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{{ | {{DISPLAYTITLE:''Super Smash Bros. Brawl''}} | ||
{{Infobox game | {{Infobox game | ||
|name | |name=Super Smash Bros. Brawl | ||
|image | |image=Brawl Boxart.jpg | ||
|size | |size=250px | ||
|caption | |caption=North American boxart | ||
|jname | |jname=大乱闘スマッシュブラザーズX | ||
| | |rating=T | ||
|console=Wii | |||
|console | |developer=[[smashwiki:Sora|Sora]] and [[smashwiki:HAL Laboratory|HAL Laboratory]] | ||
|developer | |publisher=Nintendo | ||
|publisher | |genre=Fighting | ||
|genre | |predecessor=[[smashwiki:Super Smash Bros. Melee|Super Smash Bros. Melee]] | ||
|sequel=[[Super Smash Bros. 4]] | |||
|jp=January 31, 2008 | |||
|predecessor = [[smashwiki:Super Smash Bros. Melee|Super Smash Bros. Melee]] | |na=March 9, 2008 | ||
| | |eu=June 27, 2008 | ||
|jp | |au=June 26, 2008 | ||
|na | |||
|eu | |||
|au | |||
}} | }} | ||
'''''Super Smash Bros. Brawl''''' ( | {{main|smashwiki:Super Smash Bros. Brawl|l1=Super Smash Bros. Brawl (on SmashWiki)}} | ||
'''''Super Smash Bros. Brawl''''' (大乱闘スマッシュブラザーズX, ''Dai rantō sumasshuburazāzu X'') is the third installment in Nintendo's cross-series 3D fighting game. It is the first game in the series where ''[[Pikmin series|Pikmin]]'' elements have exceeded a couple of trophies, most notably for the inclusion of [[Olimar]] as a playable character. | |||
==Olimar & Pikmin== | ==Olimar & Pikmin== | ||
[[File: | [[File:Pikmin 080109b-l.jpg|thumb|left|250px|Olimar and the 5 kinds of Pikmin in ''Brawl''.]] | ||
Olimar is featured as one of the playable characters in this game, and is on the starting roster (as opposed to being a secret character that needs to be unlocked). Nearly all of his moves involve the [[Pikmin family|Pikmin]], making him dependent on them. Even the simple "grab", in which the player holds an opponent, requires Pikmin. Up to six of these can be [[pluck]]ed from the ground, their type [[Randomness|random]]ly determined. The range of Pikmin covers all of those that are found in ''[[Pikmin 2]]'' except [[Bulbmin]]. The Pikmin are not affected by attacks when they are with Olimar, but if they are away from him they can be killed rather easily. Olimar does not take damage when this happens, and each dead one allows one more to be pulled from the ground. | Olimar is featured as one of the playable characters in this game, and is on the starting roster (as opposed to being a secret character that needs to be unlocked). Nearly all of his moves involve the [[Pikmin family|Pikmin]], making him dependent on them. Even the simple "grab", in which the player holds an opponent, requires Pikmin. Up to six of these can be [[pluck]]ed from the ground, their type [[Randomness|random]]ly determined. The range of Pikmin covers all of those that are found in ''[[Pikmin 2]]'' except [[Bulbmin]]. The Pikmin are not affected by attacks when they are with Olimar, but if they are away from him they can be killed rather easily. Olimar does not take damage when this happens, and each dead one allows one more to be pulled from the ground. | ||
Olimar's Pikmin are immune to the same elemental [[hazard]]s as in the [[Pikmin series|''Pikmin'' games]]. For example, [[Blue Pikmin]] will not drown like other Pikmin when Olimar falls in water (they can also swim if thrown in), [[Yellow Pikmin]] can survive going through electrical currents, like those created by Pikachu and various enemies in story mode (even though the electrocution noise is still made), and [[Red Pikmin]] are immune to fire attacks, like the flames of Bowser or Charizard. White Pikmin, however, are not immune to Wario's down special attack (which is a heavy flatulence) or any other move which might be considered poison-based. Purple Pikmin have more stamina when attacked (sometimes taking several hits before being killed). | Olimar's Pikmin are immune to the same elemental [[hazard]]s as in the [[Pikmin series|''Pikmin'' games]]. For example, [[Blue Pikmin]] will not drown like other Pikmin when Olimar falls in water (they can also swim if thrown in), [[Yellow Pikmin]] can survive going through electrical currents, like those created by Pikachu and various enemies in story mode (even though the electrocution noise is still made), and [[Red Pikmin]] are immune to fire attacks, like the flames of Bowser or Charizard. White Pikmin, however, are not immune to Wario's down special attack (which is a heavy flatulence) or any other move which might be considered poison-based. Purple Pikmin have more stamina when attacked (sometimes taking several hits before being killed). | ||
