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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
The '''saved game selection menu''', also known as a '''file select''', known as the '''Rescue Database screen''' in {{p4}}, allows the player to select which [[saved game]] to play on. There are three saved games, and each one can store info on a session, like the current game [[day]], the collected [[ship part]]s or [[treasure]]s, etc. Upon selecting a saved game, the player will continue from where they left off in the respective slot. This means that they are taken to the [[area selection menu]] in order to start a new day, unless they quit after entering a cave's sublevel are or emerging from one. When the player chooses an empty saved game, they start the [[story mode]] from beginning.
The '''saved game selection menu''', also known as a '''file select''', allows the player to select which [[saved game]] to play on. There are three saved games, and each one can store info on a session, like the current game [[day]], the collected [[ship part]]s or [[treasure]]s, etc. Upon selecting a saved game, the player will continue from where they left off in the respective slot. This means that they are taken to the [[area selection menu]] in order to start a new day, unless they quit after entering a cave's sublevel are or emerging from one. When the player chooses an empty saved game, they start the [[story mode]] from beginning.


==''Pikmin''==
==''Pikmin''==
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{{p1}} can have up to 3 saved games, and they are represented as 3 bubbles, numbered 1 to 3 from left to right. Each saved game is referred to as a "Ship's Log", and the title of the menu is "Choose a Data File". Each bubble has the day number of the respective saved game inside, just like the day counter on the in-game [[HUD]]. Highlighting a bubble displays additional information about the saved game on the bottom of the screen. The number of [[ship parts]] collected and the number of Pikmin in each type of [[Onion]] is displayed. The player can press {{button|gc|y|wii|1}} to copy the currently highlighted saved game onto another one, or {{button|gc|x|wii|2}} to erase it.
{{p1}} can have up to 3 saved games, and they are represented as 3 bubbles, numbered 1 to 3 from left to right. Each saved game is referred to as a "Ship's Log", and the title of the menu is "Choose a Data File". Each bubble has the day number of the respective saved game inside, just like the day counter on the in-game [[HUD]]. Highlighting a bubble displays additional information about the saved game on the bottom of the screen. The number of [[ship parts]] collected and the number of Pikmin in each type of [[Onion]] is displayed. The player can press {{button|gc|y|wii|1}} to copy the currently highlighted saved game onto another one, or {{button|gc|x|wii|2}} to erase it.


===''New Play Control! Pikmin'' / ''Pikmin 1'' (Nintendo Switch)===
===''New Play Control! Pikmin''===
The saved game selection menu in {{npcp1}} adds in functionality similar to {{P3}}'s [[day selection menu]] to the existing menu design, allowing the player to press {{button|wii|-|switch|-}} and {{button|wii|+|switch|+}} to change the [[day]] they will play on. This allows them to retry from a specific day, provided the highlighted saved game is in day 2 or beyond. This change remains intact in the [[Nintendo Switch]] [[Pikmin 1 (Nintendo Switch)|port]].
The saved game selection menu in {{npcp1}} adds the function of the [[day selection menu]] to the existing menu design, allowing the player to press {{button|wii|-}} and {{button|wii|+}} to change the [[day]] they will play on. This allows them to retry from a specific day, provided the highlighted saved game is in day 2 or beyond.


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==''Pikmin 4''==
==''Hey! Pikmin''==
{{infobox menu
{{infobox menu
| title = Rescue Database screen
| image = [[File:HP save selection.jpg|250px]]
| image = [[File:Pikmin4SaveScreen.jpg|250px]]
| parent = [[Title screen]]
| parent = [[Title screen]]
| child = Area the player last saved at
| child = [[Sector selection menu]]
| music = [[Music in Pikmin 4#Menus|''Title screen'']]
| music = [[Music in Hey! Pikmin#Title screen|''Title screen'']]
}}
}}
{{p4}} can keep 3 saved games which are indicated by the [[Pikmin 4 player character|player character's]] ID badge face. The information of the saved game is indicated on the right of the screen, which tells the player their Pikmin amount and the location from the last save. {{button|switch|x|switch|faceu}} can be pressed to erase a save file, {{button|switch|y|switch|facel}} can be used to copy one (only accessable after making a [[Pikmin 4 player character|character]]), and {{button|switch|a|switch|facer}} can be pressed to select it, which will go to the location indicated on the right of the screen.
{{hp}} can have up to 3 saved games, represented by the letters A, B, and C. The menu displays the 3 saved games as rounded boxes, with the letter on the left in a circle (colored red for A, yellow for B, and blue for C), and the highest-numbered [[area]] and total [[Sparklium]] count filling up the rest of the box (colored based on the color of the most recent sector on the [[sector selection menu]]). If every area has been completed with no Pikmin deaths, a gold Pikmin icon will appear to the right of the letter. Empty saved games have the text "New Game" instead. On the left side are 3 buttons, which switch between different functions of the menu. When "Play" is selected (which it is by default), tapping a saved game boxes will open the sector selection menu for that saved game. When "Copy" is selected, tapping a saved game will prompt the player to select another saved game spot to copy that saved game to, and selecting another spot will prompt the player to confirm their choice; doing so will copy the saved game. When "Delete" is selected, tapping a saved game will prompt the player to confirm that they are sure about deleting the saved game; selecting "Yes" will delete the saved game.


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==''Hey! Pikmin''==
==''Pikmin 4''==
{{infobox menu
{{infobox menu
| image = [[File:HP save selection.jpg|250px]]
| image = [[File:Pikmin4SaveScreen.jpg|250px]]
| parent = [[Title screen]]
| parent = [[Title screen]]
| child = [[Sector selection menu]]
| child = Area the player last saved at
| music = [[Music in Hey! Pikmin#Title screen|''Title screen'']]
| music = [[Music in Pikmin 4#Menus|''Title screen'']]
}}
}}
{{hp}} can have up to 3 saved games, represented by the letters A, B, and C. The menu displays the 3 saved games as rounded boxes, with the letter on the left in a circle (colored red for A, yellow for B, and blue for C), and the highest-numbered [[area]] and total [[Sparklium]] count filling up the rest of the box (colored based on the color of the most recent sector on the [[sector selection menu]]). If every area has been completed with no Pikmin deaths, a gold Pikmin icon will appear to the right of the letter. Empty saved games have the text "New Game" instead. On the left side are 3 buttons, which switch between different functions of the menu. When "Play" is selected (which it is by default), tapping a saved game boxes will open the sector selection menu for that saved game. When "Copy" is selected, tapping a saved game will prompt the player to select another saved game spot to copy that saved game to, and selecting another spot will prompt the player to confirm their choice; doing so will copy the saved game. When "Delete" is selected, tapping a saved game will prompt the player to confirm that they are sure about deleting the saved game; selecting "Yes" will delete the saved game.
{{p4}} can keep 3 saved games which are indicated by the [[Pikmin 4 player character|player character's]] ID badge face. The information of the saved game is indicated on the right of the screen, which tells the player their Pikmin amount and the location from the last save. {{button|switch|y}} can be pressed to erase a save file, {{button|switch|x}} can be used to copy one, and {{button|switch|a}} can be pressed to select it, which will go to the location indicated on the right of the screen.


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