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** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs)
** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs)
** {{icon|Watery Blowhog|y}} × 2
** {{icon|Watery Blowhog|y}} × 2
** {{icon|Wolpole|y}} × 7
** {{icon|Wogpole|y}} × 7
** {{icon|Wollyhop|y}} × 2
** {{icon|Wollywog|y}} × 2
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Boulder|y}} × 3
** {{icon|Boulder|y}} × 3
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Electrical wires should block the paths, sometimes with Watery Blowhogs nearby. In this instance, Yellow Pikmin should still be used to shut off the wires because they can still be easily saved from any water. Apart from the enemies, some boulders may fall from the ceiling. However, the level has a simple layout, so the treasure should be easy to find. The Ivory Candypop Bud here only appears if the player has less than 20 White Pikmin in total.
Electrical wires should block the paths, sometimes with Watery Blowhogs nearby. In this instance, Yellow Pikmin should still be used to shut off the wires because they can still be easily saved from any water. Apart from the enemies, some boulders may fall from the ceiling. However, the level has a simple layout, so the treasure should be easy to find. The Ivory Candypop Bud here only appears if the player has less than 20 White Pikmin in total.


Humorously, [[Wolpole]]s will occasionally drop from the sky, and since they are not in water, they will flail about helplessly and pose no problem for the player.
Humorously, [[Wogpole]]s will occasionally drop from the sky, and since they are not in water, they will flail about helplessly and pose no problem for the player.


{{cavegen|sr1}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 184: Line 183:
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Boulder|y}} × 3
** {{icon|Boulder|y}} × 3
** {{icon|Poison emitter|v=P2|y}} × 3
** {{icon|Gas pipe|y}} × 3
* '''Vegetation''':
* '''Vegetation''':
** {{icon|Violet Candypop Bud|y}} × 1 (if [[Candypop Bud#Maximum Pikmin requirement|max Pikmin requirement]] is met)
** {{icon|Violet Candypop Bud|y}} × 1 (if [[Candypop Bud#Maximum Pikmin requirement|max Pikmin requirement]] is met)
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Apart from the boulders, Dwarf Orange Bulborbs fall from the ceiling as well. They could become a nuisance when attacking the Jellyfloat or the larger Orange Bulborb. The Violet Candypop Bud here will only appear if the player's total Purple Pikmin count is less than 20.
Apart from the boulders, Dwarf Orange Bulborbs fall from the ceiling as well. They could become a nuisance when attacking the Jellyfloat or the larger Orange Bulborb. The Violet Candypop Bud here will only appear if the player's total Purple Pikmin count is less than 20.


{{cavegen|sr2}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 262: Line 260:
|-
|-
| 6
| 6
|{{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 1
| 1
| None
| None
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|-
|-
| 7
| 7
| {{icon|Poison emitter|v=P2|y}}
| {{icon|Gas pipe|y}}
| 2
| 2
| None
| None
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** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs)
** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs)
** {{icon|Water Dumple|y}} × 4
** {{icon|Water Dumple|y}} × 4
** {{icon|Wollyhop|y}} × 1
** {{icon|Wollywog|y}} × 1
* '''Obstacles''':
* '''Obstacles''':
** None
** None
Line 361: Line 359:
Sometimes this level has 6-7 enemies all gathered in one spot; should this happen, a [[ultra-bitter spray|bitter spray]] would be recommended, or regenerating the sublevel by resetting. Be prepared for any Water Dumples that drop from above.
Sometimes this level has 6-7 enemies all gathered in one spot; should this happen, a [[ultra-bitter spray|bitter spray]] would be recommended, or regenerating the sublevel by resetting. Be prepared for any Water Dumples that drop from above.