Statistically, Olimar holds the spot as the 3rd best character (behind Meta Knight | Statistically, Olimar holds the spot as the 3rd best character (behind Meta Knight at Ice Climbers) in the game and the best character in the A+ tier. He is placed there because of his fast and powerful attacks, great match-ups, damage racking abilities, and a good camping game. Many of his moves are unpunishable, and with his variety of Pikmin, unpredictable. | ||
===Olimar's moves=== | ===Olimar's moves=== | ||
[[File: | [[File:Symbol-pikmin.gif|thumb|''Pikmin'''s [[smashwiki:Series symbol|series symbol]].]] | ||
Olimar's moves differ in damage, knockback and range depending on the type and number of Pikmin he has following him. | Olimar's moves differ in damage, knockback and range depending on the type and number of Pikmin he has following him. | ||
Line 65: | Line 47: | ||
==Distant Planet== | ==Distant Planet== | ||
[[File: | [[File:Distantplanet1.PNG|thumb|left|200px|The "Distant Planet", a stage in Super Smash Bros. Brawl.]] | ||
There is a stage based on the [[Planet of the Pikmin]] (mostly the [[Awakening Wood]]), named the '''[[smashwiki:Distant Planet|Distant Planet]]'''. A [[ | There is a stage based on the [[Planet of the Pikmin]] (mostly the [[Awakening Wood]]), named the '''[[smashwiki:Distant Planet|Distant Planet]]'''. A [[Red Bulborb]] appears on occasion, which can eat players, and some human-made objects are visible, such as an [[Utter Scrap|empty drink can]]. [[Pellet Posy|Pellet Posies]] are seen too, and can produce [[Pellet]]s that, when thrown into [[Onion|Pikmin onions]], produce items. There is another Bulborb and a [[Cloaking Burrow-nit]] in the background, but neither of these two do anything. The [[music]] in this stage is taken from several points in the first two games, either directly ripped or remixed. The exceptions are a track consisted entirely of ambience noises, the only one of its kind in the game, and the title theme for ''[[NWiki:Big Brain Academy]]''. | ||
Some parts of the stage are very out of proportion compared to their appearance in the ''Pikmin ''series. For example, The Bulborb is way more massive than it is the games. The Onions are also really small and their legs are at a steeper angle than they are in the games. | Some parts of the stage are very out of proportion compared to their appearance in the ''Pikmin ''series. For example, The Bulborb is way more massive than it is the games. The Onions are also really small and their legs are at a steeper angle than they are in the games. | ||
{{clear}} | {{clear}} | ||
==The Subspace Emissary== | ==The Subspace Emissary== | ||
{{ | {{spoiler}} | ||
[[File:Lol at his face.jpg|thumb|Olimar looks at a [[Red Pikmin]] in ''Brawl'''s [[smashwiki:Adventure Mode: The Subspace Emissary|Subspace Emissary]].]] | |||
[[File: | In the [[smashwiki:Subspace Emissary|Subspace Emissary]], Olimar is first found fighting a giant [[R.O.B.]] without success, from which he is saved by Captain Falcon (who massacres more Pikmin than the R.O.B. on his landing). The game pairs him with Olimar in his following playable sections. Upon reaching the edge of the Island of the Ancients, they witness Diddy Kong attacking Primids and rescuing Donkey Kong; Falcon and Olimar then join forces with the Kongs. | ||
In the [[smashwiki:Subspace Emissary|Subspace Emissary]], Olimar is first found fighting a giant R.O.B. without success, from which he is saved by Captain Falcon (who massacres more Pikmin than the R.O.B. on his landing). The game pairs him with Olimar in his following playable sections. Upon reaching the edge of the Island of the Ancients, they witness Diddy Kong attacking Primids and rescuing Donkey Kong; Falcon and Olimar then join forces with the Kongs. | |||
