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  • fruits scattered around 4 of the 5 areas of the game, and collecting them is necessary to complete the game. They are the reason for Alph, Brittany, and Charlie's
    21 KB (2,059 words) - 19:47, January 1, 2025
  • is added to the game for free upon updating. When the player updates their game, all available updates are installed at once, and the game is set to the
    64 KB (3,772 words) - 17:58, April 24, 2025
  • claw, not locking on to attack the main body. Pikmin 4 Piklopedia number: #98 This enemy triggers the Auto Target Lock note in the Rescue Journal In Super
    15 KB (2,121 words) - 17:20, March 12, 2025
  • contains information about the first Pikmin game on pages 40-44, and an ad for the game on page 178. The game itself is also reviewed, with all five reviewers
    19 KB (1,959 words) - 19:29, October 21, 2024
  • for players to send messages to the game's developers. A collection of these messages can be found on a page on the game's Japanese website. The third spam
    80 KB (9,429 words) - 14:05, April 25, 2025
  • the castaway Dalmo. The game will still keep track of entry encounters before it is unlocked, but after it is unlocked, the game will give notifications
    30 KB (1,682 words) - 11:23, April 15, 2025
  • a video game addict, but I'm terrible at them! He teases me about it all the time. Wait... I've got it! Louie's young... He must be a video game wizard
    3 KB (468 words) - 11:10, August 12, 2024
  • about the creatures and treasures he encounters in his journey throughout the game. This feature has no name, being referred to only as "Logs" in the likes
    29 KB (575 words) - 16:57, December 25, 2024
  • seesaw blocks is more complicatedly linked than other seesaw blocks in the game. Alternate blocks along the line are connected, one up, one down, like the
    5 KB (816 words) - 19:37, July 14, 2024
  • view on the Pikmin at first, being rather frightened of them. Later in the game, she seems to warm up a bit to the Pikmin, showing sadness when they die
    5 KB (702 words) - 13:08, April 12, 2025
  • system is a mechanism that is used to gauge a player's advancement in a video game. This system may be implemented in various ways, be it gradual permanent
    27 KB (357 words) - 02:30, February 14, 2025
  • than 100 Pikmin carry the treasure in-game. The treasure cannot be carried in-game. This value came from the game's files. Internally, the maximum number
    44 KB (108 words) - 17:17, March 16, 2025
  • treasures in Pikmin 2, taking into account the 3 regional versions of the game. In the Nintendo Switch port, the US version is used in all regions, and
    43 KB (55 words) - 19:15, March 15, 2025
  • treasures in Hey! Pikmin. The treasure cannot be carried in-game. This value came from the game's files. List of Pikmin 2 treasures List of Pikmin 4 treasures
    27 KB (38 words) - 22:04, February 14, 2025