Editing Talk:Glitches in Pikmin
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=="Seeds with maturity" variables== | =="Seeds with maturity" variables== | ||
For an explanation for this glitch, I checked the game's memory using Dolphin. For safekeeping, I'll write down the address used for the maturity of the first seed data slot, and the maturity for the second. These are the addresses ''I'' got, and as far as I know, they could be different each time. Slot 1: <code>0x010425F3</code>. Slot 2: <code>0x010425F3</code>. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 17:41, 25 May 2016 (EDT) | For an explanation for this glitch, I checked the game's memory using Dolphin. For safekeeping, I'll write down the address used for the maturity of the first seed data slot, and the maturity for the second. These are the addresses ''I'' got, and as far as I know, they could be different each time. Slot 1: <code>0x010425F3</code>. Slot 2: <code>0x010425F3</code>. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 17:41, 25 May 2016 (EDT) | ||