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(Story mode was shown during the presentation, not on the showfloor.) |
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Relaxing pikmin.jpg|The three original Pikmin in HD. | Relaxing pikmin.jpg|The three original Pikmin in HD. | ||
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== Production== | |||
The Conception of Pikmin first began in early 2006 and actually production of the game began in mid-2007. Miyamoto stated he was working with "a very, very, small team" and began experimenting with the DS, 3DS, and Wii consoles. Eventually, they settled on Wii, and began working on Pikmin 3. Miyamoto stated that they ran into many graphical and technical issues on the Wii version of the game. | |||
During 2010-2011, Pikmin 3 was moved to the Wii U. The game was announced to have been moved to the Wii U on June 6, 2011. On June 5th, 2012, the game was finally revealed to the public at E3, during Nintendo's presentation. <ref>http://popwatch.ew.com/2012/06/07/e3-nintendo-shigeru-miyamoto/</ref> | |||
==Release Date== | ==Release Date== | ||
The release date has yet to be confirmed. However, the game has been confirmed to be a Wii U launch window title. According to 3rd-party game company Ubisoft, the Wii U's release date it not certain, but "will most likely be sometime in November." <ref>[http://www.youtube.com/watch?v=OqEWX7KzG2Y Rayman Legends Interview]</ref> | The release date has yet to be confirmed. However, the game has been confirmed to be a Wii U launch window title. According to 3rd-party game company Ubisoft, the Wii U's release date it not certain, but "will most likely be sometime in November." <ref>[http://www.youtube.com/watch?v=OqEWX7KzG2Y Rayman Legends Interview]</ref> |
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