Following, Olimar and his crew are taken inside the Subspace Bomb Factory. They eventually find the Ancient Minister, along with Pikachu and Samus Aran. Ganondorf suddenly appears and commands the R.O.B.s in the room to detonate the Subspace Bombs nearby, so he can create a large enough hole in space to fit a Subspace Gunship through. The Ancient Minister reveals himself to be the leader of the R.O.B.s and, along with Olimar and the rest, escapes from the island before it is sucked into Subspace. All characters then enter the Subspace, with Olimar flying | Following, Olimar and his crew are taken inside the Subspace Bomb Factory. They eventually find the Ancient Minister, along with Pikachu and Samus Aran. Ganondorf suddenly appears and commands the R.O.B.s in the room to detonate the Subspace Bombs nearby, so he can create a large enough hole in space to fit a Subspace Gunship through. The Ancient Minister reveals himself to be the leader of the R.O.B.s and, along with Olimar and the rest, escapes from the island before it is sucked into Subspace. All characters then enter the Subspace, with Olimar flying [[the Ship]] alongside other characters' aircraft. | ||
{{clear}} | |||
{{endspoiler}} | |||
{{clear}} | {{clear}} | ||
==List of ''Pikmin'' elements== | ==List of ''Pikmin'' elements== | ||
===Music=== | ===Music=== | ||
A number of music tracks from both ''Pikmin'' games are included and are played in various levels, stages and cutscenes. | |||
*''Main Theme'' – [[Menu#Title screen|title screen]] from ''Pikmin'' | |||
*''World Map (Pikmin 2)'' – remix between the [[Menu#Area selection|area selection]] screen theme of ''Pikmin'' and ''Pikmin 2'' | |||
*''Stage Clear (Pikmin)'' – remix between the [[Day#Sunset|sunset]] [[cutscene]] theme and the [[Menu#Title screen|title screen]] from ''Pikmin'' | |||
*''[[Forest of Hope]]'' | |||
*''[[Ai no Uta]]'' | |||
*''[[Ai no Uta#Lyrics (French)|Ai no Uta (French)]]'' | |||
*''[[Tane no Uta]]'' | |||
*''Environmental Noises'' | |||
{| class="wikitable" | ===Trophies=== | ||
! Name || | [[File:Pikmin stuff in SSBB.jpg|thumb|Some Pikmin trophies in ''Brawl'''s [[smashwiki:Collection|Collection mode]].]] | ||
''Brawl'' features a number of trophies to collect, some of which are ''Pikmin''-related, the majority being various [[Enemy|beasts]]; each has a description or information about the ''Pikmin'' series in general. | |||
{{ToDo|Get better quality pictures of the Trophies, similar to those on SmashWiki.}} | |||
{{spoiler}} | |||
{|class="wikitable" border="1" cellpadding="5" cellspacing="0" | |||
!Name | |||
!Picture | |||
!Description | |||
|- | |||
|Pikmin & Olimar | |||
|[[File:OlimarTrophy.jpg|75px]] | |||
| | |||
''Veteran spacefarers in the employ of Hocotate Freight. After crash- landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |- | ||
| | |End of Day | ||
|[[File:EndofDayTrophy.jpg|75px]] | |||
| | |||
''Olimar's Final Smash. Dusk falls, and his spaceship makes a landing. Olimar takes the Onion, with all his Pikmin aboard, and blasts off for the stars. In Pikmin, native life-forms grew active and violent at night, making it lethal to remain on the surface—this is why Olimar would take his Onions and leave at night. This technique breaks the framework of the game.'' | |||
:[[File:WiiLogo.png|40px]]: ''Super Smash Bros. Brawl'' | |||
|- | |- | ||
| | |[[Red Pikmin]] | ||
|[[File:RedPikTrophy.jpg|75px]] | |||
| | |||
''A type of Pikmin—which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2 ''(GC) | |||
|- | |- | ||
| | |[[Blue Pikmin]] | ||
|[[File:BluePikTrophy.jpg|75px]] | |||
| | |||
''A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |- | ||
| '' | |[[Yellow Pikmin]] | ||
|[[File:YellowPikTrophy.jpg|75px]] | |||
| | |||
''A type of Pikmin. Take a nutrient- rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' (GC) | |||
|- | |- | ||
| | |[[White Pikmin]] | ||
|[[File:WhitePikTrophy.jpg|75px]] | |||
| | |||
''A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |- | ||
| '' | |[[Purple Pikmin]] | ||
|[[File:PurplePikTrophy.jpg|75px]] | |||
| | |||
''A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong—one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |- | ||
| | |[[Louie]] | ||
