Editing Template talk:Infobox enemy

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! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" | ''{{PAGENAME}}''
! colspan="2" style="font-size: 140%; background: #ccf; text-align: center;" | ''{{PAGENAME}}''
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|-
! colspan="2" style="background: #fff; text-align: center;" | {{#ifeq:{{{image}}}|||[[File:{{{image}}}|{{{size}}}]]}}
! colspan="2" style="background: #fff; text-align: center;" | {{#ifeq:{{{image}}}|||[[Image:{{{image}}}|{{{size}}}]]}}
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! width="30%" style="background: #e6e9ff;" | Scientific Name
! width="30%" style="background: #e6e9ff;" | Scientific Name
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:<small>Also, I know I should've talked about it beforehand. I just felt that I was doing so much to try to improve the wiki that I just felt really confident and went ahead without a second thought. For that, I apologize. My heart was in the right place.</small> '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:06, 24 April 2011 (EDT)
:<small>Also, I know I should've talked about it beforehand. I just felt that I was doing so much to try to improve the wiki that I just felt really confident and went ahead without a second thought. For that, I apologize. My heart was in the right place.</small> '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:06, 24 April 2011 (EDT)


::Well we at LEAST need to find a more professional-sounding term than "Max deaths". '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[File:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 10:46, 24 April 2011 (EDT)
::Well we at LEAST need to find a more professional-sounding term than "Max deaths". '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[Image:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 10:46, 24 April 2011 (EDT)


:::Well, I agree on that. "Killing potential"? "Kill efficiency"? There's no descriptive name that fits, that's why I used a [[:Template:tt|tooltip]] and the first name that crossed my mind. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 12:28, 24 April 2011 (EDT)
:::Well, I agree on that. "Killing potential"? "Kill efficiency"? There's no descriptive name that fits, that's why I used a [[:Template:tt|tooltip]] and the first name that crossed my mind. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 12:28, 24 April 2011 (EDT)


::::Hm... Numeric Killing Potential (NKP)? '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[File:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 14:04, 24 April 2011 (EDT)
::::Hm... Numeric Killing Potential (NKP)? '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[Image:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 14:04, 24 April 2011 (EDT)


:::::I know what you meant, I just feel that the AoE will force you to squeeze Pikmin together. It's not very representative of how likely you are to actually lose that many. My suggestion would be to put these things, as you mentioned, into the trivia section when they are extraordinary, like EB or Volatile Dweevils, but nobody really cares much about Dwarf Bulborbs and Sheargrubs.
:::::I know what you meant, I just feel that the AoE will force you to squeeze Pikmin together. It's not very representative of how likely you are to actually lose that many. My suggestion would be to put these things, as you mentioned, into the trivia section when they are extraordinary, like EB or Volatile Dweevils, but nobody really cares much about Dwarf Bulborbs and Sheargrubs.
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We ''could'' do an average...
We ''could'' do an average...
3 tests of a bunch of Pikmin in a relaxed group...
3 tests of a bunch of Pikmin in a relaxed group...
Average Numeric Killing Potential (ANKP)? '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[File:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 20:04, 24 April 2011 (EDT)
Average Numeric Killing Potential (ANKP)? '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[Image:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 20:04, 24 April 2011 (EDT)


I understand all of your points of view. I suppose that if someone decides to gather the data (I know everyone's looking at me), maybe the infobox really isn't the best place for it. I might gather some values, and then decide if they:
I understand all of your points of view. I suppose that if someone decides to gather the data (I know everyone's looking at me), maybe the infobox really isn't the best place for it. I might gather some values, and then decide if they:
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*Should fit in the trivia section, only for enemies with interesting kill values
*Should fit in the trivia section, only for enemies with interesting kill values
*Should be in a table somewhere in the article, possibly in the "Attacks" section.
*Should be in a table somewhere in the article, possibly in the "Attacks" section.
As of now, we don't know which of the three will be chosen, and there's no guarantee that ''I'm'' doing the research, so I'll just add it to the [[Pikipedia:Current projects|projects]].
As of now, we don't know which of the three will be chosen, and there's no guarantee that ''I'm'' doing the research, so I'll just add it to the [[Pikipedia:Current Projects|projects]].
Now, personally, I think a table in the "Attacks" section would be best, so maybe we should really remove this value from the infobox. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 19:55, 24 April 2011 (EDT)
Now, personally, I think a table in the "Attacks" section would be best, so maybe we should really remove this value from the infobox. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 19:55, 24 April 2011 (EDT)


True...
True...
I agree for the most part. What we could also do is add a subsection table for attacks to the template, easily removable for harmless enimies. '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[File:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 20:04, 24 April 2011 (EDT)
I agree for the most part. What we could also do is add a subsection table for attacks to the template, easily removable for harmless enimies. '''[[User:Ridly|<span style="color:darkBlue;">Ridly</span>]] [[Image:Metroid.gif]] <small><sup>[[User Talk:Ridly|<span style="color:darkslateblue">Skree!</span>]]</sup></small>''' 20:04, 24 April 2011 (EDT)
:What do you mean? A table inside the template? That could leave it too cluttered. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:27, 25 April 2011 (EDT)
:What do you mean? A table inside the template? That could leave it too cluttered. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:27, 25 April 2011 (EDT)


