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'''The Distant Spring''' ({{j|大水源|Dai suigen|Big Spring}}) is the fourth [[area]] in {{p1}}. It is set in a huge wetland, with sandy and grassy terrain, many lakes and islands, and several hollow tree stumps. It contains 10 [[ship part]]s and is unlocked by collecting 12 ship parts in the previous areas. The [[Enemy|enemies]] in this area are challenging and are often found in [[water]], with several [[Spotty Bulbear]]s, [[Water Dumple]]s, and [[Yellow Wollyhop]]s. This area was re-used in {{p2}} as the [[Perplexing Pool]].
'''The Distant Spring''' ({{j|大水源|Dai suigen|Big Spring}}) is the fourth [[area]] in {{p1}}. It is set in a huge wetland, with sandy and grassy terrain, many lakes and islands, and several hollow tree stumps. It contains 10 [[ship part]]s and is unlocked by collecting 12 ship parts in the previous areas. The [[Enemy|enemies]] in this area are challenging and are often found in [[water]], with several [[Spotty Bulbear]]s, [[Water Dumple]]s, and [[Yellow Wollyhop]]s. This area was re-used in {{p2}} as the [[Perplexing Pool]].
The Distant Spring tends to become slightly more dangerous as days pass; for instance, [[Dwarf Bulbear]]s will begin appearing after the fifteenth day, and more [[Swooping Snitchbug]]s and [[Puffy Blowhog]]s will also slowly appear. Inexperienced players may wish to complete this area before this point.
An optional boss, the [[Smoky Progg]], can be fought if this area is visited before the sixteenth day. While one of the most dangerous enemies in the game, defeating it will grant a pearl that can be turned into 100 Pikmin at an Onion, the most out of any enemy.


==General layout==
==General layout==
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The Distant Spring is the largest area in the first [[Pikmin series|''Pikmin'' game]]. Water covers a great portion of the area. In the center lies the landing site, along with several hollow tree stumps. To the north is a small pond where the [[Number 2 Ionium Jet|#2 Ionium Jet]] and the [[Chronos Reactor]] can be found. To the east, there is a wall maze with the [[UV Lamp]], blocked by a small path filled with [[Spotty Bulbear]]s, [[Puffy Blowhog]]s, and [[Dwarf Bulbear]]s. To the west are the areas with the [[Gluon Drive]], [[Zirconium Rotor]], and [[Pilot's Seat]], which are located in large tree stumps. Finally, to the south lies a small river with some islands where the [[Smoky Progg]] (before [[day]] 15) and the [[Interstellar Radio]] (inside a [[Puffy Blowhog]]) can be found. There are several [[Water Dumple]]s in this area.
The Distant Spring is the largest area in the first [[Pikmin series|''Pikmin'' game]]. Water covers a great portion of the area. In the center lies the landing site, along with several hollow tree stumps. To the north is a small pond where the [[Number 2 Ionium Jet|#2 Ionium Jet]] and the [[Chronos Reactor]] can be found. To the east, there is a wall maze with the [[UV Lamp]], blocked by a small path filled with [[Spotty Bulbear]]s, [[Puffy Blowhog]]s, and [[Dwarf Bulbear]]s. To the west are the areas with the [[Gluon Drive]], [[Zirconium Rotor]], and [[Pilot's Seat]], which are located in large tree stumps. Finally, to the south lies a small river with some islands where the [[Smoky Progg]] (before [[day]] 15) and the [[Interstellar Radio]] (inside a [[Puffy Blowhog]]) can be found. There are several [[Water Dumple]]s in this area.


In this area, [[bomb-rock]]s in groups of 5 (though sometimes 4 appear instead) are found in giant skulls; the creatures they once belonged to being as of yet unknown. One of them is inside a hollow tree stump guarded by a Spotty Bulbear near the landing site, and another one in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wogpole]]s to the West.
In this area, [[bomb-rock]]s in groups of 5 (though sometimes 4 appear instead) are found in giant skulls; the creatures they once belonged to being as of yet unknown. One of them is inside a hollow tree stump guarded by a Spotty Bulbear near the landing site, and another one in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wolpole]]s to the West.


In the main story mode, the area is laid out with Spotty Bulbears, Dwarf Bulbears, [[Yellow Wollywog]]s, and Water Dumples. After day 4, two [[Swooping Snitchbug]]s survey the area, looking for Pikmin to capture and throw into the ground.
In the main story mode, the area is laid out with [[Spotty Bulbear]]s, [[Dwarf Bulbear]]s, [[Yellow Wollyhop]]s, and [[Water Dumple]]s. After day 4, two [[Swooping Snitchbug]]s survey the area, looking for Pikmin to capture and throw into the ground.


