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AeroBlaze777 (talk | contribs) (→Tremendous Sniffer without bomb rocks: Adding a glitch I found.) |
AeroBlaze777 (talk | contribs) (→Brittany's pseudo-reunion: Adding Early Winged Pikmin. Honestly if someone has a better explanation, plz go ahead and add it.) |
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| notes = If Pikmin are brought out of bounds with Brittany, they can be [[throw]]n on the partially-submerged [[Gate|Dirt Wall]] and it can be broken, allowing easy access between the two sides of the river. | | notes = If Pikmin are brought out of bounds with Brittany, they can be [[throw]]n on the partially-submerged [[Gate|Dirt Wall]] and it can be broken, allowing easy access between the two sides of the river. | ||
| explanation = The game considers Alph and Brittany separated untill the double bridge is finished, even if they are in the same area. | | explanation = The game considers Alph and Brittany separated untill the double bridge is finished, even if they are in the same area. | ||
}} | |||
==Early Winged Pikmin== | |||
{{glitch | reproducibility = Low | danger = Helpful | youtube = PSV8afEt4n0 | |||
|effects = Allows the player to get to the Winged Pikmin's Onion without building the long blue bridge across the river. | |||
|prerequisites = Have the Twilight River unlocked and have 2 captains. | |||
| howto = At the [[Twilight River]] have one captain walk across the river with no [[Pikmin family|Pikmin]] in the area with the [[Water Dumple]]. Once near the lily pad, have the captain walk in the corner of the rock to the left of it and the lily pad. If done correctly, the captain will begin to phase through the rock. Walk onto the brown land area, and the captain will fall down into an abyss. They will later respawn on the side of the river with the Winged Pikmin's [[Onion]]. From there, switch to the other captain, and have them throw across some Pikmin, preferably [[Rock Pikmin]], to free the Onion from the [[Arachnode]]'s web. Throw some in the water, and then switch to the other captain so that they can call them to the other shore. | |||
| notes = In [[Pikmin 3 updates|version 1.0]], the captain takes no damage if they fall in. However, in version 1.3, they take damage equal to 1/3 of their total health. This is because version 1.4 introduced actual bottomless pits in the [[Clockwork Chasm]] stage. The out of bounds area used in this trick counts as out of bounds, and whenever a captain fall into one, they lose health. Even though the bridge is skipped, it is recommended to build it eventually to allow easy retrieval of items. | |||
| explanation = Between two objects is a little bit of "dead space." This space is used to prevent the player from accidentally phasing through the rocks. However, this dead space can still be accessed if done intentionally. The captain's walking animation will eventually run into the space, allowing them to freely explore inside the rocks and whatnot. | |||
}} | }} | ||
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