Editing Talk:Distant Tundra
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::::On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 03:56, 28 January 2016 (EST) | ::::On the Charlie segment right at the start of the story. Before he enters the section with the bridge over the lake in 2D, there's a path to the left blocked off by crystals. That's the path Alph and Brittany come from on later days to reach Charlie. — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 03:56, 28 January 2016 (EST) | ||
:::::Oh right, forgot about that part! Well... I'd imagine that there's an invisible wall blocking the loading zone (I can't say for certain, because there's the corollary that the developers would not have expected it), or there would be no actors spawned (there is, in fact, a precedent ''against'' this theory- meet the [[Ujadani]]). Of course, I am not speaking from experience, but this is what I would expect anyone with the technical capacity to break ''Pikmin 3'' to find. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 06:31, 28 January 2016 (EST) | :::::Oh right, forgot about that part! Well... I'd imagine that there's an invisible wall blocking the loading zone (I can't say for certain, because there's the corollary that the developers would not have expected it), or there would be no actors spawned (there is, in fact, a precedent ''against'' this theory- meet the [[Ujadani]]). Of course, I am not speaking from experience, but this is what I would expect anyone with the technical capacity to break ''Pikmin 3'' to find. [[User:Phineas81707|Phineas81707]] ([[User talk:Phineas81707|talk]]) 06:31, 28 January 2016 (EST) | ||