|[[File:LouieTrophy.jpg|75px]] | |||
| | |||
''A new Hocotate Freight employee. Louie is responsible for Captain Olimar having to venture back to the Pikmin planet. On his first delivery, Louie was supposedly attacked by a space bunny that devoured his whole lot of pikpik carrots. Pushed to the verge of bankruptcy, Hocotate Freight takes out an enormous loan that Louie and Olimar set out to pay back.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |- | ||
| '' | |[[The President]] | ||
|[[File:PresidentTrophy.jpg|75px]] | |||
| | |||
''The president of Hocotate Freight. After venturing into space in his youth, he made a shipping company. When it almost collapses after Louie's incident, and Olimar comes back from the Pikmin planet, the president discovers the outstanding value of Olimar's souvenir. He then sends his employees back to collect valuable treasures. His treatment of employees is questionable.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[The Ship|Hocotate Ship]] | |||
|[[File:HocotateShipTrophy.jpg|75px]] | |||
| | |||
''A battered old spaceship used when Hocotate Freight first opened. Its appraisal gauge analyzed garbage Olimar brought home and found it to be valuable. With his new ship sold off to pay company debts, Louie and Olimar flew this one back to the Pikmin world to find more treasure. The ship's removable research pod accompanied the adventurers when they ventured underground.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Onion]]s | |||
|[[File:OnionTrophy.jpg|75px]] | |||
| | |||
''Items considered to be the places where Pikmin are born. As to the actual biology of the process, much is still unclear. Onions absorb the prey that Pikmin capture and use it to produce new Pikmin. In addition, Onions can take in Pikmin and later release them. These organisms are crowned with distinctive propeller- like sets of leaves that spin around, enabling them to fly.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Creeping Chrysanthemum]] | |||
|[[File:CrysanthemumTrophy.jpg|75px]] | |||
| | |||
''An enemy flower and a member of the chrysanthemum family that closely resembles the Margaret flower. This flower feeds on prey and, despite being a plant, performs no photosynthesis and exposes no leaves—just flowers on top. It usually stays underground with only its flowers exposed, waiting to jump out and attack. It also uses rootlike legs to walk around.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Red Bulborb]] | |||
|[[File:BulborbTrophy.jpg|75px]] | |||
| | |||
''A creature whose Japanese name translates as "spotted crimson bug-eye." These bulky nocturnal animals have white-and-red-flecked rumps that resemble strawberries. Red bulborbs sleep in the day and wake in the evening to feed on small animals. Several colors of bulborb subspecies have been discovered—their classification is a hot subject for scholers'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Empress Bulblax]] | |||
|[[File:EmpressBulblaxTrophy.jpg|75px]] | |||
| | |||
''A member of the grub-dog family, transformed by environmental factors. Due to her ridiculous size, the empress bulblax can no longer walk on her tiny legs. She just wiggles around, rolling from left to right. Although the female continues spawning bulborb larvae, she unfortunately rolls over them with her massive body.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Careening Dirigibug]] | |||
|[[File:DirigibugTrophy.jpg|75px]] | |||
| | |||
''A dangerous, offensive-minded creature. It uses balloons to keep it afloat as it flies through the air and drops bomb-rocks on ground-bound prey. These Bomb-rocks sometimes turn out to be duds, but since the slightest stimulus can set these things off, the ultimate care should be taken with them.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Fiery Blowhog]] | |||
|[[File:FBlowhogTrophy.jpg|75px]] | |||
| | |||
''A member of the blowhog family characterized by its bottle-shaped body and slow lumbering movement. Skillful in the use of its red snout and able to violently shake off Pikmin, the fiery blowhog is also capable of spitting a volatile phosphorous compound that combusts on contact with air, threatening nearby enemies'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Burrowing Snagret]] | |||
