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Could someone upload [http://www.videogamesblogger.com/wp-content/uploads/2009/04/pikmin-map-screenshot-big1.jpg this?] It's the overworld map in the NPC Pikmin 1 game. I would but my computer's broken so im using my [[Nintendo Wii]]... '''RWAR!''' [[User:Joshazilla23|<b><span style="color:Orange">~JOSHA</span></b>]][[ | Could someone upload [http://www.videogamesblogger.com/wp-content/uploads/2009/04/pikmin-map-screenshot-big1.jpg this?] It's the overworld map in the NPC Pikmin 1 game. I would but my computer's broken so im using my [[Nintendo Wii]]... '''RWAR!''' [[User:Joshazilla23|<b><span style="color:Orange">~JOSHA</span></b>]][[Image:Gozira.PNG]]<b>[[User talk:Joshazilla23|<span style="color:Green">ZILLA!!!~</span>]]</b> '''AND IMAFIRINMAHLAZOR!!!''' | ||
:That screen looks odd, NPC or PAL, Uh.. fine... {{User:Crystal_lucario/Sig}} | :That screen looks odd, NPC or PAL, Uh.. fine... {{User:Crystal_lucario/Sig}} | ||
:Thanks. Wait NPC? Don't you mean '''NTSC'''? If so, I ''think'' it's NTSC. '''RWAR!''' [[User:Joshazilla23|<b><span style="color:Orange">~JOSHA</span></b>]][[ | :Thanks. Wait NPC? Don't you mean '''NTSC'''? If so, I ''think'' it's NTSC. '''RWAR!''' [[User:Joshazilla23|<b><span style="color:Orange">~JOSHA</span></b>]][[Image:Gozira.PNG]]<b>[[User talk:Joshazilla23|<span style="color:Green">ZILLA!!!~</span>]]</b> '''AND IMAFIRINMAHLAZOR!!!''' | ||
::'''N'''ew '''P'''lay '''C'''ontrol. Because my NTSC looks nothing like that {{User:Crystal_lucario/Sig}} | ::'''N'''ew '''P'''lay '''C'''ontrol. Because my NTSC looks nothing like that {{User:Crystal_lucario/Sig}} | ||
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==Image Ripping== | ==Image Ripping== | ||
Hey, does anyone think they can rip these images from this [http://www.pikmin.com/stage/index.html link?] I can't seem to do it and I think that they would look good on those pages.[[ | Hey, does anyone think they can rip these images from this [http://www.pikmin.com/stage/index.html link?] I can't seem to do it and I think that they would look good on those pages.[[Image:All.jpg|35px]][[User:Pikmin1254|<b><span style="color:blue">Pikmin</span></b>]][[Image:Hairybulborb.jpg|30px]][[User talk:Pikmin1254|<b><span style="color:orange">1254</span></b>]][[Image:Specialpikmin.JPG|35px]] | ||
:Mm, yes, Distant Spring one especially gives you a nice idea of what the level looks like, since we're lacking a good shot now. I don't think the shot gets any bigger as it is. I'll upload the DS one for now.--{{User:Prezintenden/sig}} | :Mm, yes, Distant Spring one especially gives you a nice idea of what the level looks like, since we're lacking a good shot now. I don't think the shot gets any bigger as it is. I'll upload the DS one for now.--{{User:Prezintenden/sig}} | ||
Thanks. I think all the images will make the pages look better.[[ | Thanks. I think all the images will make the pages look better.[[Image:All.jpg|35px]][[User:Pikmin1254|<b><span style="color:blue">Pikmin</span></b>]][[Image:Hairybulborb.jpg|30px]][[User talk:Pikmin1254|<b><span style="color:orange">1254</span></b>]][[Image:Specialpikmin.JPG|35px]] | ||
:...I just read a little of the page. "''Monster-producing flames [...] provide some light''". | :...I just read a little of the page. "''Monster-producing flames [...] provide some light''". | ||
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==Infobox== | ==Infobox== | ||
We should have an infobox for area pages. {{User:Volatile Dweevil/ | We should have an infobox for area pages. {{User:Volatile Dweevil/Vol2}} | ||
:Agreed. {{User|Bulborb63}} | :Agreed. {{User|Bulborb63}} | ||
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:::Yeah, I can't think of a great deal of the sort of data you put in infoboxes. Number of ship parts/treasures and Pikmin species discovered there is pretty much it. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | :::Yeah, I can't think of a great deal of the sort of data you put in infoboxes. Number of ship parts/treasures and Pikmin species discovered there is pretty much it. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | ||
::::I can think of tons of stuff; caves, hazards, enemies, ship parts/treasures, pellets available, obstacles, useful things (like bridges and twigs), ways to get nectar (like eggs and nectar weed), etc. {{User:Volatile Dweevil/ | ::::I can think of tons of stuff; caves, hazards, enemies, ship parts/treasures, pellets available, obstacles, useful things (like bridges and twigs), ways to get nectar (like eggs and nectar weed), etc. {{User:Volatile Dweevil/Vol2}} | ||
:::::Infoboxes are not really for lists of things, but for information that can be represented in a small amount of space and without many words; I think it just wouldn't fit without making the infobox quite large. If you start putting all of this sort of stuff in infoboxes, there's less and less for the article. If you were hoping to replace all the words with icons, we'll just end up with a crazy amount of icons and it'll take a while to hover over each to see what they mean. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | :::::Infoboxes are not really for lists of things, but for information that can be represented in a small amount of space and without many words; I think it just wouldn't fit without making the infobox quite large. If you start putting all of this sort of stuff in infoboxes, there's less and less for the article. If you were hoping to replace all the words with icons, we'll just end up with a crazy amount of icons and it'll take a while to hover over each to see what they mean. <span style="font-family:times;">'''''[[User:Greenpickle|<span style="color:#080;">G</span>]][[User talk:Greenpickle|<span style="color:#050;">P</span>]]'''''</span> | ||