In Challenge Mode, [[Bulborb|Spotty Bulborb]]s are found all over the land area, instead of Spotty Bulbears. [[Pearly Clamclamp]]s are also found in different locations, and two [[Puffstool]]s walk around in different areas.
In Challenge Mode, [[Bulborb|Spotty Bulborb]]s are found all over the land area, instead of [[Spotty Bulbears]]. [[Pearly Clamclamp]]s are also found in different locations, and two [[Puffstool]]s walk around in different areas.


{{Clear}}
{{Clear}}
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*{{icon|Gluon Drive|y}}: Going past the two Bulbears and two Blowhogs behind the Dolphin leads to a river that has bridges on both sides. The part on the other side of these bridges.
*{{icon|Gluon Drive|y}}: Going past the two Bulbears and two Blowhogs behind the Dolphin leads to a river that has bridges on both sides. The part on the other side of these bridges.
*{{icon|UV Lamp|y}}: Beyond the reinforced [[gate]] near the landing site is a complex structure, found to the right. The part is at the end of the series of ledges that form a path.
*{{icon|UV Lamp|y}}: Beyond the reinforced [[gate]] near the landing site is a complex structure, found to the right. The part is at the end of the series of ledges that form a path.
*{{icon|Zirconium Rotor|y}}: Beyond the Gluon Drive is a gate guarded by two [[Yellow Wollywog]]s. Destroying this gate allows access to this part.
*{{icon|Zirconium Rotor|y}}: Beyond the Gluon Drive is a gate guarded by two [[Yellow Wollyhop]]s. Destroying this gate allows access to this part.
*{{icon|Pilot's Seat|y}}: There are three tree trunks opposite the Zirconium Rotor. This part is located inside one of the trunks.
*{{icon|Pilot's Seat|y}}: There are three tree trunks opposite the Zirconium Rotor. This part is located inside one of the trunks.
*{{icon|Bowsprit|y}}: Near the landing site are a series of large tree trunks that can only be accessed from the opposite side. Inside the one nearest the landing site is an [[Armored Cannon Beetle]] that has the part.
*{{icon|Bowsprit|y}}: Near the landing site are a series of large tree trunks that can only be accessed from the opposite side. Inside the one nearest the landing site is an [[Armored Cannon Beetle]] that has the part.
*{{icon|Chronos Reactor|y}}: Traveling in a straight line from the reinforced wall beside the landing site leads to this part, atop a tall ledge. Both a blue and yellow [[Candypop Bud]] are located nearby.
*{{icon|Chronos Reactor|y}}: Traveling in a straight line from the reinforced wall beside the landing site leads to this part, atop a tall ledge. Both a blue and yellow [[Candypop Bud]] are located nearby.
*{{icon|Number 2 Ionium Jet|y|n=#2 Ionium Jet}}: Directly beside the Chronos Reactor is this part, sitting atop a stone structure.
*{{icon|Number 2 Ionium Jet|y}}: Directly beside the Chronos Reactor is this part, sitting atop a stone structure.


