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Latest revision | Your text | ||
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|size = 250px | |size = 250px | ||
|blue = 50 | |blue = 50 | ||
|bluem = f | |||
|spicy = 5 | |spicy = 5 | ||
|sublevels = 2 | |sublevels = 2 | ||
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{{guide}} | {{guide}} | ||
'''The Giant's Bath''' is the twentieth level | '''The Giant's Bath''' is the twentieth level within [[Challenge Mode (Pikmin 2)|Challenge Mode]] in ''[[Pikmin 2]]''. You are exclusively given [[Blue Pikmin]]. It has many enemies and features the rare [[Toady Bloyster]]. You should watch your [[Pikmin family|Pikmin]] as you collect treasures. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Tiles | *'''Theme''': Tiles | ||
* '''Music''': ''[[Music in Pikmin 2# | *'''Music''': ''[[Music in Pikmin 2#Tile 2|Tile 2]]'' | ||
* '''Time''': 200 (400 seconds | *'''Time''': 200 (400 seconds) | ||
*'''Treasures''': | |||
**{{icon|Crystal Clover|y}} × 1 | |||
* '''Treasures''': | **{{icon|Eternal Emerald Eye|y}} × 1 | ||
** {{icon|Crystal Clover|y}} × 1 | **{{icon|Frosty Bauble|y}} × 1 (inside a Hermit Crawmad) | ||
** {{icon|Eternal Emerald Eye|y}} × 1 | **{{icon|Maternal Sculpture|y}} × 1 | ||
** {{icon|Frosty Bauble|y}} × 1 (inside | **{{icon|Petrified Heart|y}} × 1 (inside the Greater Spotted Jellyfloat) | ||
**{{icon|Rubber Ugly|y}} × 1 | |||
** {{icon|Maternal Sculpture|y}} × 1 | **{{icon|Sud Generator|y}} × 1 | ||
** {{icon|Petrified Heart|y}} × 1 (inside Greater Spotted Jellyfloat) | **{{icon|Tear Stone|y}} × 1 (inside the Bumbling Snitchbug) | ||
** {{icon|Rubber Ugly|y}} × 1 | **{{icon|The Key|y}} × 1 (inside the Toady Bloyster) | ||
** {{icon|Sud Generator|y}} × 1 | **{{icon|Universal Com|y}} × 1 (inside a Hermit Crawmad) | ||
** {{icon|Tear Stone|y}} × 1 (inside Bumbling Snitchbug) | *'''Enemies''': | ||
** {{icon|The Key|y}} × 1 (inside Toady Bloyster) | **{{icon|Bumbling Snitchbug|y}} × 1 | ||
* '''Enemies''': | **{{icon|Greater Spotted Jellyfloat|y}} × 1 | ||
** {{icon|Bumbling Snitchbug|y}} × 1 | **{{icon|Hermit Crawmad|y}} × 2 | ||
** {{icon|Greater Spotted Jellyfloat|y}} × 1 | **{{icon|Toady Bloyster|y}} × 1 | ||
** {{icon|Hermit Crawmad|y}} × 2 | *'''Obstacles''': | ||
**None | |||
** {{icon|Toady Bloyster|y}} × 1 | *'''Plants and fungi''': | ||
* '''Obstacles''': | **None | ||
** None | *'''Others''': | ||
* ''' | **None | ||
** None | |||
* '''Others''': | |||
** | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_02tile | |cave = ch_NARI_02tile | ||
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|capmax = 50 | |capmax = 50 | ||
|rooms = 3 | |rooms = 3 | ||
|geyser = No | |geyser = No | ||
|unitfile = 2_units_northF_pool_tile.txt | |unitfile = 2_units_northF_pool_tile.txt | ||
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}} | }} | ||
}} | }} | ||
As you start, go for the Toady Bloyster. Don't go in the water, as you'll waste more time. Before leaving, avoid the Bumbling Snitchbugs, since they are able to grab you. Afterwards, go deeper into the cave. Remember: if you want a pink flower, you don't have to collect any treasure other than The Key dropped by the Toady Bloyster. | |||
==Sublevel 2== | ==Sublevel 2== | ||
* '''Theme''': Tiles | *'''Theme''': Tiles | ||
* '''Music''': ''[[Music in Pikmin 2#Tile|Tile]]'' | *'''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]'' | ||
* '''Time''': +150 (+300 seconds) | *'''Time''': +150 (+300 seconds) | ||
* '''Treasures''': | *'''Treasures''': | ||
** {{icon|Paradoxical Enigma|y}} × 1 | **{{icon|Paradoxical Enigma|y}} × 1 | ||
** {{icon|Pink Menace|y}} × 1 | **{{icon|Pink Menace|y}} × 1 | ||
** {{icon|Regal Diamond|y}} × 1 | **{{icon|Regal Diamond|y}} × 1 | ||
** {{icon|The Key|y}} × 1 (inside Ranging Bloyster) | **{{icon|The Key|y}} × 1 (inside the Ranging Bloyster) | ||
* '''Enemies''': | *'''Enemies''': | ||
** {{icon|Ranging Bloyster|y}} × 1 | **{{icon|Ranging Bloyster|y}} × 1 | ||
* '''Obstacles''': | *'''Obstacles''': | ||
** None | **None | ||
* ''' | *'''Plants and fungi''': | ||
** {{icon|Ivory Candypop Bud|y}} × | **{{icon|Ivory Candypop Bud|y}} × 1<ref>The game files actually state that two Ivory Candypop Buds should appear in dead ends, but there is only one in total in-game.</ref> (in a dead end) | ||
* '''Others''': | *'''Others''': | ||
** None | **None | ||
{{refs}} | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_02tile | |cave = ch_NARI_02tile | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 1 | |rooms = 1 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 1_MIYA_bunki_tile.txt | |unitfile = 1_MIYA_bunki_tile.txt | ||
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}} | }} | ||
}} | }} | ||
{{see also|Ranging Bloyster#Strategy|t1=Ranging Bloyster strategy}} | |||
The Ranging Bloyster awaits in the arena. To battle it effectively, split your pilots and ambush it. When moving, be fast and continue switching or it'll start to eat your Pikmin squad. Run until you are under its bulb-like gill and use the same strategy as you did for the Toady Bloyster. Get the key and leave the challenge level. | |||
==Names in other languages== | ==Names in other languages== | ||
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|SpaA=El Baño del Gigante | |SpaA=El Baño del Gigante | ||
|SpaAM=The Giant's Bath | |SpaAM=The Giant's Bath | ||
}} | }} | ||
{{CM}} | {{CM}} |