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{{merging|conflict|The Giant's Bath}} | |||
{{infobox challenge | {{infobox challenge | ||
|image | |image=The Giant's Bath.jpg | ||
|size | |size=250px | ||
|blue | |blue=50 | ||
|spicy | |bluem=f | ||
|sublevels = 2 | |spicy=5 | ||
|gridcol | |sublevels=2 | ||
|gridrow | |gridcol=5 | ||
|gridrow=4 | |||
}} | }} | ||
{{guide}} | {{guide}} | ||
{{stub|Add the per-level guides.}} | |||
'''The Giant's Bath''' is the twentieth level | '''The Giant's Bath''' is the twentieth level within [[Challenge Mode (Pikmin 2)|Challenge Mode]] in ''[[Pikmin 2]]''. You are exclusively given [[Blue Pikmin]]. It has many enemies and features the rare [[Toady Bloyster]]. You should watch your [[Pikmin (species)|Pikmin]] as you collect treasures. | ||
==Sublevel 1== | ==Sublevel 1== | ||
* '''Theme''': Tiles | *'''Theme''': Tiles | ||
*'''Time''': 200 (400 seconds) | |||
* '''Time''': 200 (400 seconds) | *'''Enemies''': | ||
* ''' | **{{icon|Bumbling Snitchbug|y}} × 1 | ||
** {{icon| | **{{icon|Greater Spotted Jellyfloat|y}} × 1 | ||
* '''Treasures''': | **{{icon|Hermit Crawmad|y}} × 2 | ||
** {{icon|Crystal Clover|y}} × 1 | **{{icon|Toady Bloyster|y}} × 1 | ||
** {{icon|Eternal Emerald Eye|y}} × 1 | *'''Hazards''': | ||
** {{icon|Frosty Bauble|y}} × 1 (inside | **None | ||
*'''Treasures''': | |||
** {{icon|Maternal Sculpture|y}} × 1 | **{{icon|Crystal Clover|y}} × 1 | ||
** {{icon|Petrified Heart|y}} × 1 (inside Greater Spotted Jellyfloat) | **{{icon|Eternal Emerald Eye|y}} × 1 | ||
** {{icon|Rubber Ugly|y}} × 1 | **{{icon|Frosty Bauble|y}} × 1 (inside a Hermit Crawmad) | ||
** {{icon|Sud Generator|y}} × 1 | **{{icon|Maternal Sculpture|y}} × 1 | ||
** {{icon|Tear Stone|y}} × 1 (inside Bumbling Snitchbug) | **{{icon|Petrified Heart|y}} × 1 (inside the Greater Spotted Jellyfloat) | ||
** {{icon|The Key|y}} × 1 (inside Toady Bloyster) | **{{icon|Rubber Ugly|y}} × 1 | ||
**{{icon|Sud Generator|y}} × 1 | |||
** {{icon| | **{{icon|Tear Stone|y}} × 1 (inside the Bumbling Snitchbug) | ||
**{{icon|The Key|y}} × 1 (inside the Toady Bloyster) | |||
**{{icon|Universal Com|y}} × 1 (inside a Hermit Crawmad) | |||
*'''Plants''': | |||
**None | |||
* ''' | *'''Others''': | ||
** None | **None | ||
* ''' | |||
** None | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_02tile | |cave = ch_NARI_02tile | ||
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|capmax = 50 | |capmax = 50 | ||
|rooms = 3 | |rooms = 3 | ||
|geyser = No | |geyser = No | ||
|unitfile = 2_units_northF_pool_tile.txt | |unitfile = 2_units_northF_pool_tile.txt | ||
|lightfile = normal_light_cha.ini | |lightfile = normal_light_cha.ini | ||
|bg = | |bg = | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | {{sublevel units | ||
|wayl_conc|Turning corridor | |wayl_conc|Turning corridor | ||
|way2_conc|Corridor | |way2_conc|Corridor | ||
|way3_conc|Three-way crossing | |way3_conc|Three-way crossing | ||
|way4_conc|Four-way crossing | |way4_conc|Four-way crossing | ||
|way2x2_conc|Long corridor | |way2x2_conc|Long corridor | ||
|cap_pipe|Dead end | |cap_pipe|Dead end | ||
}} | |||
{{sublevel units | |||
|item_cap_pipe|Dead end with item | |||
|room_north2x2_1_tekiF_tile|'''Square room with 1 exit''' | |||
|room_pool5x5_5_tile|'''Room with pool''' | |||
}} | |||
}} | }} | ||
==Sublevel 2== | ==Sublevel 2== | ||
* '''Theme''': Tiles | *'''Theme''': Tiles | ||
* ''' | *'''Time''': +150 (+300 seconds) | ||
* ''' | *'''Enemies''': | ||
* '''Treasures''': | **{{icon|Ranging Bloyster|y}} × 1 | ||
** {{icon|Paradoxical Enigma|y}} × 1 | *'''Hazards''': | ||
** {{icon|Pink Menace|y}} × 1 | **None | ||
** {{icon|Regal Diamond|y}} × 1 | *'''Treasures''': | ||
** {{icon|The Key|y}} × 1 (inside Ranging Bloyster) | **{{icon|Paradoxical Enigma|y}} × 1 | ||
* ''' | **{{icon|Pink Menace|y}} × 1 | ||
**{{icon|Regal Diamond|y}} × 1 | |||
**{{icon|The Key|y}} × 1 (inside the Ranging Bloyster) | |||
** None | *'''Plants''': | ||
* ''' | **None | ||
** {{icon|Ivory Candypop Bud|y}} × 2 | *'''Others''': | ||
**{{icon|Ivory Candypop Bud|y}} × 2 (in dead ends) | |||
{{sublevel technical | {{sublevel technical | ||
|cave = ch_NARI_02tile | |cave = ch_NARI_02tile | ||
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|capmax = 0 | |capmax = 0 | ||
|rooms = 1 | |rooms = 1 | ||
|geyser = Yes | |geyser = Yes | ||
|unitfile = 1_MIYA_bunki_tile.txt | |unitfile = 1_MIYA_bunki_tile.txt | ||
|lightfile = normal_light_cha.ini | |lightfile = normal_light_cha.ini | ||
|bg = | |bg = | ||
|clog = No | |clog = No | ||
|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{sublevel units | {{sublevel units | ||
|item_cap_conc|Dead end with item | |item_cap_conc|Dead end with item | ||
|item_cap_pipe|Dead end with item | |item_cap_pipe|Dead end with item | ||
|way3_pipe|Three-way crossing | |way3_pipe|Three-way crossing | ||
|way4_pipe|Four-way crossing | |way4_pipe|Four-way crossing | ||
|wayl_pipe|Turning corridor | |wayl_pipe|Turning corridor | ||
|way2_pipe|Corridor | |way2_pipe|Corridor | ||
}} | |||
{{sublevel units | |||
|way2x2_pipe|Long corridor | |||
|room_bunki7x7_8_tile|'''Ranging Bloyster arena''' | |||
}} | |||
}} | }} | ||
{{ | |||
{{see also|Ranging Bloyster strategy|l1=Ranging Bloyster#Strategy}} | |||
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==Names in other languages== | ==Names in other languages== | ||
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|SpaA=El Baño del Gigante | |SpaA=El Baño del Gigante | ||
|SpaAM=The Giant's Bath | |SpaAM=The Giant's Bath | ||
}} | }} | ||
{{CM}} | {{CM}} |