Editing Talk:Vegetation
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::::Suggestions will never be looked at with mean eyes, Scruffy, don't you worry. It could work for the sake of organizing the lists, but other than that, it's no good for referring to as a gameplay element. I think it'd be better to have one article that encapsulates the entirety of the gameplay element concept. The lists can all go into separate articles, for all it's worth. But one central article that both serves as a hub and as the general page to explain what plants/fungi are in a gameplay context, what they're good for in-game, etc. would be better. With your suggestion, we'd have to copy-paste that into both articles, as both plants and fungi are acknowledged in the Piklopedia (well, some, at least), both can be bumped against, both can have enemies hiding that only get revealed when bumped, etc. | ::::Suggestions will never be looked at with mean eyes, Scruffy, don't you worry. It could work for the sake of organizing the lists, but other than that, it's no good for referring to as a gameplay element. I think it'd be better to have one article that encapsulates the entirety of the gameplay element concept. The lists can all go into separate articles, for all it's worth. But one central article that both serves as a hub and as the general page to explain what plants/fungi are in a gameplay context, what they're good for in-game, etc. would be better. With your suggestion, we'd have to copy-paste that into both articles, as both plants and fungi are acknowledged in the Piklopedia (well, some, at least), both can be bumped against, both can have enemies hiding that only get revealed when bumped, etc. | ||
::::PikFan on IRC pointed out the | ::::PikFan on IRC pointed out the [[Spotcap and Kingcap]] article as well. That is more or less how I envision this final "plant/fungi" article to be, with a section explaining what it is, gameplay-wise, and the rest details on specific and differences. Only problem really is the page name. All in all, I'd say "Plant and fungus" would be a good page name. It contains "fungus", which is important, it's in singular, it feels like an article that'd be explaining both as a single thing (which is what we want, more or less), and I suppose that links in articles would also work: "the Piklopedia also lists a small collection of <nowiki>[[plants and fungi]]</nowiki> that the player comes across" (that would redirect to "Plant and fungus". If there are no objections, I'll rename it to that and merge with the "Plants and fungi" article we currently have. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 07:44, 1 July 2015 (EDT) | ||
:::::That does sound like a better solution to me, that makes more sense and is more concise. So more power to you! And if there's any way I could help with this merge, I'm all for it! [[User:Scruffy|Scruffy]] ([[User talk:Scruffy|talk]]) 14:35, 1 July 2015 (EDT) | :::::That does sound like a better solution to me, that makes more sense and is more concise. So more power to you! And if there's any way I could help with this merge, I'm all for it! [[User:Scruffy|Scruffy]] ([[User talk:Scruffy|talk]]) 14:35, 1 July 2015 (EDT) | ||
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Okay, how about this? The article will be called vegetation, and it will focus on all sorts of "greens" (plants and fungi) in the ''Pikmin'' universe, even listing them all (background stuff like trees would receive a single sentence at most; we don't need to go crazy). The ''main'' focus of the article though would be the in-game map objects that the players can interact with. I think this is the best option we have available, but I'm all ears for suggestions. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 06:12, 3 July 2015 (EDT) | Okay, how about this? The article will be called vegetation, and it will focus on all sorts of "greens" (plants and fungi) in the ''Pikmin'' universe, even listing them all (background stuff like trees would receive a single sentence at most; we don't need to go crazy). The ''main'' focus of the article though would be the in-game map objects that the players can interact with. I think this is the best option we have available, but I'm all ears for suggestions. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 06:12, 3 July 2015 (EDT) | ||
:Vegetation sounds good to me! It is a general term, not a scientific one, so it's easily all-encompassing. On the subject of trees, I wrote a little | :Vegetation sounds good to me! It is a general term, not a scientific one, so it's easily all-encompassing. On the subject of trees, I wrote a little [[Plants and fungi#Trees|section]] about them in the old "Plants and fungi" page; they are background but they are still important for providing interesting shadows to the environment. But I just thought of a way they are more important: stumps. One or more stumps exist in almost every area, and they give the gameplay verticality; without them, the landscape would be much flatter. So if we're going as far as explaining static terrain, stumps are more important than the full-fledged trees in the background. [[User:Scruffy|Scruffy]] ([[User talk:Scruffy|talk]]) 07:59, 3 July 2015 (EDT) | ||
::Mhm, agreed. I can't believe I'm actually excited for an article about ''plants'' of all things :D. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 08:44, 3 July 2015 (EDT) | ::Mhm, agreed. I can't believe I'm actually excited for an article about ''plants'' of all things :D. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 08:44, 3 July 2015 (EDT) | ||