Editing Talk:Baldy Long Legs
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:I disagree with adding those locations because some specimens consistently start with hair and others don't. Preserving this distinction in infoboxes makes it easy to tell which specimens are initially hairless, and the articles already explain that a Shaggy Long Legs loses its hair as you attack it. [[User:CortexCPU242|CortexCPU242]] ([[User talk:CortexCPU242|talk]]) 10:32, May 29, 2024 (EDT) | :I disagree with adding those locations because some specimens consistently start with hair and others don't. Preserving this distinction in infoboxes makes it easy to tell which specimens are initially hairless, and the articles already explain that a Shaggy Long Legs loses its hair as you attack it. [[User:CortexCPU242|CortexCPU242]] ([[User talk:CortexCPU242|talk]]) 10:32, May 29, 2024 (EDT) | ||
::When you 'auto-lock' it in the Pikmin 3 Wii U version, does it change from a Shaggy Long Legs to a Baldy Long Legs? When you lock in the original version, it displays the enemy name so if it does change from Shaggy to Baldy it may be worth considering. I don't believe that does happen however and it should be left as it. [[User:Chazmatron|Chazmatron]] ([[User talk:Chazmatron|talk]]) 18:00, May 29, 2024 (BST) | ::When you 'auto-lock' it in the Pikmin 3 Wii U version, does it change from a Shaggy Long Legs to a Baldy Long Legs? When you lock in the original version, it displays the enemy name so if it does change from Shaggy to Baldy it may be worth considering. I don't believe that does happen however and it should be left as it. [[User:Chazmatron|Chazmatron]] ([[User talk:Chazmatron|talk]]) 18:00, May 29, 2024 (BST) | ||