|[[File:BSnagretTrophy.jpg|75px]] | |||
| | |||
''A member of the snavian family with a birdlike head and a snakelike neck and body. An underground dweller, the snagret makes sudden strikes aboveground to capture surface-dwelling prey. It uses its beak to sccop up daily nutrition and can snatch up three Pikmin at once—a relatively small amount made deadly by its strike speed. No one has ever seen its tail.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Iridescent Flint Beetle]] | |||
|[[File:FlintBeetleTrophy.jpg|75px]] | |||
| | |||
''A member of the flint beetle family featuring an iridescent, shining shell that is also prized for its strength. These beetles are packed with nectar and pellets, which they drop when attacked. These can be collected, although the reason for doing so is unknown. Apparently, Pikmin are quite attracted to these beetles—the sight of one will send them running after it.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Wollywog]] | |||
|[[File:WollywogTrophy.jpg|75px]] | |||
| | |||
''A member of the amphituber family known to be quite quick witted upon spotting enemies, despite its slow- moving, easygoing nature. Be aware that wollywogs will make aggressive attempts to smash Pikmin. It is believed that the wollywog's whitish coloration is a result of a lack of sunlight over its generations spent in caves.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Swooping Snitchbug]] | |||
|[[File:SwoopingSnitchbugTrophy.jpg|75px]] | |||
| | |||
''A member of the scarpanid family. Although originally a ground dweller, its oversized antennae developed into wings, allowing it to fly around freely. the snitchbug doesn't eat Pikmin, but rather picks them up, carries them away, and firmly replants them in another location.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|- | |||
|[[Pellet]]s | |||
|[[File:PelletsTrophy.jpg|75px]] | |||
| | |||
''Items that contain concentrated essence of the Pikmin's home world. This essence is the keystone to all life on the planet. Harvested from pellet grass or flowers, Pikmin can take pellets back to Onions to produce more Pikmin. If the Onion and the pellet are the same color, it produces more Pikmin. The number on the top of a pellet tells how many Pikmin must carry it.'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin'' | |||
:[[File:GamecubeLogo.png|20px]]: ''Pikmin 2'' | |||
|} | |} | ||
===Stickers=== | ===Stickers=== | ||
Stickers are further collectible items in Brawl; the following are the Pikmin-themed ones: | Stickers are further collectible items in Brawl; the following are the Pikmin-themed ones: | ||
{| border="2" cellpadding="1" cellspacing="1" class=" | {| border="2" cellpadding="1" cellspacing="1" class="article-table" style="width: 500;" | ||
|- | |- | ||
! scope="col"|Name and Game | ! scope="col"|Name and Game | ||
Line 316: | Line 259: | ||
|- | |- | ||
|Louie ''(Pikmin 2)'' | |Louie ''(Pikmin 2)'' | ||
|[[File: | |[[File:LouieSSBB.png|65px|center]] | ||
|Explosive Attack +10 | |Explosive Attack +10 | ||
|All | |All | ||
Line 381: | Line 324: | ||
|All | |All | ||
|} | |} | ||
{{endspoiler}} | |||
== Glitch == | == Glitch == | ||
Line 387: | Line 332: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:OlimarColors.jpg|All of Olimar's palette swaps. | |||
File:B.jpg|The [[Burrowing Snagret]] trophy. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | *One of [[Olimar|Olimar's]] color schemes resembles [[Louie]]'s [[spacesuit]]. Another color scheme repsents a real-world astronaut's suit. | ||
*''Pikmin'' stickers are the only stickers (aside from the Mach Rider sticker) to use a colored background instead of a white, grey, or black background. | |||
==References== | |||
<references/> | |||
==External | ==External Links== | ||
*[[SmashWiki:Super_Smash_Bros._Brawl|SmashWiki's article on ''Brawl'']] | |||
*[[ | |||
*[http://www.smashbros.com The ''Smash Bros. DOJO!!''] | *[http://www.smashbros.com The ''Smash Bros. DOJO!!''] | ||
{{featured| | {{featured|13th May|10th June 2008}} | ||
{{Games}} | {{Games}} | ||
[[Category: | [[Category:Games]] |