Editing Talk:Hazard
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:Fire hazards and water from Goolix definitely kill them a lot faster, one of the reasons why I think Red Pikmin are a lot less useful in Pikmin 2. {{user:Jimbo Jambo/sig}} | :Fire hazards and water from Goolix definitely kill them a lot faster, one of the reasons why I think Red Pikmin are a lot less useful in Pikmin 2. {{user:Jimbo Jambo/sig}} | ||
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I watched the sample video on the title screen in Pikmin 2 (If you wait for awhile, it will show a video...), and it refered to the Poison as Gas. It was the one where Louie did something bad, Olimar saved the Pikmin, and then It said Gas = Bad, and Shock = Bad, so I changed the hazard names from Poison and Electricity to Gas and Shock. {{User:Killerbreadbug72/sig}} | I watched the sample video on the title screen in Pikmin 2 (If you wait for awhile, it will show a video...), and it refered to the Poison as Gas. It was the one where Louie did something bad, Olimar saved the Pikmin, and then It said Gas = Bad, and Shock = Bad, so I changed the hazard names from Poison and Electricity to Gas and Shock. {{User:Killerbreadbug72/sig}} | ||
:I've seen the demo video, but I think they names should stay as they are. For one, shock is a verb, not a noun; you don't say "That wire has shock running through it." Also, while the poison hazard ''is'' in the form of a gas, "gas" by itself does not necessarily imply poison, since even the atmosphere is made up of different gasses. {{user:Jimbo Jambo/sig}} | :I've seen the demo video, but I think they names should stay as they are. For one, shock is a verb, not a noun; you don't say "That wire has shock running through it." Also, while the poison hazard ''is'' in the form of a gas, "gas" by itself does not necessarily imply poison, since even the atmosphere is made up of different gasses. {{user:Jimbo Jambo/sig}} | ||
I think 'electricity'/'poison' are more accurate descriptions, and they're used everywhere else anyway. <s>I'm not clear on the extent to which they're used in the game</s>I am now clear why the edit was made, but I'd say they be reverted to what they were before if only to remain in-keeping with the rest of the wiki's articles and the Pikmin community in general. And the demo thing is likely only using those words for effect, since they're more punchy, more appropriate for advertisement.{{User:Greenpickle/sig}} | I think 'electricity'/'poison' are more accurate descriptions, and they're used everywhere else anyway. <s>I'm not clear on the extent to which they're used in the game</s>I am now clear why the edit was made, but I'd say they be reverted to what they were before if only to remain in-keeping with the rest of the wiki's articles and the Pikmin community in general. And the demo thing is likely only using those words for effect, since they're more punchy, more appropriate for advertisement.{{User:Greenpickle/sig}} | ||
I agree, but with your Noun-verb point, electricity-shock they might go together, like: Shock is the most dangerous hazard, as the electricity running through it kills pikmin instanly. Poison-gas, I think that you could only interchange these words, but could also combine them into poison gas, which is more descriptive than just gas. {{User:Killerbreadbug72/sig}} | I agree, but with your Noun-verb point, electricity-shock they might go together, like: Shock is the most dangerous hazard, as the electricity running through it kills pikmin instanly. Poison-gas, I think that you could only interchange these words, but could also combine them into poison gas, which is more descriptive than just gas. {{User:Killerbreadbug72/sig}} | ||
==Non-elemental hazards== | ==Non-elemental hazards== | ||
I'm not really sure things like enemies and bottomless pits should count as "hazards." I mean, yes, they are hazardous, but do they really fit in this article? {{user:Jimbo Jambo/sig}} | I'm not really sure things like enemies and bottomless pits should count as "hazards." I mean, yes, they are hazardous, but do they really fit in this article? {{user:Jimbo Jambo/sig}} | ||
:I think they should be there, since hazards are anything that can harm Pikmin. I see what you mean, but then the article would have a different name to be specific to elemental hazards. I see it more as a list of ways Pikmin can die or captains can come to harm than hazards in that sense.{{User:Greenpickle/sig}} | :I think they should be there, since hazards are anything that can harm Pikmin. I see what you mean, but then the article would have a different name to be specific to elemental hazards. I see it more as a list of ways Pikmin can die or captains can come to harm than hazards in that sense.{{User:Greenpickle/sig}} | ||
::"Hazards" is usually used to describe fire, water, electricity, and poison, but yeah, like I said, everything else there is indeed hazardous. I wouldn't have thought that being eaten by a monster or falling to one's death really needed explaining, but meh. Still though, I think they should be separated from the other hazards, like by putting them under an "Other hazards" section, which opens with something like "Fire, water, electricity, and poison aren't the only things that can harm Pikmin. Among the games various other hazards are..." I think explosions would fit under there too. {{user:Jimbo Jambo/sig}} | ::"Hazards" is usually used to describe fire, water, electricity, and poison, but yeah, like I said, everything else there is indeed hazardous. I wouldn't have thought that being eaten by a monster or falling to one's death really needed explaining, but meh. Still though, I think they should be separated from the other hazards, like by putting them under an "Other hazards" section, which opens with something like "Fire, water, electricity, and poison aren't the only things that can harm Pikmin. Among the games various other hazards are..." I think explosions would fit under there too. {{user:Jimbo Jambo/sig}} | ||
:::Well... bottomless pit... ehhh... Enemies... not so much {{User:Crystal_lucario/Sig}} | :::Well... bottomless pit... ehhh... Enemies... not so much {{User:Crystal_lucario/Sig}} | ||