Editing Talk:Glitches in Pikmin 2
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 28: | Line 28: | ||
:That's messed up. Hey, when the Pikmin were nearing the research pod, did the treasures overlap? Like, normally, if Pikmin are carrying something, and they bump against other Pikmin carrying something, the two treasures just push each other off (I don't think the Pikmin count for this collision detection process), but because of the "special" way of carrying when a Breadbug has something, collisions might be ignored altogether. That's why I'm asking. If they overlapped (meaning the collision checks really aren't made), then what likely happened was that both treasures got sucked in at once. | :That's messed up. Hey, when the Pikmin were nearing the research pod, did the treasures overlap? Like, normally, if Pikmin are carrying something, and they bump against other Pikmin carrying something, the two treasures just push each other off (I don't think the Pikmin count for this collision detection process), but because of the "special" way of carrying when a Breadbug has something, collisions might be ignored altogether. That's why I'm asking. If they overlapped (meaning the collision checks really aren't made), then what likely happened was that both treasures got sucked in at once. | ||
:The problem likely came from that in particular, not so much because the second Breadbug was in the cutscene. It should be somewhat easy to test: just get two Breadbugs carrying treasures, and have one treasure be delivered while the second Breadbug is carrying its treasure nearby. You know, just close enough that you can see the second Breadbug on the cutscene of the first treasure. If there's no glitch then, then surely your bug had to happen because the treasures got delivered on the same frame. I'll test it on Snack Pit with Dolphin when I can. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:48, 12 August 2015 (EDT) | :The problem likely came from that in particular, not so much because the second Breadbug was in the cutscene. It should be somewhat easy to test: just get two Breadbugs carrying treasures, and have one treasure be delivered while the second Breadbug is carrying its treasure nearby. You know, just close enough that you can see the second Breadbug on the cutscene of the first treasure. If there's no glitch then, then surely your bug had to happen because the treasures got delivered on the same frame. I'll test it on Snack Pit with Dolphin when I can. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 10:48, 12 August 2015 (EDT) | ||