Editing Template talk:Infobox enemy
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:What I'm more worried about is how to squeeze in the most information possible without cluttering he infobox. For enemies that don't produce seeds (no corpse, only found in caves), should we write N/A, or should we just not include it? And what about differences between Pikmin 1 and 2? Snagrets drop pellets in Pikmin 1. Should we just give the number of seeds produced for Pikmin 2, or should we specify the lack of a corpse in Pikmin 1? Ooh, and what about enemies that cannot be defeated (Flint Beetles, ect.)? I mean, infoboxes should be short and informative at the same time, but there's a lot of variable information. Just N/A could potentially mean a number of things. {{user:Jimbo Jambo/sig}} | :What I'm more worried about is how to squeeze in the most information possible without cluttering he infobox. For enemies that don't produce seeds (no corpse, only found in caves), should we write N/A, or should we just not include it? And what about differences between Pikmin 1 and 2? Snagrets drop pellets in Pikmin 1. Should we just give the number of seeds produced for Pikmin 2, or should we specify the lack of a corpse in Pikmin 1? Ooh, and what about enemies that cannot be defeated (Flint Beetles, ect.)? I mean, infoboxes should be short and informative at the same time, but there's a lot of variable information. Just N/A could potentially mean a number of things. {{user:Jimbo Jambo/sig}} | ||