Editing Talk:Music in Pikmin 2
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Phew... Okay, so I've been messing about with Pikmin 2's music files in hopes of understanding them a bit better. DebugYoshi and some other people have been trying to decode the .bms file format, but this time, I just tried snooping around the other files and reaching conclusions. This'll just serve as a bag of notes and... experiment results, I guess? | Phew... Okay, so I've been messing about with Pikmin 2's music files in hopes of understanding them a bit better. DebugYoshi and some other people have been trying to decode the .bms file format, but this time, I just tried snooping around the other files and reaching conclusions. This'll just serve as a bag of notes and... experiment results, I guess? | ||
#<code>/AudioRes/BgmList.txt</code> seems to be unused because it is quite incomplete. I'll try tampering with it some time later to check if the game uses it. | #<code>/AudioRes/BgmList.txt</code> seems to be unused because it is quite incomplete. I'll try tampering with it some time later to check if the game uses it. | ||
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::::I also agree with the documentation – better to have the variants mentioned under the main song instead of being given a section for themselves. As for ''Metal 3'', I could SWEAR that it sounds a little different in the Snagret Hole than other locations. If only I had something to record with... Well, it's interesting to know that there's a different file used in the Snagret Hole. {{User:PikFan23/sig}} 01:00, 3 September 2015 (EDT) | ::::I also agree with the documentation – better to have the variants mentioned under the main song instead of being given a section for themselves. As for ''Metal 3'', I could SWEAR that it sounds a little different in the Snagret Hole than other locations. If only I had something to record with... Well, it's interesting to know that there's a different file used in the Snagret Hole. {{User:PikFan23/sig}} 01:00, 3 September 2015 (EDT) | ||