Editing Sunsquish
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{{infobox enemy | {{infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
|image = | |image = Sunsquish P4 icon.png | ||
|icon = | |icon = | ||
|size = 256px | |size = 256px | ||
|name = Ovgoonium soleus | |name = Ovgoonium soleus | ||
|family = Squishsquirt | |family = Squishsquirt | ||
|areas = | |areas = | ||
|underground = [[Secluded Courtyard | |underground = [[Secluded Courtyard]] | ||
|attacks = Digests Pikmin with its body. | |attacks = Digests Pikmin with its body. | ||
}} | }} | ||
{{futuregame}} | |||
{{game help|p4|Fill in the infobox and describe the enemy.}} | {{game help|p4|Fill in the infobox and describe the enemy.}} | ||
The '''Sunsquish''' | The '''Sunsquish''' is a mollusk-like creature in {{p4}} that resembles a fried egg. It has a circular, off-white body with many small tentacles and a round, orange head with two small eyestalks. It attacks by stretching its body upwards and then squashing flat outwards, trapping and digesting Pikmin in its body. They are occasionally found hiding inside [[nectar egg]]s. | ||
==Stats== | ==Stats== | ||
Line 23: | Line 23: | ||
|seeds4 = 4 | |seeds4 = 4 | ||
|value4 = 3 | |value4 = 3 | ||
|hp4 = | |hp4 = | ||
|regen4 = | |regen4 = | ||
}} | }} | ||
== Behavior == | == Behavior == | ||
{{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | {{game help|p4|Describe its behavior when it sees Pikmin, when it attacks, when it shakes, when it loses interest, etc.}} | ||
==Appearance== | ==Appearance== | ||
{{game help|p4|Describe the appearance of the creature and, if it applies, how it compares to similar creatures.}} | {{game help|p4|Describe the appearance of the creature and, if it applies, how it compares to similar creatures.}} | ||
== Locations == | == Locations == | ||
{{game help|p4|List all places the enemy can be found in.}} | {{game help|p4|List all places the enemy can be found in.}} | ||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
{{game help|p4|Add a guide on how to beat it.}} | |||
== Notes == | == Notes == | ||
=== Dalmo's Notes === | |||
=== Dalmo's | |||
{{transcript|This peculiar li'l button has the perfect texture and coloration to pass as an egg fried sunny-side up by a master chef. There's nothing about it that makes it seem threatening. And it looks so yummy! I can't help thinking of a delicious breakfast when I see it!|block=y}} | {{transcript|This peculiar li'l button has the perfect texture and coloration to pass as an egg fried sunny-side up by a master chef. There's nothing about it that makes it seem threatening. And it looks so yummy! I can't help thinking of a delicious breakfast when I see it!|block=y}} | ||
=== Olimar's | ===Olimar's Notes=== | ||
{{transcript|A type of primitive organism called a protochordate. In its juvenile state, it has a skeleton-like structure called a notochord. It flaps its finned tail to move and lives within other creatures' eggs as it grows. | {{transcript|A type of primitive organism called a protochordate. In its juvenile state, it has a skeleton-like structure called a notochord. It flaps its finned tail to move and lives within other creatures' eggs as it grows. <br> As its body develops, it starts to exhibit mollusk-like qualities, but its highly exposed external stomach can directly digest prey on contact and can also be used for locomotion.|block=y}} | ||
===Louie's Notes=== | |||
=== Louie's | |||
{{transcript|Season with salt and pepper.|block=y}} | {{transcript|Season with salt and pepper.|block=y}} | ||
== Naming == | == Naming == | ||
{{see more| | {{game help|p4|Describe the enemy's names. ([[Pikipedia:General content guidelines#Naming section|Guidelines]])}} | ||
{{see more| family#Naming}} | |||
{{naming | {{naming | ||
|common = | |common = | ||
|jpcommon = | |jpcommon = | ||
|jpname = | |jpname = | ||
|scientific = | |scientific = | ||
|internal = | |internal = | ||
|prerelease = | |||
}} | }} | ||
=== Names in other languages === | === Names in other languages === | ||
{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | |||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = | ||
|JapR = | |JapR = | ||
|JapM = | |JapM = | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = | |||
|DutM = | |||
|Fra = | |||
|Dut = | |FraM = | ||
|DutM = | |Ger = | ||
|Fra = | |GerM = | ||
|FraM = | |Ita = | ||
|ItaM = | |||
|Ger = | |Kor = | ||
|GerM = | |KorR = | ||
|Ita = | |KorM = | ||
|ItaM = | |Por = | ||
|PorM = | |||
|Kor = | |Spa = | ||
|KorR = | |SpaM = | ||
|KorM = | |||
|Por = | |||
|PorM = | |||
| | |||
| | |||
}} | }} | ||
== Gallery == | == Gallery == | ||
{{image | {{image}} | ||
<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
{{game help|p4|List links to similar subjects.}} | |||
{{p4enemies}} | {{p4enemies}} | ||
{{game help|p4|Add categories: | {{game help|p4|Add categories: | ||
* Any relevant category in [[:Category:Enemies by hazard]] | |||
* Any relevant category in [[:Category:Enemies by characteristics]] | |||
* Add whether it is a boss or not [[:Category:Pikmin 4 bosses]] | |||
* What [[area]]s or [[cave]]s this enemy can be found in (e.g. [[:Category:Sun-Speckled Terrace]]) | * What [[area]]s or [[cave]]s this enemy can be found in (e.g. [[:Category:Sun-Speckled Terrace]]) | ||
}} | }} | ||