Super Smash Bros. Brawl: Difference between revisions
→Olimar & Pikmin
Line 5: | Line 5: | ||
==Olimar & Pikmin== | ==Olimar & Pikmin== | ||
[[Image:Pikmin 080109b-l.jpg|thumb|left|250px|Olimar and the 5 kinds of Pikmin in Brawl.]] | [[Image:Pikmin 080109b-l.jpg|thumb|left|250px|Olimar and the 5 kinds of Pikmin in Brawl.]] | ||
Olimar is featured as one of the playable characters in this third game of the series, and is on the starting roster (as opposed to being a secret character that needs to be unlocked). Nearly all of his moves involve the Pikmin, making him dependent on them. Even the simple "grab", in which the player holds an opponent, requires Pikmin. Up to six of these can be plucked from the ground, the color is randomly determined. The range of Pikmin covers all of those that are found in [[Pikmin 2]] except [[Bulbmin]]. The Pikmin are immune to attacks when they are with Olimar but if they are away from him they can be killed rather easily. Olimar does not take damage when this happens, and each dead one allows one more to be pulled from the ground. | Olimar is featured as one of the playable characters in this third game of the series, and is on the starting roster (as opposed to being a secret character that needs to be unlocked). Nearly all of his moves involve the Pikmin, making him dependent on them. Even the simple "grab", in which the player holds an opponent, requires Pikmin. Up to six of these can be plucked from the ground, the color is randomly determined. The range of Pikmin covers all of those that are found in [[Pikmin 2]] except [[Bulbmin]] and mushroom pikmin. The Pikmin are immune to attacks when they are with Olimar but if they are away from him they can be killed rather easily. Olimar does not take damage when this happens, and each dead one allows one more to be pulled from the ground. | ||
===Olimar's moves=== | ===Olimar's moves=== |