===Enemies===
===Enemies===
{{columns|2|
{{columns|2|
*{{icon|Puffy Blowhog|y}} × 4 (one only appears starting day 5; the one carrying [[Interstellar Radio]] and the one by the Blue Onion never return when defeated; if not defeated, the one next to the landing site will disappear after day 15)
*{{icon|Puffy Blowhog|y}} × 3 (+1 starting day 5; the one carrying [[Interstellar Radio]] and the one by the Blue Onion never return when defeated; if the one by the Blue Onion survives after day 15, then it disappears)
*{{icon|Dwarf Bulbear|y}} × 11, starting day 16
*{{icon|Dwarf Bulbear|y}} × 11, starting day 16
*{{icon|Spotty Bulbear|y}} × 6 (only the one by the yellow 10-pellet and the one by Massage Machine return when killed; the one closest to the landing site will disappear after day 15 if not killed before then)
*{{icon|Spotty Bulbear|y}} × 6 (only the one by the yellow 10-pellet and the one by Massage Machine return when defeated; if the one by the Red Onion survives after day 15, then it disappears)
*{{icon|Water Dumple|y}} × 10
*{{icon|Water Dumple|y}} × 10
*{{icon|Shearwig|y}} × 11
*{{icon|Shearwig|y}} × 11
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==In Challenge Mode==
==In Challenge Mode==
[[File:Pikmin challenge.png|thumb|250px|Fighting a [[Puffstool]] in Challenge Mode.]]
[[File:Pikmin challenge.png|thumb|250px|Fighting a [[Puffstool]] in Challenge Mode.]]
The Distant Spring is the hardest stage in [[Challenge Mode (Pikmin)|Challenge Mode]], giving the player 18 minutes and 54 seconds to reach a maximum score of 752 Pikmin. The maximum score is extremely difficult to reach, due to the large number of dangerous [[Enemy|enemies]] compared to the other Challenge Mode stages, and the fact that most enemies drop randomly-colored [[pellet]]s which have to be carried to the right [[Onion]] to get the most Pikmin. The maximum score has never been reached by a human in the GameCube and Wii versions, and has only been done as a [[tool-assisted superplay]].{{cite youtube|_p1wH5CkmkM|of a tool-assisted superplay of The Distant Spring in Challenge Mode in which 752 points are reached}} Due to the much lower frequency of the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] in the [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] making enemies much less threatening, the challenge is significantly more feasible and has been successfully been done by a human.{{cite youtube|R_8yqJhVTI4|of the first The Distant Spring Challenge Mode attempt by a human to reach 752 points}}
The Distant Spring is the hardest stage in [[Challenge Mode (Pikmin)|Challenge Mode]], giving the player 18 minutes and 54 seconds to reach a maximum score of 752 Pikmin. While it is theoretically possible to reach this score,{{cite youtube|_p1wH5CkmkM|of a tool-assisted superplay of the level in which 752 points are reached}} no human has reached it, with the highest recorded score being 728.{{cite youtube|1dmeIDoCPJs|of a Challenge Mode run with 728 points}} The reason for its difficulty is the large number of dangerous [[Enemy|enemies]] compared to the other Challenge Mode stages, and the fact that most enemies drop randomly-colored [[pellet]]s which have to be carried to the right [[Onion]] to get the most Pikmin.


===Object breakdown===
===Object breakdown===
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<gallery>
<gallery>
Distantspringlz.png|Overview of the landing site.
Distantspringlz.png|Overview of the landing site.
NPCP1 CM 04 The Distant Spring Landing.png|Overview of the landing site in [[Challenge Mode (Pikmin)|Challenge Mode]].
TDS start.png|The landing site.
TDS start.png|The landing site.
TDS repair-type bolt.png|The path that leads to the [[Repair-type Bolt]].
TDS repair-type bolt.png|The path that leads to the [[Repair-type Bolt]].
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The Distant Spring HD.jpg|Aerial view.
The Distant Spring HD.jpg|Aerial view.
The Distant Spring Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]].
The Distant Spring Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]].
DS texture.png|The [[radar]] pattern of The Distant Spring.
DS texture.png|The area's [[radar]] map.
The Distant Spring P1S map.png|The radar pattern of The Distant Spring in [[Pikmin 1 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 1'']].
</gallery>
</gallery>


==Trivia==
==Trivia==
*The [[enemy reel]] in the Gamecube and Wii versions shows The Distant Spring having different enemies, ship parts, and being more plain, without the hollow tree stumps. This is most likely a [[Pikmin prerelease information|prototype version]] leftover.
*The [[enemy reel]] shows The Distant Spring having different enemies, ship parts, and being more plain, without the hollow tree stumps. This is most likely a [[Pikmin prerelease information|prototype version]] leftover.
*In the [[Formidable Oak]], the area where the [[Plasm Wraith]] is fought in has a pattern on the floor similar to the pattern of the ground where the [[Smoky Progg]]'s egg is found.
*In the [[Formidable Oak]], the area where the [[Plasm Wraith]] is fought in has a pattern on the floor similar to the pattern of the ground where the [[Smoky Progg]]'s egg is found.
*The [[Music in Pikmin 4#Serene Shores (Olimar)|theme]] of the [[Serene Shores]] in [[Olimar's Shipwreck Tale]] is partially based on [[Music in Pikmin#The Distant Spring|that]] of The Distant Spring.


==Names in other languages==
==Names in other languages==
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*[[Smoky Progg]]
*[[Smoky Progg]]
*[[Perplexing Pool]]
*[[Perplexing Pool]]
*[[Serene Shores]]


==References==
==References==
{{refs}}
{{refs}}
{{DEFAULTSORT:Distant Spring, The}}
 
{{The Distant Spring}}
{{The Distant Spring}}
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{{P1 areas|eeeeff|000044|000044}}


[[Category:The Distant Spring| ]]
[[Category:The Distant Spring| ]]

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