description == | ||
The player starts at the top of the structure where [[Olimar]] is found sleeping in [[Story Mode]]. There are four [[Gray Candypop Bud]]s, allowing the player to obtain [[Rock Pikmin]]. The path inside the Oak is blocked off, meaning the player can only proceed down from the outside. The [[S.S. Drake]]'s landing site contains four different enemies, each emphasizing the four major [[hazard]]s in ''Pikmin 3'': [[fire]], [[water]], [[electricity]], and [[crystal]]. Within the [[Plasm Wraith]] arena, there are now a [[Baldy Long Legs]] and a [[Shaggy Long Legs]] (now with larger feet), both colored gold. Unique battle music is played when they are encountered, making this a sort of final [[boss]]. Both need to be defeated (along with the [[Calcified Crushblat]]) in order to complete the mission. | |||
The player starts at the top of the structure where [[Olimar]] is found sleeping in [[Story Mode]]. There are four | |||
== Objects == | == Objects == | ||
===Ship | ===Ship Parts=== | ||
{{columns|2| | {{columns|2| | ||
* {{icon|Analog Computer|y|v=P3D}} | * {{icon|Analog Computer|y|v=P3D}} | ||
* {{icon|Nova Blaster|y|v=P3D}} | * {{icon|Nova Blaster|y|v=P3D}} | ||
* {{icon|Repair- | * {{icon|Repair-type Bolt|y|v=P3D}} | ||
}} | }} | ||
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{{guide}} | {{guide}} | ||
{{see more|Shaggy Long Legs#Strategy|Baldy Long Legs#Strategy}} | {{see more|Shaggy Long Legs#Strategy|Baldy Long Legs#Strategy}} | ||
Before continuing forward, it's wise to make as many [[Rock Pikmin]] as possible using the | Before continuing forward, it's wise to make as many [[Rock Pikmin]] as possible using the [[Gray Candypop Bud]]s. They are necessary to defeat the [[Calcified Crushblat]], as well as immune to the [[crushing]] caused by the Arachnorb's feet. Since [[Yellow Pikmin]] are handy for taking them on as well, it's a good idea to only convert [[Red]] and [[Blue]] Pikmin. For efficiency, leave a leader at the [[SPERO]] to pick up any Pikmin returning, as this level will not require more than one. | ||
Reaching the S.S. Drake's landing site, there are four enemies of various [[hazards]] in close proximity. While only the Crushblat has a ship part, it may be hard to attack it without alerting the other enemies. Try to defeat each one with their respective Pikmin type separately without catching the attention of the other enemies. Efficiently, you could [[charge]] each Pikmin group at once, though with the [[Watery Blowhog]]'s stream and the [[Pyroclasmic Slooch]]'s fire trail this can be quite risky. The Calcified Crushblat can also harm other enemies with its jump, so using it to kill the other enemies is a safe alternative, though very slow. Once defeated, have Pikmin carry back the ship part alone (preferably Blue Pikmin, as they are the least useful for the upcoming battle) and continue down to the arena. | Reaching the S.S. Drake's landing site, there are four enemies of various [[hazards]] in close proximity. While only the Crushblat has a ship part, it may be hard to attack it without alerting the other enemies. Try to defeat each one with their respective Pikmin type separately without catching the attention of the other enemies. Efficiently, you could [[charge]] each Pikmin group at once, though with the [[Watery Blowhog]]'s stream and the [[Pyroclasmic Slooch]]'s fire trail this can be quite risky. The Calcified Crushblat can also harm other enemies with its jump, so using it to kill the other enemies is a safe alternative, though very slow. Once defeated, have Pikmin carry back the ship part alone (preferably Blue Pikmin, as they are the least useful for the upcoming battle) and continue down to the arena. | ||
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== Quotes == | == Quotes == | ||
=== Briefing === | === Briefing === | ||
{{transcript|Learn to micromanage! When it comes to the creatures here, send the right Pikmin to do the right job. We've trained you well to handle anything! OK, so we didn't train you, but you should be ready for surprises by now anyway. | {{transcript|Learn to micromanage! When it comes to the creatures here, send the right Pikmin to do the right job. We've trained you well to handle anything! OK, so we didn't train you, but you should be ready for surprises by now anyway.}} | ||
=== Outline === | === Outline === | ||
