Editing Talk:Hazard generator

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== Official names ==
The [https://pikmintkb.com/wiki/Pikmin_4_text_identifiers ''Pikmin'' Technical Knowledge Base] apparently has official names for these obstacles: "fire geyser", "electrode", "ice geyser", "geyser" (the harmless one is "air geyser"), "gaseous spring" and "bubble spout". So, aside from the fact these should probably replace the current conjectural names, I have two questions:
The [https://pikmintkb.com/wiki/Pikmin_4_text_identifiers ''Pikmin'' Technical Knowledge Base] apparently has official names for these obstacles: "fire geyser", "electrode", "ice geyser", "geyser" (the harmless one is "air geyser"), "gaseous spring" and "bubble spout". So, aside from the fact these should probably replace the current conjectural names, I have two questions:
* "Gaseous spring" obviously doesn't apply to the ''Pikmin 2'' version of the obstacle. How should this be handled?
* "Gaseous spring" obviously doesn't apply to the ''Pikmin 2'' version of the obstacle. How should this be handled?
Line 5: Line 4:
* Should [[geyser]] be moved to its new name of "air geyser"?
* Should [[geyser]] be moved to its new name of "air geyser"?
[[User:2 B|2 B]] ([[User talk:2 B|talk]]) 13:59, May 2, 2024 (EDT)
[[User:2 B|2 B]] ([[User talk:2 B|talk]]) 13:59, May 2, 2024 (EDT)
:These names were actually considered when trying to decide what to call these obstacles, but we decided to go with unofficial names for 2 reasons: because the official names are unused, we don't have to treat them as importantly as we treat official names that appear in the game, and using unofficial names allows the obstacles to have a consistent naming scheme where the first word is the hazard name. That said, the current arrangement on the wiki isn't perfect. It would be nice to use these official names, and it might be worth splitting the article as well. But the issues you state would have to be resolved and I'm not sure they can be without having separate articles for different games, which is not a good idea. &mdash; [[User:Soprano|'''Soprano''']]<sub>[[User talk:Soprano|''(talk)'']]</sub> 18:11, May 2, 2024 (EDT)
::So, after learning about the existence of a ''Pikmin 4'' text dump, I can say that the Japanese names are a lot less confusing. Returning objects have the same name, new objects have new names, and majorly redesigned objects hazards have slightly altered names.
::{| class="wikitable"
!Hazard
!''Pikmin 2''
!''Pikmin 4''
|-
|Geyser
|間欠泉 (''kanketsusen'', geyser)
|間欠風 (''kanketsufū'', windser)
|-
|Fire
|間欠炎 (''kanketsuen'', flameser)
|間欠炎 (''kanketsuen'', flameser)
|-
|Electricity
|電極 (''denkyoku'', electrode)
|電極 (''denkyoku'', electrode)
|-
|Water
|N/A
|噴水 (''funsei'', water fountain)
|-
|Gas
|ガス管 (''gasu-kan'', gas pipe)
|ガス泉 (''gasu-sen'', gas spring)
|-
|Bubble
|N/A
|アワ穴 (''awa ana'', bubble hole)
|-
|Ice
|N/A
|冷却口 (''reikyakukō'', cooling opening)
|}
::Given how tidy this is, I think it would be best to give each row of this table its article. Not sure about the names, but most of these only have one, so that's straightforward enough. The problems are the air geyser and gaseous spring, which have been renamed/redesigned/replaced, and the geyser, with its unexplicable English name... [[User:2 B|2 B]] ([[User talk:2 B|talk]]) 17:21, July 10, 2024 (EDT)
== Possibly erroneous Trivia point ==
There's a point in the Trivia section that states that fire geysers can be punched in Pikmin and Pikmin 3, despite that doing nothing. There are multiple issues with this:
*In Pikmin, Olimar can punch whenever there are no Pikmin in his squad, and as nothing specific happens when he's punching around a geyser, there's no reason to think he's actually punching the geyser, nor is there reason to consider it that way. In 3, I'm pretty sure leaders can only punch when enemies are around, and if a fire geyser counts as an enemy for this thing, then that's worth having a Trivia point about in my mind. But this seems completely irrelevant for 1.
*Next, what happens if they're punched in the other games? There's no mention of the reaction in 2 or 4, so this point is even more lacking. It'd be one thing to have a statement describing the generators' reactions to punches for each game (and preferably in the main article rather than Trivia), but just two games seems incredibly weird to me.
Maybe I'm the only one who feels this way about this, I'm not sure; please give me your opinions! <span style="font-family: Trebuchet MS, sans-serif">[[User:Deeb1324354657|<span style="color:#1e02f5">Deeb1324354657</span>]] ([[User_talk:Deeb1324354657|<span style="color:#1e02f5">talk</span>]])</span> 00:33, August 2, 2024 (EDT)
:Okay, so based on talk in the server, it looks like mention of Pikmin and Pikmin 2 shouldn't be present, and 3 and 4 should be tested for results, which have a possibility to be documented. Sounds good? Also, I think we should test the results of punching the other hazard generators in every game. <span style="font-family: Trebuchet MS, sans-serif">[[User:Deeb1324354657|<span style="color:#1e02f5">Deeb1324354657</span>]] ([[User_talk:Deeb1324354657|<span style="color:#1e02f5">talk</span>]])</span> 22:22, August 2, 2024 (EDT)

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)