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{{Infobox treasure | {{Infobox treasure | ||
|image= | |image=Thumb_temporalmechanism.jpg | ||
|size= | |size=99px | ||
|icon=Temporal Mechanism icon.png | |icon=Temporal Mechanism icon.png | ||
|hoard_number=87 (US)<br>86 (Europe)<br>85 (Japan) | |hoard_number=87 (US)<br>86 (Europe)<br>85 (Japan) | ||
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|challenge=[[Collector's Room]] | |challenge=[[Collector's Room]] | ||
}} | }} | ||
The '''Temporal Mechanism''' ({{j|こわれたタイムマシン|Kowareta Taimumasin|Broken Time Machine}}) is a [[treasure]] in ''[[Pikmin 2]]''. It's actually a grayish-looking {{w|pocket watch}} labeled with Roman numerals and has the [[Nintendo]] logo on its face. The second hand ticks back and forth between two seconds. It is found in the [[Valley of Repose]] and is held by a [[Fiery Bulblax]]. | |||
The '''Temporal Mechanism''' ({{j|こわれたタイムマシン|Kowareta | |||
== Collecting the treasure == | ==Collecting the treasure== | ||
[[File:Temporal Mechanism location.png|thumb|left|x165px|Location of the treasure on the radar. Click for a bigger image.]] | |||
It is located at the far side of the field near a body of water inhabited by [[Water Dumple]]s. The best way to defeat the Bulblax is to lure the Bulblax into the water and attack it with [[Blue Pikmin]] after [[ultra-bitter spray|petrifying]] it. | It is located at the far side of the field near a body of water inhabited by [[Water Dumple]]s. The best way to defeat the Bulblax is to lure the Bulblax into the water and attack it with [[Blue Pikmin]] after [[ultra-bitter spray|petrifying]] it. | ||
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{{clear}} | {{clear}} | ||
{{Notes|journal=y|sale=y}} | {{Notes|journal=y|sale=y}} | ||
==Gallery== | |||
== Gallery | |||
<gallery> | <gallery> | ||
File:Temporal Mechanism.jpg|Location of the Temporal Mechanism. | |||
File:Temporal Mechanism 2.jpg|The Temporal Mechanism being analyzed. | |||
File:Temporal Mechanism texture.png|Texture used in the game. | |||
File:Pocket Watch.jpeg|A real world pocket watch. | |||
</gallery> | </gallery> | ||
=== | ==Trivia== | ||
* This treasure and the [[King of Bugs]] are the only two treasures that animate when not being carried – the Temporal Mechanism's second hand is always ticking back and forth. | |||
==Names in other languages== | |||
== Names in other languages | |||
{{Foreignname | {{Foreignname | ||
|Fra=Mécanisme Temporel | |||
|FraM=Temporal Mechanism | |||
|Spa=Mecanismo temporal | |||
|Fra | |SpaM=Temporal mechanism | ||
|FraM = Temporal Mechanism | |SpaA=Mecanismo temporal | ||
|Spa | |SpaAM=Temporal mechanism | ||
|SpaM = Temporal mechanism | |Ita=Meccanismo temporale | ||
| | |Ger=Temporaler Mechanismus | ||
| | |GerM=Temporal Mechanism | ||
|Ita | |||
| | |||
| | |||
}} | }} | ||
== See also == | ==See also== | ||
*[[Hyper-technology Series]] | |||
*[[Valley of Repose]] | |||
* [[Hyper-technology Series]] | *[[Fiery Bulblax]] | ||
* [[Valley of Repose]] | |||
* [[Fiery Bulblax]] | |||
{{Valley of Repose}} | {{Valley of Repose}} | ||
{{Treasures}} | {{Treasures}} | ||