{{transcript|Mission Log, Day 10: I found a point where all the signals from {{color|parts|orange}} seem to converge. If I can recover them all, our ship will be fully restored. The downside is that I'm picking up a worrying number of readings from hostile life-forms. I don't think I'll be retrieving those parts without a fight. But what's worth fighting for if not the chance to see one's loved ones again? Hocotate, here I come! | {{transcript|Mission Log, Day 10: I found a point where all the signals from {{color|parts|orange}} seem to converge. If I can recover them all, our ship will be fully restored. The downside is that I'm picking up a worrying number of readings from hostile life-forms. I don't think I'll be retrieving those parts without a fight. But what's worth fighting for if not the chance to see one's loved ones again? Hocotate, here I come!}} | ||
=== Loading screen tip === | === Loading screen tip === | ||
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|- | |- | ||
| Moving towards the geyser | | Moving towards the geyser | ||
| {{icon|Olimar|v=neutral}}{{transcript|If we can find the remaining parts...}} | | {{icon|Olimar|v=neutral}}{{transcript|If we can find the remaining parts...|inline=y}} | ||
| {{icon|Louie|v=neutral}}{{transcript|Still need... more parts.}} | | {{icon|Louie|v=neutral}}{{transcript|Still need... more parts.|inline=y}} | ||
|- | |- | ||
| Approaching the enemies in the second screen | | Approaching the enemies in the second screen | ||
| {{icon|Olimar|v=sad}}{{transcript|Where do I begin?}} | | {{icon|Olimar|v=sad}}{{transcript|Where do I begin?|inline=y}} | ||
| {{icon|Louie|v=sad}}{{transcript|Where to start...?}} | | {{icon|Louie|v=sad}}{{transcript|Where to start...?|inline=y}} | ||
|- | |- | ||
| Approaching the ship part dropped by the Calcified Crushblat | | Approaching the ship part dropped by the Calcified Crushblat | ||
| {{icon|Olimar|v=neutral}}{{transcript|The part's all sticky. I hope it's not broken...}} | | {{icon|Olimar|v=neutral}}{{transcript|The part's all sticky. I hope it's not broken...|inline=y}} | ||
| {{icon|Louie|v=neutral}}{{transcript|I don't want to touch it now. It's so... slimy.}} | | {{icon|Louie|v=neutral}}{{transcript|I don't want to touch it now. It's so... slimy.|inline=y}} | ||
|- | |- | ||
| Entering the arena | | Entering the arena | ||
| {{icon|Olimar|v=neutral}}{{transcript|Getting closer!}} | | {{icon|Olimar|v=neutral}}{{transcript|Getting closer!|inline=y}} | ||
| {{icon|Louie|v=neutral}}{{transcript|I smell something...}} | | {{icon|Louie|v=neutral}}{{transcript|I smell something...|inline=y}} | ||
|- | |- | ||
| Defeating the golden Shaggy Long Legs | | Defeating the golden Shaggy Long Legs | ||
|{{icon|Olimar|v=sad}}{{transcript|That was tough... All right. We're so close to getting our ship back!}} | |{{icon|Olimar|v=sad}}{{transcript|That was tough... All right. We're so close to getting our ship back!|inline=y}} | ||
|{{icon|Louie|v=neutral}}{{transcript|My belly's grumbling.}} | |{{icon|Louie|v=neutral}}{{transcript|My belly's grumbling.|inline=y}} | ||
|} | |} | ||
=== Assignment Report === | === Assignment Report === | ||
{{game help|p3d|Transcribe the day end cutscene..} | |||
There is no end report for the mission, as it leads directly into the | There is no end report for the mission, as it leads directly into the end cutscene for Olimar's Comeback. | ||
== Gallery == | == Gallery == | ||
{{image}} | |||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
*This mission is the only level, in both Side Stories and [[Mission Mode]], to not have bronze, silver, or gold medal requirements; scores will either get a platinum medal, or no medal at all. | *This mission is the only level, in both Side Stories and [[Mission Mode]], to not have bronze, silver, or gold medal requirements; scores will either get a platinum medal, or no medal at all. | ||
== Names in other languages == | == Names in other languages == | ||
{{ | {{game help|p3d|Fill in the names in other languages, for the main languages at least.}} | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap = | ||
|JapR | |JapR = | ||
|JapM | |JapM = | ||
| | |Dut = | ||
| | |DutM = | ||
| | |Fra = | ||
|FraM = | |||
|Ger = | |||
|GerM = | |||
|Ita = | |||
|FraM | |ItaM = | ||
|Spa = | |||
|Ger | |SpaM = | ||
|GerM | |||
|Ita | |||
|ItaM | |||
|Spa | |||
|SpaM | |||
}} | }} | ||
== See also == | == See also == | ||
* [[Another Part Found]] | * [[Another Part Found]] | ||
{{Side Stories}} | {{Side Stories}} |