Editing Spotcap
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
|sidestories = [[Flower Garden]], [[Inside Forest]], [[Tundra]], [[Creature Hunting]], [[First Part Found]] | |sidestories = [[Flower Garden]], [[Inside Forest]], [[Tundra]], [[Creature Hunting]], [[First Part Found]] | ||
}} | }} | ||
'''Spotcaps''' ({{j|コマダラタケ|Ko Madara Take|Small | '''Spotcaps''' ({{j|コマダラタケ|Ko Madara Take|Small Spotted Mushroom}}) are a type of fungus in {{p3}} that serve as [[obstacle]]s. They are usually found in tight groups and typically near [[Kingcap]]s, so they typically block passageways. Some Spotcaps however can be found by themselves, out of the way. [[Leader]]s can use their [[Pikmin family|Pikmin]] to destroy Spotcaps. | ||
Spotcaps have varying sizes, near those of a leader. If a Pikmin is [[Charge|issued]] to attack a Spotcap, they'll pummel it for a bit, until it shrivels up and disappears, but if a Pikmin is [[throw]]n straight towards its top, it will crush the fungus and destroy it straight away. In addition, there is another mushroom similar to the Spotcap that is completely brown, cannot be [[lock-on|locked-onto]], and also disappears if a Pikmin is thrown on top of it, named '''Dusty Mushrooms'''.{{cite quote|{{notes:Quaggled Mireclops/p3dpolimarus}}|Olimar|his comments on the [[Quaggled Mireclops]]}}<ref>In the files of ''Pikmin 3'', stored as <code>hokoritake</code>, they have data for a lock-on name, with it being "Dusty Mushroom". The name goes unused in the final game because they cannot be locked-onto.</ref> The two function similarly, and the latter is assumed to be another form of Spotcap, or at least closely related to it. In ''Pikmin 3'', the Dusty Mushrooms can sometimes release [[data file]]s, though in {{p3d}} all data files the corresponding Spotcaps and Dusty Mushrooms once held are instead found nearby. | Spotcaps have varying sizes, near those of a leader. If a Pikmin is [[Charge|issued]] to attack a Spotcap, they'll pummel it for a bit, until it shrivels up and disappears, but if a Pikmin is [[throw]]n straight towards its top, it will crush the fungus and destroy it straight away. In addition, there is another mushroom similar to the Spotcap that is completely brown, cannot be [[lock-on|locked-onto]], and also disappears if a Pikmin is thrown on top of it, named '''Dusty Mushrooms'''.{{cite quote|{{notes:Quaggled Mireclops/p3dpolimarus}}|Olimar|his comments on the [[Quaggled Mireclops]]}}<ref>In the files of ''Pikmin 3'', stored as <code>hokoritake</code>, they have data for a lock-on name, with it being "Dusty Mushroom". The name goes unused in the final game because they cannot be locked-onto.</ref> The two function similarly, and the latter is assumed to be another form of Spotcap, or at least closely related to it. In ''Pikmin 3'', the Dusty Mushrooms can sometimes release [[data file]]s, though in {{p3d}} all data files the corresponding Spotcaps and Dusty Mushrooms once held are instead found nearby. | ||
Line 87: | Line 87: | ||
|Jap=コマダラタケ | |Jap=コマダラタケ | ||
|JapR=Ko Madara Take | |JapR=Ko Madara Take | ||
|JapM=Small | |JapM=Small Spotted Mushroom | ||
|FraA= | |FraA= | ||
|FraAM= | |FraAM= |