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|music = ''[[Music in Pikmin#The Impact Site|The Impact Site]]'' | |music = ''[[Music in Pikmin#The Impact Site|The Impact Site]]'' | ||
}} | }} | ||
'''The Impact Site''' ({{j|遭難地点|Sōnan Chiten|Shipwreck Point}}) is the first [[area]] in {{p1}}. | '''The Impact Site''' ({{j|遭難地点|Sōnan Chiten|Shipwreck Point}}) is the first [[area]] in {{p1}}. As its name suggests, it is the site where the [[S.S. Dolphin]] crash-lands at the start of the game, and serves as a tutorial area where [[Captain Olimar]] first discovers the Pikmin. The area contains 2 [[ship part]]s, one of which is collected in the tutorial. [[Red Pikmin]] are discovered in this area, which is set in a sandy forest. It contains few enemies, though 2 [[boss]]es, the [[Mamuta]] and the [[Goolix]], do appear on alternating days from day 8 onwards. This area was reused in {{p2}} as part of the [[Wistful Wild]]. | ||
== | ==Plot== | ||
Olimar first crashes here on day 1, with the entirety of the day taking place here. Here, Olimar first meets the [[Red Pikmin]], and with their assistance, is able to collect his first ship part, his missing [[Main Engine|ship engine]]. Later in the game, after [[Blue Pikmin]] have been obtained, Olimar returns here to retrieve the [[Positron Generator]], which is found in the mouth of a [[Pearly Clamclamp]] surrounded by water. | |||
==Overview== | |||
This area features lush green grass terrain and natural environments, giving it a forest-like vibe. The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It is not very large in size, since it is mostly meant to teach the player how the game works. The main defining parts of the area are quite open, but the paths between them are very narrow, which helps split the area into well-defined sections. This, combined with the area progression's linear nature, makes it an easy level to navigate. Even so, it manages to incorporate slanted terrain and a fair amount of vertical variation, which helps the player understand that the ground is not flat all the time. | This area features lush green grass terrain and natural environments, giving it a forest-like vibe. The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It is not very large in size, since it is mostly meant to teach the player how the game works. The main defining parts of the area are quite open, but the paths between them are very narrow, which helps split the area into well-defined sections. This, combined with the area progression's linear nature, makes it an easy level to navigate. Even so, it manages to incorporate slanted terrain and a fair amount of vertical variation, which helps the player understand that the ground is not flat all the time. | ||
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Starting on day 8, the large tree stump near the water becomes the only location of the [[Goolix]] and the [[Mamuta]] in this game, with the former being found on odd-numbered days, and the latter on even-numbered days. | Starting on day 8, the large tree stump near the water becomes the only location of the [[Goolix]] and the [[Mamuta]] in this game, with the former being found on odd-numbered days, and the latter on even-numbered days. | ||
To note is that the Pellet Posies, Pearly Clamclamps, and [[Iridescent Flint Beetle]]s will be there every day, making this area one of the best to increase the Pikmin population in. The highest amount of Pikmin one could raise in The Impact Site in one day is 301 (unless one were to hit the Flint Beetles more than eight times – hitting each nine times would produce 307, hitting each one twelve times would produce 322 – but this is highly unlikely). | |||
===Key sections=== | ===Key sections=== | ||
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====Main Engine room==== | ====Main Engine room==== | ||