{{cavegen|sr3}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 511: Line 508:
A very large rest level. This is a unique level layout, only seen once in the main game mode. It appears to take the place in some pipes and under a street drainage vent. There are some [[Queen Candypop Bud]]s here. Also, if you need to leave, there is a geyser available. Although water flows through the pipes, it is shallow enough so that any Pikmin type can pass through without any trouble. This rest level is also similar to the [[Hidden Garden]], [[Challenge Mode (Pikmin 2)|Challenge Mode]]'s twenty-third level, with a few minor changes.
A very large rest level. This is a unique level layout, only seen once in the main game mode. It appears to take the place in some pipes and under a street drainage vent. There are some [[Queen Candypop Bud]]s here. Also, if you need to leave, there is a geyser available. Although water flows through the pipes, it is shallow enough so that any Pikmin type can pass through without any trouble. This rest level is also similar to the [[Hidden Garden]], [[Challenge Mode (Pikmin 2)|Challenge Mode]]'s twenty-third level, with a few minor changes.


{{cavegen|sr4}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 628: Line 624:
** {{icon|Munge Dweevil|y}} × 2
** {{icon|Munge Dweevil|y}} × 2
** {{icon|Withering Blowhog|y}} × 2
** {{icon|Withering Blowhog|y}} × 2
** {{icon|Wollyhop|y}} × 1
** {{icon|Wollywog|y}} × 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Fire geyser|y}} × 5
** {{icon|Fire geyser|y}} × 5
Line 639: Line 635:
In rare occasions, a Fiery and a Withering Blowhog are behind a gate that must be destroyed to collect treasure. Not only does this mean that one should only use [[Red Pikmin]], but that these will also be deflowered. Restarting this layout is '''highly''' recommended. Also, some fire geysers could pose a threat to non-Reds. Note that the Violet Candypop Bud here may fail to appear entirely, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]].
In rare occasions, a Fiery and a Withering Blowhog are behind a gate that must be destroyed to collect treasure. Not only does this mean that one should only use [[Red Pikmin]], but that these will also be deflowered. Restarting this layout is '''highly''' recommended. Also, some fire geysers could pose a threat to non-Reds. Note that the Violet Candypop Bud here may fail to appear entirely, as detailed [[Pikmin 2 cave generation|here]] and [[Mistake#Missing sublevel objects|here]].


{{cavegen|sr5}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 807: Line 802:
** {{icon|Orange Bulborb|y}} × 1
** {{icon|Orange Bulborb|y}} × 1
** {{icon|Volatile Dweevil|y}} × 1
** {{icon|Volatile Dweevil|y}} × 1
** {{icon|Wollyhop|y}} × 1
** {{icon|Wollywog|y}} × 1
* '''Obstacles''':
* '''Obstacles''':
** None
** None
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The first thing one should do is set off the Volatile Dweevil that is hiding in one of the pipes. The Orange Bulborb may be sitting in front of the Rubber Ugly; also, just like the Volatile Dweevil, all Dweevils are hiding in the pipes, so they could take treasures that are being carried by Pikmin. One good way to deal with Dweevils is to throw a Purple Pikmin at or near it to stun it, but '''do not''' throw Purples at Volatile Dweevils, since the Pikmin will very likely be killed in the following explosion.
The first thing one should do is set off the Volatile Dweevil that is hiding in one of the pipes. The Orange Bulborb may be sitting in front of the Rubber Ugly; also, just like the Volatile Dweevil, all Dweevils are hiding in the pipes, so they could take treasures that are being carried by Pikmin. One good way to deal with Dweevils is to throw a Purple Pikmin at or near it to stun it, but '''do not''' throw Purples at Volatile Dweevils, since the Pikmin will very likely be killed in the following explosion.


{{cavegen|sr6}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 990: Line 984:
Note that due to the way [[Pikmin 2 cave generation|sublevel generation]] works, there is a 1 in 2,147,483,648 chance that the Ranging Bloyster will not appear, as explained [[Mistake#Missing sublevel objects|here]].  
Note that due to the way [[Pikmin 2 cave generation|sublevel generation]] works, there is a 1 in 2,147,483,648 chance that the Ranging Bloyster will not appear, as explained [[Mistake#Missing sublevel objects|here]].  


{{cavegen|sr7}}
{{sublevel technical
{{sublevel technical
|cave        = yakushima_3
|cave        = yakushima_3
Line 1,090: Line 1,083:
|Ger=Duschraum
|Ger=Duschraum
|GerM=Shower Room
|GerM=Shower Room
|ChiTrad=淋浴間
}}
}}


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