Editing Talk:HUD
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Update: Miiverse wasn't down for long, so I now have all screenshots on display on my user page until the information can be added to the main page. The only reason I haven't done it immediately is that I suspect a large overhaul of some kind may need to be done. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 22:56, 27 October 2015 (EDT) | Update: Miiverse wasn't down for long, so I now have all screenshots on display on my user page until the information can be added to the main page. The only reason I haven't done it immediately is that I suspect a large overhaul of some kind may need to be done. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 22:56, 27 October 2015 (EDT) | ||
:Those are some very nice screenshots. Varied, and well thought out! For the article's body, I say we should try to use images in which there is only a black background behind the different HUD elements. I think this is only really plausible inside caves, and even then, only inside some of them. If we can't, then we'll crop the elements from your images and use those. In the meantime, you can put your images on the article's gallery. Might be wise to split the gallery by game. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 05:06, 28 October 2015 (EDT) | :Those are some very nice screenshots. Varied, and well thought out! For the article's body, I say we should try to use images in which there is only a black background behind the different HUD elements. I think this is only really plausible inside caves, and even then, only inside some of them. If we can't, then we'll crop the elements from your images and use those. In the meantime, you can put your images on the article's gallery. Might be wise to split the gallery by game. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 05:06, 28 October 2015 (EDT) | ||