This is the small area that holds the [[Main Engine]]. It is quite crowded and small, serving mostly to suggest the importance of navigating an area and utilizing the objects scattered around for the player's advantage. There is a ramp at the center of this room that can be used to access the stump arena, after the cardboard box has been pushed to create a bridge. On later days [[bomb rock]]s can be found inside the box, which may be used to destroy the [[reinforced wall]] with the help of [[Yellow Pikmin]]. | This is the small area that holds the [[Main Engine]]. It is quite crowded and small, serving mostly to suggest the importance of navigating an area and of utilizing the objects scattered around for the player's advantage. There is a ramp at the center of this room that can be used to access the stump arena, after the cardboard box has been pushed to create a bridge. On later days [[bomb rock]]s can be found inside the box, which may be used to destroy the [[reinforced wall]] with the help of [[Yellow Pikmin]]. | ||
====Stump arena==== | ====Stump arena==== | ||
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===Ship parts=== | ===Ship parts=== | ||
*{{icon|Main Engine|y}} (day 1 only) | *{{icon|Main Engine|y}} (day 1 only) | ||
*{{icon|Positron Generator|y}} (Blue and Yellow Pikmin | *{{icon|Positron Generator|y}} (Blue and Yellow Pikmin needed) | ||
===Enemies=== | ===Enemies=== | ||
*{{icon|Goolix|y}} × 1 (starting day 9, on odd-numbered days) | *{{icon|Goolix|y}} × 1 (starting day 9, on odd-numbered days) | ||
*{{icon|Iridescent Flint Beetle|y}} × 3 (starting day 2) | *{{icon|Iridescent Flint Beetle|y}} × 3 (starting day 2) | ||
*{{icon|Mamuta|y}} × 1 (starting day 8, on even-numbered days) | *{{icon|Mamuta|y}} × 1 (starting day 8, on even-numbered days) | ||
*{{icon|Pearly Clamclamp|y}} × 3 (× 1 on day 1) | *{{icon|Pearly Clamclamp|y}} × 3 (× 1 on day 1) | ||
===Obstacles=== | ===Obstacles=== | ||
*{{icon|White bramble gate|y}} × 1 | *{{icon|White bramble gate|y}} × 1 | ||
*{{icon|White reinforced wall|v=P1|y}} × 1 | *{{icon|White reinforced wall|v=P1|y}} × 1 | ||
*{{icon|Cardboard box|y}} × 1 | *{{icon|Cardboard box|y}} × 1 | ||
*{{icon|Water body|y}} × 1 | *{{icon|Water body|y}} × 1 | ||
===Tools=== | ===Tools=== | ||
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*{{icon|Climbing stick|y}} × 1 | *{{icon|Climbing stick|y}} × 1 | ||
=== | ===Plants=== | ||
*{{icon|Figwort|y}} (small) × 14 | |||
*{{icon|Figwort|y}} (small) × | |||
*{{icon|Figwort|y}} (large) × 8 | *{{icon|Figwort|y}} (large) × 8 | ||
*{{icon|Shoot|y}} (small) × 1 | *{{icon|Shoot|y}} (small) × 1 | ||
==In Challenge Mode== | ==In Challenge Mode== | ||
[[File:P1 Challenge Mode Impact Site Beach.jpg|thumb|250px|The beach section of the area in Challenge Mode.]] | [[File:P1 Challenge Mode Impact Site Beach.jpg|thumb|right|250px|The beach section of the area in Challenge Mode.]] | ||
The Impact Site is the simplest and shortest [[Challenge Mode (Pikmin)|Challenge Mode]] stage, giving the player 10 minutes and 48 seconds to grow up to 278 Pikmin. The area is filled with [[pellet]]s of all types, and the only enemies are a [[Breadbug]] near the Onions and a harmless [[Iridescent Flint Beetle]]. | The Impact Site is the simplest and shortest [[Challenge Mode (Pikmin)|Challenge Mode]] stage, giving the player 10 minutes and 48 seconds to grow up to 278 Pikmin. The area is filled with [[pellet]]s of all types, and the only enemies are a [[Breadbug]] near the Onions and a harmless [[Iridescent Flint Beetle]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery widths="120"> | <gallery widths="120"> | ||
01 Site Impact Site.png|The landing zone of The Impact Site. | |||
Pikminlast11.jpg|The Impact Site in [[Challenge Mode (Pikmin)|Challenge Mode]] (Japanese [[Region|version]]). | |||
TIS start.png|Olimar right after landing. | TIS start.png|Olimar right after landing. | ||
TIS start 2.png|The area around the landing zone. | TIS start 2.png|The area around the landing zone. | ||
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TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks. | TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks. | ||