::::::That makes sense, but areas could at least have as much infobox information as caves, couldn't they? {{User:Volatile Dweevil/ | ::::::That makes sense, but areas could at least have as much infobox information as caves, couldn't they? {{User:Volatile Dweevil/Vol2}} | ||
==Nav Map== | ==Nav Map== | ||
I do not really know where this should go, but I was thinking maybe we could have something like this for the maps in Pikmin 1 and Pikmin 2. [http://wikirby.info/wiki/Carrot_Castle Scroll to the bottom to see what I mean]. When you click on the corresponding area, you will be taken to that area. You need to see the actual nav map in action to get what I am trying to say. --[[User:Gamefreak75|Gamefreak75]] | I do not really know where this should go, but I was thinking maybe we could have something like this for the maps in Pikmin 1 and Pikmin 2. [http://wikirby.info/wiki/Carrot_Castle Scroll to the bottom to see what I mean]. When you click on the corresponding area, you will be taken to that area. You need to see the actual nav map in action to get what I am trying to say. --[[User:Gamefreak75|Gamefreak75]] | ||
:Hmm... That's actually a neat idea. I'll look into it. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 13:50, 17 October 2010 (EDT) | :Hmm... That's actually a neat idea. I'll look into it. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 13:50, 17 October 2010 (EDT) | ||
::<del>It's using the image map extension, which we do have. I would do it, if someone would provide the pictures.</del> Good job Espyo, didn't know you'd already done it. {{User:Volatile Dweevil/ | ::<del>It's using the image map extension, which we do have. I would do it, if someone would provide the pictures.</del> Good job Espyo, didn't know you'd already done it. {{User:Volatile Dweevil/Vol2}} | ||
:::Wow guys! I'm glad people are seeing things they like on WiKirby. Anyway, I never wrote up a tutorial on it, but if [http://www.niwanetwork.org/forums/index.php?topic=438.msg7812#msg7812 this] goes through, I plan to write up a full guide on how to do it-and publish it as a NIWA article. If there's anything else over there you want to implement here, just ask and I'll explain it as best as I can.[[User:Axiomist|Axiomist]] 17:20, 18 October 2010 (EDT) | :::Wow guys! I'm glad people are seeing things they like on WiKirby. Anyway, I never wrote up a tutorial on it, but if [http://www.niwanetwork.org/forums/index.php?topic=438.msg7812#msg7812 this] goes through, I plan to write up a full guide on how to do it-and publish it as a NIWA article. If there's anything else over there you want to implement here, just ask and I'll explain it as best as I can.[[User:Axiomist|Axiomist]] 17:20, 18 October 2010 (EDT) | ||
::::A good idea is a good idea, that's why we implemented it. This wiki is still growing, and we plan on adding some more interesting gimmicks. Of course, if ''Pikmin 3'' comes out in the meantime, those fancy gimmicks will be on hold for months. Also, an account is needed to access that page. I don't have one and I don't feel like creating one now. What is it about? Finally, if you plan on making a tutorial on how to create an imagemap, I'd hate to burst your bubble, but it's not needed. It's easy to create one. Feel free to make it, though. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 18:26, 18 October 2010 (EDT) | ::::A good idea is a good idea, that's why we implemented it. This wiki is still growing, and we plan on adding some more interesting gimmicks. Of course, if ''Pikmin 3'' comes out in the meantime, those fancy gimmicks will be on hold for months. Also, an account is needed to access that page. I don't have one and I don't feel like creating one now. What is it about? Finally, if you plan on making a tutorial on how to create an imagemap, I'd hate to burst your bubble, but it's not needed. It's easy to create one. Feel free to make it, though. '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 18:26, 18 October 2010 (EDT) | ||
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I can't tell which levels practice, route and stage3 are, but stage1 and stage2 are [[The Forest of Hope]] and [[The Forest Navel]], respectively. Other than that, we have '''10''' unidentified maps. If we can open <code>mod</code> files, or better yet, somehow swap one of the "test" levels with an existing ones, we can uncover beta levels! '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:20, 24 November 2010 (EST) | I can't tell which levels practice, route and stage3 are, but stage1 and stage2 are [[The Forest of Hope]] and [[The Forest Navel]], respectively. Other than that, we have '''10''' unidentified maps. If we can open <code>mod</code> files, or better yet, somehow swap one of the "test" levels with an existing ones, we can uncover beta levels! '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 11:20, 24 November 2010 (EST) | ||