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#REDIRECT [[Gear]]
{{game icons|pikmin3=y}}
[[File:SpaceSuitUpgradeCollage.jpg|thumb|200px|All 4 Spacesuit Upgrades in ''Pikmin 3.'']]
'''Spacesuit Upgrades''' are collectables in ''[[Pikmin 3]]'' that allow you to upgrade your leaders Space Suits. There are 4 possible upgrades, 3 of which were present in'' [[Pikmin 2]]''. Each Upgrade comes in a [http://en.wikipedia.org/wiki/Gashapon Gashapon] style capsule.
 
==Dodge Whistle==
{{infobox collectible
|name=Dodge Whistle
|image=DodgeWhistleArt.png
|size=150px
|area=[[Distant Tundra]]
|weight=10
|max_carriers=20
|function=Gives dodging function.
|noicons=y}}
The Dodge Whistle is found in the [[Distant Tundra]]. It allows the Leaders and their Pikmin to roll Left or Right by pressing Left or Right on the D-Pad. This can be very useful for dodging the attacks of creatures such as the [[Armored Cannon Beetle Larva|Armored Cannon Larva ]] and [[Arctic Cannon Larva]].
 
===Location===
 
It is on a ledge near the paper bag outside the [[Vehemoth Phosbat]]'s arena. 10 Pikmin thrown onto the Bouncy Mushroom can be used to avoid throwing a captain down with it. Be wary that 2 [[Swooping Snitchbug]]s are guarding said part, not to mention the [[Joustmite]]s, [[Skeeterskate]]s, and [[Bearded Amprat]]s on the route the pikmin will use to take it to the [[Drake]]. However, this all can be bypassed with the use of [[Winged Pikmin]]. 
===Pictures===
<gallery>
WhistleDiscover.jpg|Alph encounters the Dodge Whistle.
DodgeWhistle.jpg|Close up of the Dodge Whistle.
DodgeWhistleScanned.jpg|The Dodge Whistle once returned to the Drake.
WhistleLocation.jpg|Location of Dodge Whistle.
DodgeWhistleDataFile.jpeg|The Data File for the Dodge Whistle.
</gallery>
==Metal Suit Z==
{{infobox collectible
|name=Metal Suit Z
|image=MetalSuitZArt.png
|size=150px
|area=[[Tropical Wilds]]
|weight=10
|max_carriers=20
|function=Enhances spacesuit durability.
|noicons=y}}
The Metal Suit Z is found in a small passage in the [[Tropical Wilds]]. When integrated into the Koppaites' Space Suits, it serves to upgrade the suit's defense, allowing the leaders to take much more damage before being downed. This treasure has the same functionalities it did in ''Pikmin 2.''
===Location===
 
Once past the small bridge near the [[Hermit Crawmad]], proceed formard until you reach a small ledge. By throwing a captain over the ledge and walking forward, you will easily spot the spacesuit part. Be wary of the Hermit Crawmad that may interfere with carrying said object to the Drake. 
===Pictures===
<gallery>
ArmourUpgrade.jpg|The Metal Suit Z is encountered by Charlie.
MetalSuitZ1.jpeg|Close up of the Metal Suit Z.
MetalSuitZ.jpg|The Metal Suit Z once returned to the Drake.
MetalSuitZlocation.jpg|Location of the Metal Suit Z. In this case, it is on a ledge next to Charlie.
MetalSuitZDataFile.jpeg|The Data File that corresponds with the Metal Suit Z.
</gallery>
==Anti-Electrifier==
{{infobox collectible
|name=Anti-Electrifier
|image=Anti-electrifier.png
|size=150px
|area=[[Distant Tundra]]
|weight=10
|max_carriers=20
|function=Gives immunity to electric hazards.
|noicons=y}}
The Anti-Electrifier is found in the [[Distant Tundra]], buried in a snow mound right next to where [[Charlie]] first landed. Similar to the ''Pikmin 2'' counterpart, it serves to negate the effects of all electrical hazards for the leaders.
 
===Location===
Right where Charlie landed in the Distant Tundra. Turn right after exiting the cave with the [[Pyroclasmic Slooch]]es and go to the end of the path to find it. Be wary of the many enemies on the way back to the Drake. An [[Arctic Cannon Larva]] is guarding the powerup, and it is buried in the ground near the Cannon Larva.
===Pictures===
<gallery>
AntiElectrifierCutscene.jpeg|Brittany finds the Anti-Electrifier.
RubberSuit.jpg|Close up of the Anti-Electrifier once it is dug up.
Anti-Electrifier.jpg|The Anti-Electrifier once returned to the Drake.
Anti-ElectrifierLocation.jpg|Location of the Anti-Electrifier.
Anti-ElectrifierDataFile.jpeg|The Data File that explains the Anti-Electrifier.
</gallery>
 
==Scorch Guard==
{{infobox collectible
|name=Scorch Guard
|image=ScorchGuardArt.png
|size=150px
|area=[[Twilight River]]
|weight=10
|max_carriers=20
|function=Gives immunity to fire hazards.
|noicons=y}}
The Scorch Guard is found in the [[Twilight River]], buried in a mound of earth on a ledge. Once the Koppaites have obtained it, it serves to negate the effects of all fire hazards for the leaders, just like it did in ''Pikmin 2.''
 
===Location===
This upgrade is very well hidden. It is buried on a ledge outside the [[Burrowing Snagret]]'s arena and a pink 10 Pellet. There should be a slightly bulging area where it is buried. Be wary of the Burrowing Snagret and Dessicated Skitter Leaves when carrying this item back. Should the Paper Bag outside the Snagret's arena not pushed down, the Pikmin may take a longer route to the Drake, which involves some [[Desiccated Skitter Leaf|Dessiccated Skitter Leaves]], an [[Arachnode]], and a [[Flighty Joustmite]]. 
===Pictures===
<gallery>
ScorchGuardCutscene.jpeg|Brittany finds the Scorch Guard.
ScorchGuard.jpeg|Close up of the Scorch Guard once it is dug up.
ScorchGaurd.jpg|The Scorch Guard once returned to the Drake.
ScorchGuardLocation.jpg|Location of the Scorch Guard. In this case, it is on the ledge right next to Alph.
ScorchGuardDataFile.jpeg|The Data File for the Scorch Guard.
</gallery>
[[Category:Pikmin 3]]
[[Category:Distant Tundra]]
[[Category:Tropical Wilds]]
[[Category:Twilight River]]

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