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:::Oh, it doesn't exist. ''If'' the values are interesting enough, we can add a table to the attacks section. If there is no attacks section, we'll create it. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:48, 30 April 2011 (EDT)
:::Oh, it doesn't exist. ''If'' the values are interesting enough, we can add a table to the attacks section. If there is no attacks section, we'll create it. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:48, 30 April 2011 (EDT)
== 2-P Battle Mode ==
I've always been a bit curious as to why there isn't a 2-P battle mode parameter... Any time I see the name(s) of (a) 2-P battle location(s) in this infobox, they're in the Underground Areas parameter. Is there a reason to this? If so, then why? {{User:PikFan23/sig}}
:Even though adding an extra section just for 2P areas would be a bit of a waste for some enemies that only appear in one spot, I don't think it would look too bad. And having 2P areas in the Underground Areas section is just dumb. I'm in favor of a 2P areas section. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 06:08, 2 August 2013 (EDT)
==Adjusting the template for Pikmin 3==
Could someone add "|pikmin3=y or n" to the template since we now have pages for upcoming enemies? Also, is there any way to make unfilled sections stay hidden? I was going to add templates t all of the new enemies but it looks ugly with all of the "N/A"s everywhere. --[[User:MegaSchmoo|<b><span style="color:White">Mega</span><span style="color:Purple">Schmoo</span></b>]][[File:SSBBWhitePik.png|30px]] 05:44, June 15, 2012 (UTC)
== Dummy Icon ==
I think having [[file:Piklopedia zzdummy.png]] as a placeholder icon for infoboxes missing a specified icon would be beneficial. Of course, when an enemy icon is specified in the infobox, it would overwrite the dummy icon. Thoughts? If it doesn't work out here, it could certainly be put to use on the Pikmin Fanon. &ndash; <span style="border:4px outset #999;background-color:#000">[[file:Breadbug icon.png|40px|link=Special:Contributions/Cheepy|Contributions]][[User:Cheepy|<span title="Userpage"><b><span style="color:#f0f">Cheepy</span></b></span>]] <span style="color:#fff"><b>(</b></span>[[User talk:Cheepy|<span title="Talk page"><b><i><span style="color:#b0b">talk</span></i></b></span>]]<span style="color:#fff"><b>)</b></span> 16:24, February 24, 2020 (EST)
:Not all subjects that use the infobox have an official icon, so it makes sense for nothing to show up. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:29, February 25, 2020 (EST)
== What times enemies are active at ==
I’ve been trying to add this for a while but to no avail, so anyone with more talent then me, can you add this to the template {{unsigned|The Pikmin Captain}}
:I don't think we need a parameter for this. Whether an enemy is active during the day or the night isn't a very important aspect of an enemy, and it would be yet another row in the infobox. The reason {{tem|enemy stats}} and {{tem|enemy other info}} exist is to reduce the size of the infobox, so we should be avoiding adding new parameters to this template whenever possible. &mdash; [[User:Soprano|'''Soprano''']]<sub>[[User talk:Soprano|''(talk)'']]</sub> 02:28, August 22, 2023 (EDT)
== Dandori challenges and battles ==
Can we add a parameter for [[Dandori Challenge]]s and [[Dandori Battle]]s a particular enemy is found in? I don't see a reason not to have that when there are parameters for Pikmin 2 challenges and Bingo Battles. [[Special:Contributions/94.234.107.184|94.234.107.184]] 03:19, August 29, 2023 (EDT)
:Sure, done! &mdash; [[User:Soprano|'''Soprano''']]<sub>[[User talk:Soprano|''(talk)'']]</sub> 04:54, August 29, 2023 (EDT)
::Thank you! [[Special:Contributions/94.234.107.202|94.234.107.202]] 14:40, August 29, 2023 (EDT)
== Pikmin 4 - Olimars Shipwreck Tale ==
Is it worth adding a section for [[Olimar's Shipwreck Tale]] as the enemies present in one area (in the game mode) may not be the same enemies that appear in [[Story Mode]]? I would sort of compare them to [[Side Stories]] in a way. [[User:chazmatron|'''Chazmatron''']]<sub>[[User talk:Chazmatron|''(talk)'']]</sub> 12:56, November 12, 2023 (BST)
:I see where you're coming from, but many of the enemies in a given area are present there in both stories (compare the enemy lists for the [[Blossoming Arcadia]] for instance). That means we're dealing with a big overlap that would force us to mention the same area twice in many infoboxes, which looks redundant to a casual reader. I'm thinking of another solution: use {{tem|tt}} to note whether an enemy in the shared areas is present in the main story, in OST or in both. We can use wording like "In Story Mode only" or "In Story Mode and Olimar's Shipwreck Tale". [[User:CortexCPU242|CortexCPU242]] ([[User talk:CortexCPU242|talk]]) 09:14, November 28, 2023 (EST)
::That's it. {{User:Cheepy/sig}} 10:37, November 28, 2023 (EST)

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