TIS goolix.png|The main tree stump, with a [[Goolix]]. | TIS goolix.png|The main tree stump, with a [[Goolix]]. | ||
Pikmatt8.jpg|Entrance to the watery portion. | |||
TIS clam.png|The [[Pearly Clamclamp]] pond. | TIS clam.png|The [[Pearly Clamclamp]] pond. | ||
TIS exit.png|Back exit from the pond. | TIS exit.png|Back exit from the pond. | ||
TIS trunk 1.png|The southernmost tree stump. | TIS trunk 1.png|The southernmost tree stump. | ||
TIS trunk 2.png|The easternmost tree stump. | TIS trunk 2.png|The easternmost tree stump. | ||
The Impact Site preview.png| | The Impact Site preview.png|Preview image on the [[area selection menu]]. | ||
</gallery> | </gallery> | ||
=== | ===Other images=== | ||
<gallery> | <gallery> | ||
The Impact Site HD.jpg|Overview map. | The Impact Site HD.jpg|Overview map. | ||
Impact Site.jpg|Map of the area. | |||
The Impact Site | The Impact Site.jpg|[[Captain Olimar]] discovers [[Red Pikmin]] (demo image). | ||
Impact Site.png|Fan-made map. | |||
The Impact Site | The Impact Site Challenge.gif|Fan-made map of the area in [[Challenge Mode (Pikmin)|Challenge Mode]]. | ||
IS overview.png|An early overview of part of The Impact Site. The textures for this image are loaded on the game itself, but go [[unused content in Pikmin|unused]]. | IS overview.png|An early overview of part of The Impact Site. The textures for this image are loaded on the game itself, but go [[unused content in Pikmin|unused]]. | ||
IS texture.png|The [[radar]] pattern for The Impact Site. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | *Strangely, a Bulborb can be seen during the end of day [[cutscene]], even though no Bulborbs are present in the actual area. | ||
*In the ''[[New Play Control!]]'' version, the white [[gate]] leading to the beach with the Clamclamps can be broken down on day 1 by throwing Pikmin onto the ledge as far as possible and getting onto the stump. | *In the ''[[New Play Control!]]'' version, the white [[gate]] leading to the beach with the Clamclamps can be broken down on day 1 by throwing Pikmin onto the ledge as far as possible and getting onto the stump. | ||
*The Impact Site is one of two areas with an optional boss, the other being [[The Distant Spring]]. | *The Impact Site is one of two areas with an optional boss, the other being [[The Distant Spring]]. | ||
* | *In ''Pikmin 3'', [[Music in Pikmin 3#Alph's Crash Site|Alph's crash site's theme]] takes inspiration from [[Music in Pikmin#The Impact Site|The Impact Site's theme]], as does the most common [[Music in Pikmin 3#Bingo Battle 1 (nature)|Bingo Battle theme]]. The [[Music in Pikmin Adventure#Tutorial stage|tutorial stage theme]] from {{pa}} is also based on The Impact Site's music. | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|FraA=Site de l'écrasement | |FraA=Site de l'écrasement | ||
|FraAM= | |FraAM=Impact site | ||
|FraE= | |FraE=Site du Crash | ||
|FraEM= | |FraEM=Impact Site | ||
|Ger=Absturzstelle | |Ger=Absturzstelle | ||
|GerM=Crash | |GerM=Crash Site | ||
|Ita=Luogo dell'impatto | |Ita=Luogo dell'impatto | ||
|ItaM= | |ItaM=The impact place | ||
|Kor=불시착 지점 | |Kor=불시착 지점 | ||
|KorR=bulsichag jijeom | |KorR=bulsichag jijeom | ||
|KorM=Crash Landing | |KorM=Crash Landing place | ||
|SpaA=Lugar del impacto | |SpaA=Lugar del impacto | ||
|SpaAM= | |SpaAM=The impact place | ||
|SpaE=Lugar del impacto<br>Lugar del ímpacto | |SpaE=Lugar del impacto<br>Lugar del ímpacto | ||
|SpaEM= | |SpaEM=The impact place | ||
|SpaEN= | |SpaEN=GameCube version's Challenge Mode and Wii version.<br>GameCube version's Story Mode. | ||
|notes=y | |notes=y | ||
}} | }} | ||
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*[[Tropical Wilds]] | *[[Tropical Wilds]] | ||
*[[First Expedition]] | *[[First Expedition]] | ||
*[[Goolix]] | *[[Goolix]] | ||
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{{The Impact Site}} | {{The Impact Site}} | ||
{{P1 areas|e0ffe0|005500|005500|000|fff}} | {{P1 areas|e0ffe0|005500|005500|000|fff}} | ||
[[Category:The Impact Site| ]] | [[Category:The Impact Site| ]] |