Editing Switch
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{{game icons|pikmin3=y|pikmin4=y}} | {{game icons|pikmin3=y|pikmin4=y}} | ||
[[File:Switch Gate P4.jpg|thumb|250px|A switch alongside a [[red gate]] it controls.]] | [[File:Switch Gate P4.jpg|thumb|250px|A switch alongside a [[red gate]] it controls.]] | ||
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{{for|the console|Nintendo Switch}} | {{for|the console|Nintendo Switch}} | ||
'''Switches''' | '''Switches''' are [[tool]]s in {{p3}} and {{p4}}. They can be pressed throwing a [[Pikmin family|Pikmin]], leader or [[pikpik carrot]] onto them or by jumping onto them with [[Oatchi]]. When pressed, they can affect obstacles and tools such as [[fan]]s, [[switch gate]]s, [[iron fence]]s, and several other obstacles, allowing progress through the area. | ||
Switches appear in two forms: a square white button, which becomes deactivated after pressed and permanently affects whatever it's linked to, and a panel with two circular buttons, which can be toggled between freely. In ''Pikmin 4'', the color of the two-button switch varies depending on the context it is used in, however in ''Pikmin 3'' the two buttons are always yellow and blue. | Switches appear in two forms: a square white button, which becomes deactivated after pressed and permanently affects whatever it's linked to, and a panel with two circular buttons, which can be toggled between freely. In ''Pikmin 4'', the color of the two-button switch varies depending on the context it is used in, however in ''Pikmin 3'' the two buttons are always yellow and blue. | ||
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== References == | == References == | ||
{{refs}} | {{refs}} | ||
[[Category:Obstacles]] |